Originally Posted by eBombzor
I don't think benchmarking those easy-to-run multi-player games are important. I'm pretty interested in those really AAA titles that stand on their own that really tax performance.
I would like to see games like BL2 and Crysis 3, etc.
Contrary to popular belief most newer CPU bound games aren't actually that easy to run.
Take SC2 for example. If you just start it up, get into a game and look at the fps counter you'll quickly say that it's easy to run. Well yes if nothing is happening. Try playing through a big battle without dropping below 60fps. The thing is that no CPU on the market can do that.
For example the bigger engagements in 2v2 will drop even a 4.8GHz Ivy under 30fps at times.
Games that do that are actually the hardest games to run out there. With Crysis 3 you can just throw a bunch of Titans at it and you'll know how it performs.
My testing from when the 670 launched:
The game is just completely CPU bound and also hard to run. And only a 1v1 replay was used for this. The situation is worse in 2v2 or when you need the CPU to run user input as well.Edited by Alatar - 6/4/13 at 11:30pm