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[vg247] PS4 will not require an always online connection and, it will not block the use of second hand titles. - Page 7

post #61 of 91
Publishers will push developers to block used games for maximum profits. Or sell a pass based of course, on the price of a new game at 60$ Which will not be cheap.

The basic idea behind buying a used is to get a best bang for the bucks, not a discount of the retail price on a used product.
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post #62 of 91
The only thing Sony has said is system will not require always online internet connection to use it. They haven't said if you will need to connect to the internet to activate a game (tie it to customers PSN account).
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post #63 of 91
Quote:
Originally Posted by stuup1dmofo View Post

+Rep to you sir for seeing all sides of this issue. And I've always wondered why people are A-OK with steam not allowing digital trades while but when used games on consoles aren't allowed, they scream bloody murder. Not that I particularly care either way because I never buy used games, but I can appreciate your civility.

As this argument is always brought up so I will explain it once more. First off its not like PC gamer's like the fact that you can't trade steam games and when steam was first released as DRM with Half life 2 gamer's did scream bloody murder.

A lot of people (like me) only buy games from steam when they are on sale (I would never pay full retail price for a digital copy). While console players buy a game for $60 and then sell it for $30-40 (loosing $20-30), Steam users many times pick up there games for $2- 40. Sure you can't trade the games but if you buy games on sale you will still come out ahead of consoles in terms of money spent. For every used console game selling for $25 at gamestop there is a steam game on sale selling for $12.

For better or for worse not being able to sell/trade steam games is part of what makes steam work. If you could trade it would jack up the price of the games (no more -75% sales). Many PC gamer's can live with this trade off even if they don't really like it.

What I do find utterly unacceptable is not being able to sale/trade an retail hard copy be it PC or console.
Edited by Bit_reaper - 6/2/13 at 9:04pm
    
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post #64 of 91
Quote:
Originally Posted by firagabird View Post

*Rumors circulate that next Xbox has always online. Massive backlash ensues.

MS to loyal customers: This isnt ture smile.gif

*Sony's reaction: kills any doubt of PS4 requiring internet connection to run.

Sony to MS: Done. Problem?

Fixed
post #65 of 91
It seems like allot of people are confusing Xbox One rumors with MS's official stance. If I ignore the rumors Sony and MS are saying basically the same thing with a few more details on certain things. Both have said they will support used games with Sony saying the DRM/fees will be up to the developer. They have also said that there will be an offline mode with MS saying that it isn't totally offline. The only real differences I see are hardware specs and XBL costing a fee, not unexpected. Rumors surrounding future electronic products have got out of hand, maybe it's just the emphasis consumers are placing on these rumors.

I haven't owned a console in quite a while but I am planning on picking up a used 360 to play GTAV. If it goes well I may end up grabbing one of the new consoles next year so I am more curious about the news on these new consoles than I have been in the past but it seems like the rumor mill has been in over drive for these releases.
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post #66 of 91
Quote:
Originally Posted by bfromcolo View Post

So how does this change anything really? The ability to enforce a "no used games" or "pay to re-license" policy is still in place and the choice is left up to the developers to use it or not. Surely some will and some won't. What do you think EA and the like will do?
Quote:
Originally Posted by FLCLimax View Post

WTH are you guys in a good mood about?

1. both consoles will ahve used games DRM....Sony was first outed with it and their response was it was up to the publisher(EA Activision...) this is old hat
2. EA killed it off because Sony and MS now provide it for them
3. YOU WILL HAVE A WHOLE GAME PASS UNLESS YOU CAN SUBSIST ON THE WII U AND SONY 1ST PARTY NEXT GENERATION.

It's depressing how sanity on OCN has become a refreshing thing rather than the norm...

And here's one of the reasons I keep my employer a secret: I'm not going to fully breach NDA, but I will say there's more to this story than you guys are thinking about. Just look at how for previous generations you had to get a license to publish on a console...
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post #67 of 91
Quote:
Originally Posted by -Apocalypse- View Post


It's depressing how sanity on OCN has become a refreshing thing rather than the norm...

And here's one of the reasons I keep my employer a secret: I'm not going to fully breach NDA, but I will say there's more to this story than you guys are thinking about. Just look at how for previous generations you had to get a license to publish on a console...

This man has the right of it, along with whom he quoted. All of this has already been done, and we're fully aware of how the used-games market is going to be affected. We've seen it with EA starting with Need for Speed: Hot Pursuit. They 'dropped' it, only so that the console makers can enforce the rule for them.
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post #68 of 91
Quote:
Originally Posted by Bit_reaper View Post

As this argument is always brought up so I will explain it once more. First off its not like PC gamer's like the fact that you can't trade steam games and when steam was first released as DRM with Half life 2 gamer's did scream bloody murder.

A lot of people (like me) only buy games from steam when they are on sale (I would never pay full retail price for a digital copy). While console players buy a game for $60 and then sell it for $30-40 (loosing $20-30), Steam users many times pick up there games for $2- 40. Sure you can't trade the games but if you buy games on sale you will still come out ahead of consoles in terms of money spent. For every used console game selling for $25 at gamestop there is a steam game on sale selling for $12.

For better or for worse not being able to sell/trade steam games is part of what makes steam work. If you could trade it would jack up the price of the games (no more -75% sales). Many PC gamer's can live with this trade off even if they don't really like it.

What I do find utterly unacceptable is not being able to sale/trade an retail hard copy be it PC or console.

Which is another point entirely, why can steam get away with it and be reasonable. What are the subtle differences as to what makes a game worth purchasing when you are not allowed to re-sell that property (essentially, am NOT getting into if you own or do not own the games).

Though as far as day one releases, many people buy those games at full price without the ability to sell them. What Steam sales do, well it fills the same void as the used game market. If developers don't lower game prices, you might find a lot of gamers just not purchasing the games. It happens on Steam ALL the time, granted that isn't quite true either. Steam gamers know about the sales, though that gets into how much you really want the game. Many of the people who I know that buy games on those super huge deals would never buy the game in the first place. Some even ignore the meager discounts, in hopes for a better one.

So in a way, it does happen all the time. Valve knows that some people simply won't buy the game unless it's at a price they see worthy. Or, maybe it just doesn't interest them so in a way setting the price too low is goating them. Non-interested buyers cannot refuse the deal, as it appears to be money well spent. Depending on the game, it may or may not be. Sometimes you buy the game super cheap and never finish it (IMO wasted money).

I'm a prime example of that, despite some games getting pretty cheap digitally. If the game doesn't look like my cup o' tea, it isn't getting anything more than $15 (steep IMO). As well as, depending on the game, the steam sale has to hit a certain percent off (I understand the tactics well - my library is roughly 20 games - some retail and I do not regret it). If the game isn't cheap enough, as to be a "meh, got better things to spend money on", money stays in pocket. (Retail price games excluded but one: Fear 2 - waste of money, waste of money even if I had gotten it on sale, bluntly it's a mega waste of money. Lesson learned? Kinda...)

This is what I see will happen. Especially with this new increase of game pricing, how they talk about increasing the amount you spend on a game. You will find a lot of people who won't be playing the game until enough time has passed for the value to be worth the money (or visiting a friend to test). Especially when a gamer no longer has that ability to slap it in a used game store at a reasonable price.

Plus it will diminish games sales from people who go to rental stores, no more rental stores due to no used games...In all honesty, a move like will completely change the mentality of console gamers. In a way much different than what Steam has done, that's all I can say on the topic without getting into shark infested water. I'll say this is going to have a much larger impact than what Steam has done.
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post #69 of 91
Quote:
Originally Posted by mushroomboy View Post

Which is another point entirely, why can steam get away with it and be reasonable. What are the subtle differences as to what makes a game worth purchasing when you are not allowed to re-sell that property (essentially, am NOT getting into if you own or do not own the games).

Though as far as day one releases, many people buy those games at full price without the ability to sell them. What Steam sales do, well it fills the same void as the used game market. If developers don't lower game prices, you might find a lot of gamers just not purchasing the games. It happens on Steam ALL the time, granted that isn't quite true either. Steam gamers know about the sales, though that gets into how much you really want the game. Many of the people who I know that buy games on those super huge deals would never buy the game in the first place. Some even ignore the meager discounts, in hopes for a better one.

You described what I use Steam for.

If it didn't have the brutal sales and ridiculous prices on older games (pretty much like GOG), I wouldn't even bother with it.

But unfortunately I don't swim in money, so Steam is my only source of affordable gaming.

The only games I buy at full retail pricing are the 3DS cartridges... And because I think 35-40€ for a newly released game in a format such as a cart, which is extremely reliable is stil payable.
   
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post #70 of 91
Good news to read but keep in mind what EULA's are there for: things can always be changed.
    
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