Originally Posted by perfectblade
wheres the evidence? common sense dictates that if people get no free content they are more likely to go for payed content, pretty straightforward. if this weren't true piracy wouldn't be an issue.
Just look at any Battlefield prior to Modern Combat which all supported modding and had expansions. You can look at Bethesda's games as well which have massive modding communities but have no problem selling DLC.
There's also the tiny little fact that the majority of their current sales comes from console gamers, not PC gamers. They would still continue to buy DLC.
Better developer/consumer relationships also help DLC sales by quite a bit. Mod tools would make PC gamers happy and more likely to support the developer by buying their DLC. Bethesda's games are the biggest evidence of this. They're single player and much more easily pirated than games like BF3 and it has mod tools which can also be acquired illegitimately, yet the game and its DLC sells extremely well.
pleeeese. more like make it less obvious next time. the fact they are announcing it so far in advance makes it seem unlikely that it won't be produced before the game is out. maybe they will be smart enough not to include it in the original game this time, so that the purchase simply unlocks it. it's not very persuasive at that point to subsequently say, "it wasn't produced before release"
Whatever you say. If the DLC is released months after the vanilla game and you still believe that it was probably developed prior to the game going gold, then that's your prerogative. I'm just not that paranoid and I don't think EA or DICE are that out to get us.
you know whats cheaper than paying your developers to produce new maps? letting the community do so.
Your point being? You say that like it's something they're not even considering. I know you don't believe DICE is but that's what the developers themselves say and I would rather believe them rather than some baseless speculation.
Originally Posted by Gunderman456
I will also add that I remember the days when you bought a complete game and if the devs wanted to add more content they did for free and some even went further and provided the mod tools so the community could also share content. Self hosting and LAN were also omni present. The consoles came out and they started charging the little kids for extra content. The average computer gamer and the PC gamig magazines laughed at the fleesing and everyone were in agreement that they would not tolerate this for the PC. What ever happened?
Anyone who defends paid Expansions/DLC has not lived as long or gamed as hard.
Also a side note, remember when one used to install something on their machine it used to be called a "progam" not an "app". So many apps for the sheeple it's not funny.
Another side bar; who would have thought all those years ago that Microsoft would want to be another Apple? They are trying hard with Win 8 and especially Win RT to create that money sinkhole called a closed ecosystem.
My first console was a Sega Genesis. I don't remember all that much free content. Also played a lot of NES and SNES when I was younger.. Don't remember it for them either.Edited by moocowman - 5/31/13 at 1:46pm