Originally Posted by PimpSkyline
I'm almost certain their is side effects to doing this. If their wasn't, wouldn't the Monitor be able to do higher Refresh out of the box?
I suppose you could say the same thing for CPUs and GPUs
In seriousness though, I tried to find out about if this could cause any damage to my monitor, and I found nowhere saying that it could. If you then move on to flashing a custom EDID (which I haven't looked into), then you are actually flashing custom firmware onto the monitor so I can see there would be a risk.
Originally Posted by FranBunnyFFXII
Man I should really research this stuff, now I feel like a dummy for not looking deeper
I'm doing some downsampling resolutions on my m17X after I get it OC'd and I wanted to see if I couldn't overclock the LCD and see smoother frame rates on my laptop with the downsampling.
I'll keep this in mind, thank you.
Setting a custom resolution for downsampling should be exactly the same process as setting a custom resolution in order to run at a higher refresh rate.
The EVGA tool is very easy to use, but it won't give you very good results. It let me run my monitor at 65Hz (it's rated at 60), whereas it runs at 75Hz with no problems once I set up a custom resolution (using custom timings) in the Nvidia Control Panel.
Due to the interface bandwidth limits for DVI and HDMI (and, I think, the limitations of you monitor), you almost certainly won't be able to run a higher refresh rate whilst also running downsampling resolutions. For instance, I can run native resolution (1080p) at 75Hz, up to 3200 x 1800 at 60Hz, 3600 x 2025 at 56 Hz, and 3840 x 2160 at 50 Hz. For some reason though, the latter two resolutions don't appear in games, which leads me to believe that they don't like <60Hz