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[AnandTech] Choosing a Gaming CPU at 1440p: Adding in Haswell - Page 7

post #61 of 90
I'm quite surprised that FX-8350 performs really well, I mean really really really well! Most of the time, its pretty much equal to Intel CPUs when it comes to gaming unlike what most folks says. I'm thinking maybe I will forget about the 4770K and go with 8350 for my upcoming build and save more budget. Beside, I only proposed for a single monitor at 1080p and a single gpu. The only thing that concerns me is how many games are out there that are cpu limited? Maybe I should go with 4770K for that.
post #62 of 90
The problem I see with this is the game selection.

The games which 10s of millions play, have cult followings, games which "E-sports" are formed, specifically being:

World of warcraft, Starcraft, Skyrim

Had these been included, the results would have been a different story. They perform far worse on AMD and are a reason why the masses go with Intel.

Lastly, Crysis 3 should have been included. Why isn't the most taxing PC game and also one of the best coded games (e.g supports 6+ cores very well) included here? Baffling.
post #63 of 90
Quote:
Originally Posted by Unkzilla View Post

The problem I see with this is the game selection.

The games which 10s of millions play, have cult followings, games which "E-sports" are formed, specifically being:

World of warcraft, Starcraft, Skyrim

Had these been included, the results would have been a different story. They perform far worse on AMD and are a reason why the masses go with Intel.

Lastly, Crysis 3 should have been included. Why isn't the most taxing PC game and also one of the best coded games (e.g supports 6+ cores very well) included here? Baffling.

I agree. Games in the top played steam list (aka games people actually play):

1. Dota 2 = CPU bound

2. Team fortress 2 = CPU bound

3. Civ V = CPU bound

4. Skyrim = CPU bound

5. Borderlands 2 = Can be CPU bound.

6. Football manager 2013 = ? wait what? I have no idea how this game performs or why it's on this list.

7. CS:GO = CPU bound.


6 out of the top 7 played games (possibly 7, no idea about football manager) on Steam are CPU bound because they aren't threaded well. HoN is another CPU bound game and lots of people still play that. Most MMOs are CPU bound as well. Add in extremely popular Blizzard games as mentioned above like SC2 and WoW and you have a huge amount of gamers that are going to want high IPC quads instead of low IPC hex/octo processors.
post #64 of 90
Quote:
Originally Posted by mav451 View Post

Yeah I think I would prefer to see the full kitchen sink tbh haha, but maybe I'm really too demanding.
FCAT and 99th percentile frame times, median (important) and minimum FPS, then mean FPS as a last resort. I like how TR has separate graphs for 50ms/33/16...but frankly the only one that matters is 16ms or faster (say 8ms) as that represents 60fps and 120fps respectively.
Frame times are the whole kitchen sink. There is no difference between frame times and frame rate. Frame rate is just an average of frame times over a second. I just do not understand why people think these measure two different things.
Quote:
Originally Posted by Brutuz View Post

I still wonder just how noticeable the frame-times are though, since I can't tell the difference with my i5 OCed and at stock in any game, even the CPU limited ones; they still end up lagging around the same time, probably with higher FPS but it's still a stuttery mess.
That's including UE3 games which have been all GPU limited in my experience.
This is why I think frame-time testing should be done alongside FPS testing, because the fact of the matter is that some people don't notice it...Look at the CFX FCAT stuff, if you believe a lot of those it says CFX is worse than single-cards despite giving higher FPS, yet there's a lot of people who didn't notice it.
See above.
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post #65 of 90
Quote:
Originally Posted by Derp View Post

I agree. Games in the top played steam list (aka games people actually play):

1. Dota 2 = CPU bound

2. Team fortress 2 = CPU bound

3. Civ V = CPU bound

4. Skyrim = CPU bound

5. Borderlands 2 = Can be CPU bound.

6. Football manager 2013 = ? wait what? I have no idea how this game performs or why it's on this list.

7. CS:GO = CPU bound.


6 out of the top 7 played games (possibly 7, no idea about football manager) on Steam are CPU bound because they aren't threaded well. HoN is another CPU bound game and lots of people still play that. Most MMOs are CPU bound as well. Add in extremely popular Blizzard games as mentioned above like SC2 and WoW and you have a huge amount of gamers that are going to want high IPC quads instead of low IPC hex/octo processors.

I don't think benchmarking those easy-to-run multi-player games are important. I'm pretty interested in those really AAA titles that stand on their own that really tax performance.

 

I would like to see games like BL2 and Crysis 3, etc.


Edited by eBombzor - 6/4/13 at 10:16pm
    
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post #66 of 90
Michalius - you said you ran some tests that took over a month to perform. Would you mind posting those results here to compare?
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post #67 of 90
Quote:
Originally Posted by Apolladan View Post

How do they mean the opposite?

Low resolutions are CPU bound, the article is discussing 1440p, which is GPU-bound.

Edit: Took a look at those benchmarks, and while they're very useful for 1080p, they have no bearing on 1440p.

A lost coast Source engine demo can do ~120 fps at 5400x1920 resolution (5x1 eyefinity) on a single 7870 card in my experience so as far as source engine goes (AMD 1055T CPU) - I dont think the bottlenecks are meaningful. I mean you are getting already way past 60 fps so while the number can be different for all practical purposes the differencew is neglible. Granted Soruce engine is not that widespread and is limited to just some Valve games. I have not aware of benh modes in more recent games from Valve but would be interesting to see the difference. I know that for example Portal 2 was more resource heavy and I had to do some manual tweaking of settings to get good frame rates there. It is still DirectX 9 engine ? Or has Valve already managed to update it to DX 11 ?

Would love to see a similar comparison with frame times included but I'm not aware how much work is it to get those timings. Can it be reasonably automated or is it a very manual job ?
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post #68 of 90
Quote:
Originally Posted by Carniflex View Post

A lost coast Source engine demo can do ~120 fps at 5400x1920 resolution (5x1 eyefinity) on a single 7870 card in my experience so as far as source engine goes (AMD 1055T CPU) - I dont think the bottlenecks are meaningful.

That demo is not what you will see in the actual game. 1055T will not hold 120 in a 5v5 team fight in dota 2, it might not even hold 60.
Edited by Derp - 6/4/13 at 11:26pm
post #69 of 90
Quote:
Originally Posted by eBombzor View Post

I don't think benchmarking those easy-to-run multi-player games are important. I'm pretty interested in those really AAA titles that stand on their own that really tax performance.

I would like to see games like BL2 and Crysis 3, etc.

Contrary to popular belief most newer CPU bound games aren't actually that easy to run.

Take SC2 for example. If you just start it up, get into a game and look at the fps counter you'll quickly say that it's easy to run. Well yes if nothing is happening. Try playing through a big battle without dropping below 60fps. The thing is that no CPU on the market can do that.

For example the bigger engagements in 2v2 will drop even a 4.8GHz Ivy under 30fps at times.

Games that do that are actually the hardest games to run out there. With Crysis 3 you can just throw a bunch of Titans at it and you'll know how it performs.

My testing from when the 670 launched:



The game is just completely CPU bound and also hard to run. And only a 1v1 replay was used for this. The situation is worse in 2v2 or when you need the CPU to run user input as well.
Edited by Alatar - 6/4/13 at 11:30pm
 
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post #70 of 90
Quote:
Originally Posted by mav451 View Post

Michalius - you said you ran some tests that took over a month to perform. Would you mind posting those results here to compare?
In bed on my Note, will do tomorrow though.
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