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[toms] Microsoft: Cloud Will Quadruple Power of Xbox One - Page 9

post #81 of 223
Quote:
Originally Posted by Vengeance47 View Post

What I want to know is exactly how much data of my datacap am I going to burn through while you guys stream things from the cloud to me? Xbone sounds like a bust, would prefer a PS4 at this stage. Though I hate Sony controllers, horrid things. So I'll just stick with my PC biggrin.gif
Sony controllers are for small children and people with tiny hands that have a medical condition.
post #82 of 223
Quote:
Originally Posted by zooterboy View Post

Apparently Microsoft, once again, has decided it knows what you want better than you do. 4x performance via the cloud? Why don't you just promise us we will all gain the ability to fly if we buy a new Xbox? It's just as believable.

I will never be part of this so-called "cloud" fad so many companies have bought into. It's a gimmick that they just will not let go of. Cloud this, cloud that, everybody join the magical cloud... It's impractical PR BS. It's trendy and makes for good sound-bites, but isn't actually useful to any extent with the existing infrastructure. For example, cloud-based data backups. My monthly data cap is 400GB, which includes upload and download. Now how am I going to back up even just my Steam folder, which is at this point over 900GB? What about the other 1TB of data on just this system?

cloud based gaming is way more of a joke than that example. the amount of latency issues the average person will get from true cloud gaming make it an impossibility for the vast majority of people. maybe if we all get google fiber soon, that would be cool
post #83 of 223
How will they compensate with the speeds we get. Not everyone gets the same speed of internet. Will the faster internet get better graphics? This seems like major BS to me. wth.gif
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post #84 of 223
I'm guessing this is why they are adding so many extra servers. The reveal stated that there is going to be 300,000 servers for XB live. Be interesting to see how it all pans out. I will not be getting any of the consoles at launch tho. tongue.gif
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post #85 of 223
Quote:
Originally Posted by lacrossewacker View Post

So many pessimistic views.
Try thinking of the benefits.
Nobody here can fathom trying something new
do you work for Microsoft? Because no sane person can argue for this unless they have financial reason for it. If you do work for MS please ask admins for Rep Badge so people dont get confused, cause i am not believing a cent you aint working for MS or someone related to MS
Quote:
Originally Posted by Usario View Post

There's no way this is happening. What about those of us who don't pay $300 a month for internet? I have no idea how any substantial computing performance increase is going to come through my 6MB/s connection, let alone the connections of lots of people in more rural areas that can't even reach 512KB/s. And what happens when you don't have an internet connection?
All I see is fail.
i second this
Quote:
Originally Posted by NihilOC View Post

So basically they probably included this as a fail safe in case anyone ever jailbreaks the console? Let developers offload a little processing to the cloud, so you can't just copy the disk?

I don't see it having many genuine advantages, this seems like the most logical reasoning behind it. That and PR: "oh, our specs aren't more powerful than Sony's? Better spin some BS about cloud computing".
yep there is no way in hell that it would work and if it would then those with bad connection and data limits cant use the console
Quote:
Originally Posted by ghostrider85 View Post

Lies, this "cloud computing" is a DRM, just like sim city.
They will use this as an excuse to make the game always online, and fanboys will just happily accept it because they don't know better.
i second this
Quote:
Originally Posted by perfectblade View Post

even if such a thing did exist (worldwide fiber internet), points 3 and 4 guarantee that it would guarantee that it would still be pointless to do.

console games are designed for certain hardware, to run at at set graphical settings, at a set number of fps. the fact ms even tries to pull this on consumers suggests they believe we fundamentally don't even understand what a console is
i second this
Quote:
Originally Posted by lacrossewacker View Post

Not that I think you're wrong, we all have our own different opinions. But really? The 360 is so gimped without Xbox live (not just for multiplayer but for all the apps and streaming features). I suppose if you really expected to buy one with the sole purpose of playing singleplayer then that's understandable.

I hope they add more online features because one thing is for sure, they're not going to stop charging for Xbox live....so migt as well give us more than just multiplayer and make it am intrigual part to the Xbox one experience.

If you just wanted better graphics then just keep playing your PC.
so you are saying a pc hindered by windows operating system is better then console with equal hw components + cloud computing?

you sir are now blocked on my list, together with EA employee of month GrizzleBoy and another corporateboy DzillaXx. just get yourself finally Rep Badges from admins so that people are not confused how one can argue such nonsense as you gentlemen are clearly doing here

best
revro
post #86 of 223
Quote:
Originally Posted by adridu59 View Post

Cool, we'll soon all be bound to the cloud.

and what happens when its just a sunny day? biggrin.gif
post #87 of 223
So much negativity in this thread I feel like it should be explained. So with that said I'll try to break it down real simple for you all. Half of it comes from simple waaa waaaa whiners who are upset b/c their internet cannot handle the speeds required or b/c they have a cap on their data usage. How that is Microsofts fault or problem is beyond me but to whiners you see, it's ALWAYS someone elses fault.

The other half comes from people who see it all useless b/c of the problem with the above half. They think since so many people can't take advantage of this that it's useless, stupid or simply that the world isn't ready. While I have a little respect for these people I still think they are wrong. If we used that logic there is so much in this world technology wise that would have never happened.

When the very first telephone prototypes came out I'm sure they were expensive and I'm also sure plenty of people would not have had the infrastructure in place to make use of them. Did that stop them from rolling out? No it didn't. I'm dang glad of that as well.

Not to mention I see a ton of people drooling over phase change cooling set ups and talking about how grand it is. Well the great majority of PC users have no ability what so ever to use this tech. It's un practical as all get out. So how come none of you bash it like you are bashing this?

In short tech should not stop for anyone and should NEVER be hindered by simple avalability. If you think otherwise then just step out of the way please. That or get some better internet and stop whining. If you can't do that then just get used to the fact that you can't always be the dude cruising down the road in a Ferrari with his arms around a super model.
post #88 of 223
I have no faith in server side physics. Second Life uses them and trying to make any sort of respectable game in Second Life is impossible, because every physical object's interaction has an extra trip around the network from server to PC (or vice versa).

We have big enough problems with games that just send actions to the server. I.E. you're in a game, you kick the ball, your computer sends "I kicked the ball and it's moving this direction at this speed" inside of a game when you kick a ball.

Doing physics server side basically means "I kicked the ball" gets sent to the server, the server echos back "this is the direction it's going in and the speed."

Latency is basically going to limit this sort of physics stuff to things players can't interact with, at at that point you might as well be using pre-baked animations or whatever.
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post #89 of 223
Quote:
Originally Posted by Hexa View Post

Not to mention I see a ton of people drooling over phase change cooling set ups and talking about how grand it is. Well the great majority of PC users have no ability what so ever to use this tech. It's un practical as all get out. So how come none of you bash it like you are bashing this?

because it's a console not a pc and games are by default defined for stock graphic+fps settings, so there is no noticeable performance improvement to be had pretty much by definition?
post #90 of 223
This is complete nonsense of the machine will require an Internet connection. If a developer codes a game to take advantage of this feature than they have to know that everyone playing their game has an Internet connection, thus always online requirenment.
Otherwise some people just wouldn't be able to play some games.
I think they are just trying to tout this nonsense of "4x MORE POWER" b/c it has come out that the PS4's gpu is almost twice as fast.
Things are already looking bleak for MS and we are still months away from launch.
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