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[Gem] Sony has used game ‘solution’ for PlayStation 4, might cancel plans following Xbox One backlash - Page 5

post #41 of 67
Quote:
Originally Posted by lacrossewacker View Post

Actually that's awesome being able to do that. I love being able to go to my friend's house and logging in to my profile. All the kills and ranks I received while at my friend's place will actually be attributed to ME and not just some guest account. Too much one way thinking here.

Plus you can move your account over to a pen drive pretty easy and move it back onto your console when your done. Plus getting that gamerscore up for epeen tongue.gif
Though recovering a account onto another xbox only takes a few minuets.

With the Xbox One keeping your saved game data in the cloud you can now go to anyone's console and continue playing like it was your own. Something I really liked about Stream TBH, I go from my laptop to desktop all the time when playing skyrim, all my saved data gets synced. Really this is the future of gaming, not getting stuck to discs and memory cards like some would like. People also thought phones should be used for nothing more then phone calls, people would call me a fool back in the day if I were to tell you everyone would be using PDA like devices as a phones.
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post #42 of 67
See, it would be VERY interesting if NEW Xbox games were $45.99 or $49.99 with a used game fee of $14.99 or something. that would make gamers swing the other way in favor of the Xbox. If done well, this could be a huge win or a huge loss on the Xbox's behalf.
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post #43 of 67
Quote:
Originally Posted by Syan48306 View Post

See, it would be VERY interesting if NEW Xbox games were $45.99 or $49.99 with a used game fee of $14.99 or something. that would make gamers swing the other way in favor of the Xbox. If done well, this could be a huge win or a huge loss on the Xbox's behalf.

If they could eliminate the used market sales (sorry used market buyers redface.gif ) but decrease the price of games overall, they should still turn a greater profit. The used games market is HUGE, so dissolve that market and bring games back to $50. But this is all wishful thinking. More like dissolve used gaming market and charge us all $65 + more to unlock further content.

But again, the way I look at it, $45-65 dollars is the same amount of money it is for dinner for two. That's just something you're going to crap out in 8 hours or so. I tend to buy $60 dollar games with the intention of enjoying it for at least 6 months (minimum).
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post #44 of 67
Selling the console is the point of developing it, but which console will sell better; the one that doesn't have DRM but less games because developers want to maximize profit, or the one with DRM that people will reject but will probably be forced to buy anyways because it's the only console that have that particular game..?


Sony's idea of leaving it up to the developers is the right choice as it will allow people, at the end, to decide whether to buy or not the game based on the developer's DRM decision, totally eliminating DRM wouldn't be the right call..
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post #45 of 67
Quote:
Originally Posted by kpriess View Post

Selling the console is the point of developing it, but which console will sell better; the one that doesn't have DRM but less games because developers want to maximize profit, or the one with DRM that people will reject but will probably be forced to buy anyways because it's the only console that have that particular game..?


Sony's idea of leaving it up to the developers is the right choice as it will allow people, at the end, to decide whether to buy or not the game based on the developer's DRM decision, totally eliminating DRM wouldn't be the right call..


Ok then once you figure out a way to get rid of DRM on games that install onto your console's hard drive then no longer needing a disc, While still combating piracy? Give MS a call.
Getting rid of the need to use a Disc is a must for the next xbox, regardless of what you think most would rather have this tech.
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post #46 of 67
Quote:
Originally Posted by kpriess View Post

Selling the console is the point of developing it, but which console will sell better; the one that doesn't have DRM but less games because developers want to maximize profit, or the one with DRM that people will reject but will probably be forced to buy anyways because it's the only console that have that particular game..?


Sony's idea of leaving it up to the developers is the right choice as it will allow people, at the end, to decide whether to buy or not the game based on the developer's DRM decision, totally eliminating DRM wouldn't be the right call..

"leaving it up to the developers" and claiming your hands are clean...doesn't really work like that. You either allow it, or you don't. Making it possible for the developers, but then saying it's on them, just sounds like they're deflecting accountability.
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post #47 of 67
Quote:
Originally Posted by DzillaXx View Post

Ok then once you figure out a way to get rid of DRM on games that install onto your console's hard drive then no longer needing a disc, While still combating piracy? Give MS a call.
Getting rid of the need to use a Disc is a must for the next xbox, regardless of what you think most would rather have this tech.

My question posted no sarcasm or irony, and what I think is actually what will make me buy, whether they like it or not, they will be either gaining or losing a customer/sale based on this decision.. Their fight against piracy is not of my business, force me DRM, I won't buy, as simple as that..


Quote:
Originally Posted by lacrossewacker View Post

"leaving it up to the developers" and claiming your hands are clean...doesn't really work like that. You either allow it, or you don't. Making it possible for the developers, but then saying it's on them, just sounds like they're deflecting accountability.


So what if they are deflecting accountability, sales are not based on morality.. Not that it is immoral to leave it up to the developers, which is the right option IMO..
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post #48 of 67
Quote:
Originally Posted by kpriess View Post

My question posted no sarcasm or irony, and what I think is actually what will make me buy, whether they like it or not, they will be either gaining or losing a customer/sale based on this decision.. Their fight against piracy is not of my business, force me DRM, I won't buy, as simple as that..

This is not about circumventing piracy, this is about being greedy and maximising profits.
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post #49 of 67
Quote:
Originally Posted by Fieldsweeper View Post

Ya such BS that the XB1 is gonna have that, what a crappy thing to do, to just squeeze every little bit out of the consumer.

Under the fair use copyright law, that will get a class action law suit sometime in its life I guarantee it:

Basically it states that once an item is paid for a owner can do with it as they see fit, as long as they don't break copyright laws as in copying etc.

http://en.wikipedia.org/wiki/Fair_use

http://www.copyright.gov/fls/fl102.html

Fair use doesn't apply to the sale of copyrighted goods - the first sale doctrine does that.

MS and Sony can avoid first sale issues if they grant licenses via licensing agreements. If the buyer assents to a contract to buy a license to use the game, instead of buying the right to own a copy of the game, then most courts in the United States would apply a multi-part test to determine whether the transaction resembled a licensing agreement or a contract for the sale of a copy. Evidence of a continuing relationship between the buyer and seller after the sale tends to prove that the transaction involved a licensing agreement rather than a sale. An example of such a continuous relationship is software that is continuously updated, or software that does not function as intended without continued interaction with the seller. Basically, look at the game DRM model implemented in XBO, and use that as your legal benchmark when determining whether a transaction is a license or a sale. If a transaction is a license, then any buyer who resells his or her license is almost certainly in breach of the agreement. Theoretically, no one ever breaches the agreement because the DRM model prevents resale.
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post #50 of 67
Simple solution:

Require the game disc.

PIRACY REDUCED! (Cuz never eliminated and whatnot).

Oh wait, this isn't about piracy... just greed.

Oh, and for the record I have been an xbox fanboy since Halo 1, and I seriously doubt I will pick up this xbox because of this nonsense.
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