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What is the maximum Overclock for a CPU that any higher Overclock is useless for gaming?

post #1 of 14
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My friend told me that 4.2GHz or 4.4GHz is the most benefit you'll get from a CPU while gaming. Right now I'm clocked at 4.7GHz @1390 VCore, which is the max Overclock I can achieve without the VCore scaling so high. I'm thinking of dropping my OC to 4.4Ghz or lower since I rarely game on my rig anymore.

Here is the CPU-Z validator showing my OC: http://valid.canardpc.com/2644502

thumb.gif
post #2 of 14
Your friend is a putz. The only thing limiting the benefit of a faster CPU is whether or not your CPU is keeping up or not.

If it isn't, and you can go higher... do it. If you are not having any problems with the CPU holding your framerates back, then you don't need to go any higher... but you will see more benefit in other tasks.

And all of that has nothing to do with a fixed clock speed. 4.7 ghz might not even be enough if you are still finding yourself playing a game that you are CPU bottlenecked in.
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post #3 of 14
im sure there are quite a few titles right now that chew through cpu if you try to max certain settings. apparently 4v4 sc2 maxed armies can basically cripple anything. like u probly wouldn't get 60 fps on ln2.

so it all depends what your playing. that said, generally speaking @ around 4.5GHz is where most newer chips no longer bottleneck most games. closing in on 5GHz leaves the graphics card as the only bottleneck in the system for most games, and you will stop seeing any performance gains from higher OC. but again it all depends on the game. some games u could underclock to 3GHz and it wouldn't care, 60fps all day.

play your game with lower OC, see if it drops below 60.

so your friend is kind of right, but really its not a short yes or no answer. there are exceptions.
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post #4 of 14
I get 60 fps all the damn time in 4v4 matches at supply cap and beyond.

I have no idea where that rumor comes from.

It takes way more than the amount of units available at 200 supply x 8 players to ever bring my system to the point that the fps starts to drop. Such a nonsense rumor.
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post #5 of 14
Thread Starter 
Quote:
Originally Posted by Masta Squidge View Post

I get 60 fps all the damn time in 4v4 matches at supply cap and beyond.

I have no idea where that rumor comes from.

It takes way more than the amount of units available at 200 supply x 8 players to ever bring my system to the point that the fps starts to drop. Such a nonsense rumor.

I agree. I don't play SC2 or w/e game you guys are talking about, but I never drop below 60FPS even with stock clock at 3.4ghz.

But I agree with you Jollyburner, at some point higher clock makes no difference whether it be 1-5 FPS.
post #6 of 14
Yeah, thats pretty much what i said in my first post lol

Once you get past the point where the CPU stops being the problem, then OCing farther doesn't do anything. You do however pick up performance everywhere else.
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post #7 of 14
Quote:
Originally Posted by Masta Squidge View Post

I get 60 fps all the damn time in 4v4 matches at supply cap and beyond.

I have no idea where that rumor comes from.

It takes way more than the amount of units available at 200 supply x 8 players to ever bring my system to the point that the fps starts to drop. Such a nonsense rumor.

I take it that 465 is running phys-x? that might be why. not sure how much investigation has been done into the causes, also not sure if u mean 4v4 ladder or custom vs ai.

I don't really know any more than what I hear, which is that nothing runs sc2 flawlessly. u are on the newest hardware with a titan though, maybe that's starting to cut it.

I know for sure on a 2500k/2600k, regardless of graphics setup, you WILL crunch below 60 fps during big fights even @ 5 GHz. no idea what if anything alleviates this. if dedicated phys-x cards help with sc2 it would be the first ive heard of it, but if that is the case you might try popping it out to see if theres a difference.
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post #8 of 14
Quote:
Originally Posted by Jollyburner View Post

I take it that 465 is running phys-x? that might be why. not sure how much investigation has been done into the causes, also not sure if u mean 4v4 ladder or custom vs ai.

I don't really know any more than what I hear, which is that nothing runs sc2 flawlessly. u are on the newest hardware with a titan though, maybe that's starting to cut it.

I know for sure on a 2500k/2600k, regardless of graphics setup, you WILL crunch below 60 fps during big fights even @ 5 GHz. no idea what if anything alleviates this. if dedicated phys-x cards help with sc2 it would be the first ive heard of it, but if that is the case you might try popping it out to see if theres a difference.
What does the 465 have to do with it? SC2 doesn't support physx dude, so it doesn't do anything.

And I do in fact mean either one, I play custom matches all the time, some of them have much higher than 200 food caps... and I never have a problem with it slowing down whatsoever.

These benchmarks that everyone swears by are just mass unit generators... they cause situations that would never happen in any normal match ever.
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post #9 of 14
duno, I figured since u had one maybe that was it. I take your word for it sc2 don't support PhysX.

take my word for it that even a heavily OCd ivy will be sub-60 fps in 4v4 maxed ladder. depends on unit comps.

any overclocked 4 core will offer good performance in 1v1 and 2v2s, even at maxed armies, in most situations.

I will say, probably not for the last time, that sc2 will crush any and all cpus in 3v3/4v4 ladder matches lategame. your FPS will be crawling, 30fps minimums on ivy w/water. given the right unit comps. even in 1v1 your gona dip below 60 minimum FPS in some scenarios with this setup.

there is a big difference between minimum and average FPS. if you average FPS is 60 that doesn't mean anything.

$2000 worth of processor and cooling will not buy your way out of this problem, you *will* dip sub 60 FPS with certain unit comps lategame maxed fights in 3v3/4v4.

all that said, for even pros, a heavily OCd ivy is enough. for most players any sandy/ivy/haswell OCd will offer all the performance u need, u might see some dips in FPS during lategame battles, but it will still be smooth enough to play fine, you wont actually notice the drop.
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post #10 of 14
Well, considering I have been in that situation, and I am telling you it didn't happen, no, I wont take your word for it. My game runs in the triple digit FPS region pretty much constantly. Does it dip when things get heavy in 4v4s? Yup.

Does it drop below 60? Lolno.
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