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[EA] BF4 First DLC announced "China Rising" - Page 12

post #111 of 161
Quote:
Originally Posted by moocowman View Post

There's just a lot of factors why it hasn't been done yet (not why it can't be done). It has nothing to do with EA supposedly losing money from people not buying DLCs, because there's plenty of evidence out there that this wouldn't be the case and both DICE and EA know this.

wheres the evidence? common sense dictates that if people get no free content they are more likely to go for payed content, pretty straightforward. if this weren't true piracy wouldn't be an issue.
Quote:
The fact that BioWare and EA got a lot of flack for that DLC will make EA very hesitant from doing it again.

pleeeese. more like make it less obvious next time. the fact they are announcing it so far in advance makes it seem unlikely that it won't be produced before the game is out. maybe they will be smart enough not to include it in the original game this time, so that the purchase simply unlocks it. it's not very persuasive at that point to subsequently say, "it wasn't produced before release"
Quote:
There hasn't been that many free maps and modes Also, it's probably much cheaper to develop for CS:GO than it is Battlefield (smaller and simpler maps)

you know whats cheaper than paying your developers to produce new maps? letting the community do so.
post #112 of 161
Quote:
Originally Posted by perfectblade View Post

hey some people like day 1 dlc. not being able to truly finish the game until you are nickle and dimed for another $10-20 is something we should totally defend as consumers.

after all, how can american video game executives keep their bloated guaranteed bonuses. they might have to get paid the same as executives in other first world countries, ie euro and japan. they might only get paid 10x more rather than 100x more than the average employee. how will they survive, gasp

Taking the passive-aggressive route is always the worst.
post #113 of 161
Thread Starter 
I do dislike how premium splits the community I don't have a solution to fix it but I dislike it lol. Up until a month or two ago I didn't have premium couldn't justify 50$ for so waited for it to go on sale. I do admit I like the maps. If I get BF4 ill be doing the same.

I wish they would release some footage already. And I have to admit I'm glad to see another faction. If its Russians fighting Americans in china I'm going to lose it lol. Hell bring back the MEC while your at it. I would like to see the BF3 maps in BF4 also just to have a big selection. After all some of the BF3 maps are very good.
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post #114 of 161
Quote:
Originally Posted by Athrun Zala View Post

Taking the passive-aggressive route is always the worst.

?
post #115 of 161
Quote:
Originally Posted by bencher View Post

I sure missed the days of getting free updates.

Now DLCs are being made before the game is even done.

I will also add that I remember the days when you bought a complete game and if the devs wanted to add more content they did for free and some even went further and provided the mod tools so the community could also share content. Self hosting and LAN were also omni present. The consoles came out and they started charging the little kids for extra content. The average computer gamer and the PC gaming magazines laughed at the fleecing and everyone were in agreement that they would not tolerate this for the PC. What ever happened?

Anyone who defends paid Expansions/DLC has not lived as long or gamed as hard.

Also a side note, remember when one used to install something on their machine it used to be called a "progam" not an "app". So many apps for the sheeple it's not funny.

Another side bar; who would have thought all those years ago that Microsoft would want to be another Apple? They are trying hard with Win 8 and especially Win RT to create that money sinkhole called a closed ecosystem.
Edited by Gunderman456 - 5/31/13 at 2:19pm
 
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post #116 of 161
Quote:
Originally Posted by Gunderman456 View Post

I will also add that I remember the days when you bought a complete game and if the devs wanted to add more content they did for free and some even went further and provided the mod tools so the community could also share content. Self hosting and LAN where also omni present. Theconsoles came out and they started charging the little kids for extra content. The average computer gamer and the PC gamig magazines laughed at the fleesing and everyone were in agreement that they would not tolerate this for the PC. What ever happened?

Anyone who defends paid Expansions/DLC has not lived as long or gamed as hard.

Also a side note, remember when one used to install something on their machine it used to be called a "progam" not an "app". So many apps for the sheeple it's not funny.

Another side bar; who would have thought all those years ago that Microsoft would want to be another Apple? They are trying hard wih Win 8 and especially Win RT to create that money sinkhole called a closed ecosystem.

I remember paying for the expanded content I bought on the PC, but your romanticism of the past is at least amusing.
post #117 of 161
Quote:
Originally Posted by perfectblade View Post

wheres the evidence? common sense dictates that if people get no free content they are more likely to go for payed content, pretty straightforward. if this weren't true piracy wouldn't be an issue.
Just look at any Battlefield prior to Modern Combat which all supported modding and had expansions. You can look at Bethesda's games as well which have massive modding communities but have no problem selling DLC.

There's also the tiny little fact that the majority of their current sales comes from console gamers, not PC gamers. They would still continue to buy DLC.

Better developer/consumer relationships also help DLC sales by quite a bit. Mod tools would make PC gamers happy and more likely to support the developer by buying their DLC. Bethesda's games are the biggest evidence of this. They're single player and much more easily pirated than games like BF3 and it has mod tools which can also be acquired illegitimately, yet the game and its DLC sells extremely well.

Quote:
pleeeese. more like make it less obvious next time. the fact they are announcing it so far in advance makes it seem unlikely that it won't be produced before the game is out. maybe they will be smart enough not to include it in the original game this time, so that the purchase simply unlocks it. it's not very persuasive at that point to subsequently say, "it wasn't produced before release"

Whatever you say. If the DLC is released months after the vanilla game and you still believe that it was probably developed prior to the game going gold, then that's your prerogative. I'm just not that paranoid and I don't think EA or DICE are that out to get us.
Quote:
you know whats cheaper than paying your developers to produce new maps? letting the community do so.

Your point being? You say that like it's something they're not even considering. I know you don't believe DICE is but that's what the developers themselves say and I would rather believe them rather than some baseless speculation.

Quote:
Originally Posted by Gunderman456 View Post

I will also add that I remember the days when you bought a complete game and if the devs wanted to add more content they did for free and some even went further and provided the mod tools so the community could also share content. Self hosting and LAN were also omni present. The consoles came out and they started charging the little kids for extra content. The average computer gamer and the PC gamig magazines laughed at the fleesing and everyone were in agreement that they would not tolerate this for the PC. What ever happened?

Anyone who defends paid Expansions/DLC has not lived as long or gamed as hard.

Also a side note, remember when one used to install something on their machine it used to be called a "progam" not an "app". So many apps for the sheeple it's not funny.

Another side bar; who would have thought all those years ago that Microsoft would want to be another Apple? They are trying hard with Win 8 and especially Win RT to create that money sinkhole called a closed ecosystem.

My first console was a Sega Genesis. I don't remember all that much free content. Also played a lot of NES and SNES when I was younger.. Don't remember it for them either.
Edited by moocowman - 5/31/13 at 1:46pm
post #118 of 161
Quote:
Originally Posted by Athrun Zala View Post

I remember paying for the expanded content I bought on the PC, but your romanticism of the past is at least amusing.

Please refer to paragraph two.
 
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post #119 of 161
Quote:
Originally Posted by perfectblade View Post

pleeeese. more like make it less obvious next time. the fact they are announcing it so far in advance makes it seem unlikely that it won't be produced before the game is out. maybe they will be smart enough not to include it in the original game this time, so that the purchase simply unlocks it. it's not very persuasive at that point to subsequently say, "it wasn't produced before release"
I don't think anyone is claiming it's not at the very least started before release. But you're oblivious to how game development works. Most DLC simply would not have been made if it wasn't going to be DLC. It's not pulled from the base game and sold separately. It was funded specifically to be DLC.

Now, fairly often DLC comes from something that was cut very early in production due to cost/time constraints making it not viable to do within the original scope of the project. This content is revived by devs that want to see it brought to life, but in order to do so there needs to be additional funding cleared to pay for overtime and/or additional employees to complete it. That additional funding only gets cleared if it's going to bring in more money. Simply having something like the ME3 Promethean DLC as part of the base game wouldn't have noticeably increased sales. Having it separate may have slightly hurt sales, but it didn't hurt sales anywhere near enough to offset the per-sale bonus of it being DLC.
Quote:
you know whats cheaper than paying your developers to produce new maps? letting the community do so.

You know what results in better games? Job security. If stuff like DLC and subscriptions weren't supplementing the sales, you get far more turnover between projects where you might see 50%+ of the dev team let go immediately following launch and supporting the game is something done in developers freetime. In the early stages of a new game, large teams are exceptionally counter-productive, so if they're not making money and they're not helping with the next project they don't need to be there. You don't attract talented developers if you've got a situation like that.
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post #120 of 161
Quote:
Originally Posted by moocowman View Post

My first console was a Sega Genesis. I don't remember all that much free content. Also played a lot of NES and SNES when I was younger.. Don't remember it for them either.

Modern console era of the still popular PS and the XBox lines. Those other things, we called them by name like Atari for instance. Maybe, it was my generation or I was not sophisticated enough to call the older gen "consoles".

PS, Never said anything about free contect for any console old or new? Those things never leaned that way which is my point and when those newer consoles (especially those that came later like the PS and XBox) $ony and M$ and indie game company killers like EA got a briliant idea for DLC, PC gamers in general scoffed at it.
Edited by Gunderman456 - 5/31/13 at 2:31pm
 
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