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[PCG] AMD say “PC ports of next-generation console titles are likely to struggle” on Intel IGP - Page 15

post #141 of 248
Quote:
Originally Posted by M3T4LM4N222 View Post

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I know Iris Pro is more powerful than AMD's current offerings in Richland APU's HOWEVER this doesn't apply BECAUSE of several reasons

  • Iris Pro (5200) is a niche product. It's only offered in HIGH END SELECT mobile Core i7's and the 4770R, a BGA chip.
  • Console ports are going to be ported off of an AMD PLATFORM, therefor it's likely to perform much better on AMD's shader based iGPU's
  • An Iris Pro 4770R solution (MB + soldered CPU) costs over $400, A Iris-Pro equipped laptop will cost $800 or more.
  • AMD's unified gaming strategy http://www.overclock.net/t/1398150/te-amd-announces-unified-gaming-strategy

If you honestly think that PC developers are going to shut out 80.3% of the entire PC GPU market (Intel and Nvidia account for 80.3% collectively) then you are a fool. Developers develop games to make money, if that means they require more time spent optimising their code so that the potential 80.3% of their install base can play the game at desirable levels, then they will do that.

Lets even look at a more basic level; sponsored development. How many games in the past have been sponsored by AMD/Nvidia and ran like crap on those GPU's at release when compared with the opposition who did not sponsor the development? There have been quite a few examples of this in the past and through driver improvements and optimisations, things were improved for the sponsors.

I understand that they are using AMD tech to power the Xbone and PS4. But that does not necessarily equate to better AMD GPU performance on new console ports. In fact, it will probably have quite a negligible impact if not none at all.

I love these people who want Intel/Nvidia to suffer so "AMD can comeback!" when its AMD's own fault that their CPU's underperform and as far as GPU's go, we actually have a really competitive scene with both AMD and Nvidia matching eachother pretty equally for the past 3 generations. Why would you want AMD to pull away and smash Nvidia? All that is going to do is create the same situation we have with CPU's but in the GPU department. Lets pray that both Nvidia and AMD continue to trade blows; as it will only lead to better tech for us. If AMD pull away, they are going to do exactly what Intel have done on the CPU side, and slow down development while they wait for some half decent competition.
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post #142 of 248
Quote:
Originally Posted by Vengeance47 View Post

If you honestly think that PC developers are going to shut out 80.3% of the entire PC GPU market (Intel and Nvidia account for 80.3% collectively) then you are a fool. Developers develop games to make money, if that means they require more time spent optimising their code so that the potential 80.3% of their install base can play the game at desirable levels, then they will do that.

Lets even look at a more basic level; sponsored development. How many games in the past have been sponsored by AMD/Nvidia and ran like crap on those GPU's at release when compared with the opposition who did not sponsor the development? There have been quite a few examples of this in the past and through driver improvements and optimisations, things were improved for the sponsors.

I understand that they are using AMD tech to power the Xbone and PS4. But that does not necessarily equate to better AMD GPU performance on new console ports. In fact, it will probably have quite a negligible impact if not none at all.

I love these people who want Intel/Nvidia to suffer so "AMD can comeback!" when its AMD's own fault that their CPU's underperform and as far as GPU's go, we actually have a really competitive scene with both AMD and Nvidia matching eachother pretty equally for the past 3 generations. Why would you want AMD to pull away and smash Nvidia? All that is going to do is create the same situation we have with CPU's but in the GPU department. Lets pray that both Nvidia and AMD continue to trade blows; as it will only lead to better tech for us. If AMD pull away, they are going to do exactly what Intel have done on the CPU side, and slow down development while they wait for some half decent competition.

It just mean drivers will be a lot easy for AMD then Nvidia. It does not mean the games will not run as fast in Nvidia hardware. Most problem AMD has had vs Nvidia is drivers when games first hit. Nvidia had drivers faster. A lot of these games that come out people play them for 1 month and the next game hits and if driver are not ready then you are stuck with buggy poor performance. That has changed big time for AMD since 12.11 driver. People are just to stupid to see that.
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post #143 of 248
Quote:
Originally Posted by ZealotKi11er View Post

It just mean drivers will be a lot easy for AMD then Nvidia. It does not mean the games will not run as fast in Nvidia hardware. Most problem AMD has had vs Nvidia is drivers when games first hit. Nvidia had drivers faster. A lot of these games that come out people play them for 1 month and the next game hits and if driver are not ready then you are stuck with buggy poor performance. That has changed big time for AMD since 12.11 driver. People are just to stupid to see that.

Which is exactly my point. Just because they are using AMD hardware it doesn't mean better performance on AMD hardware, its a moronic notion.

My brother is running a HD7970 and the driver stability has been pretty good, at least for the titles he plays. He has some weird graphical bugs from time-to-time but nothing I would say that is bad or game breaking. I agree that AMD drivers are getting better and with the current POS 320 drivers from Nvidia that are completely hit and miss, I would almost say AMD drivers are better (at least for current new releases and excluding CFX timeframe issues). Though Nvidia do still have a better track record than AMD when it comes to drivers and its likely that if need be, Nvidia will assign more resources to the drivers if it means they remain competitive.

But with all honesty, I don't think much will change. AMD and Nvidia will continue to trade blows in the GPU department. Lets just hope that AMD can push out a good CPU architecture within the next 12-24 months that is a genuine competitor with Intel across the board, not just in the value for money department. If AMD can get out a decent CPU architecture, things will get interesting in the PC hardware space again. For now, I will only ever chose an Intel CPU as they are far superior in performance (forget about price/performance) and the only real tough decision is AMD or Nvidia for GPU as both have very similar performance and both have their pros/cons.
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post #144 of 248
Quote:
Originally Posted by Vengeance47 View Post

Which is exactly my point. Just because they are using AMD hardware it doesn't mean better performance on AMD hardware, its a moronic notion.

No it's not a moronic notion. Console games are made in a different way than PC games. It will be tailored specifically to squeeze every ounce of horsepower out of AMD"s chipset. So in reality, support and drivers will be a lot better on AMD parts than on similar competitive parts. It's a big deal, not everyone has the hardware to overcome non-optimized applications. Your point about "shutting out 82% of the users" out there isn't valid either. Console developers are focused on consoles. They don't care anywhere near as much about the 82% that run Nvidia or Intel graphics. If anything this should encourage more people to buy Fusion powered laptops and desktop parts.
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post #145 of 248
Quote:
Originally Posted by HanSomPa View Post

No it's not a moronic notion. Console games are made in a different way than PC games. It will be tailored specifically to squeeze every ounce of horsepower out of AMD"s chipset. So in reality, support and drivers will be a lot better on AMD parts than on similar competitive parts.

Except you forget that most console games are coded direct to metal. They don't use drivers/API's etc and all that other software crap that PC's have to run.

So no, it is highly unlikely that any console games are going to run better on PC with AMD gpus, that is ridiculous. Both Nvidia and AMD have to use the same API on PC, neither are coded direct to metal.
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post #146 of 248
Quote:
Originally Posted by Vengeance47 View Post

Which is exactly my point. Just because they are using AMD hardware it doesn't mean better performance on AMD hardware, its a moronic notion.

My brother is running a HD7970 and the driver stability has been pretty good, at least for the titles he plays. He has some weird graphical bugs from time-to-time but nothing I would say that is bad or game breaking. I agree that AMD drivers are getting better and with the current POS 320 drivers from Nvidia that are completely hit and miss, I would almost say AMD drivers are better (at least for current new releases and excluding CFX timeframe issues). Though Nvidia do still have a better track record than AMD when it comes to drivers and its likely that if need be, Nvidia will assign more resources to the drivers if it means they remain competitive.

But with all honesty, I don't think much will change. AMD and Nvidia will continue to trade blows in the GPU department. Lets just hope that AMD can push out a good CPU architecture within the next 12-24 months that is a genuine competitor with Intel across the board, not just in the value for money department. If AMD can get out a decent CPU architecture, things will get interesting in the PC hardware space again. For now, I will only ever chose an Intel CPU as they are far superior in performance (forget about price/performance) and the only real tough decision is AMD or Nvidia for GPU as both have very similar performance and both have their pros/cons.

The point of the article is AMD will have a advantage because of this over Intel not Nvidia. Even for some reason the game was not optimized for Nvidia, they have a huge driver team to brute force it to work.
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post #147 of 248
Isn't it a given Intel will struggle when both consoles are running AMD APU's?
    
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post #148 of 248
Quote:
Originally Posted by Sn0 View Post

Isn't it a given Intel will struggle when both consoles are running AMD APU's?


Total Console Sales of Xbox360/PS3 Lifetime (As of June 2013 @ VGChartz): 154,849,264

Total PC Sales in 2005 alone (Launch year of the Xbox 360): 207 Million

Total PC Sales in 2012 (projected as of the article sourced): 352 Million

Total PC sales have gone up over 100 million per year each year since the Xbox360/PS3.


Intel owns around 60-62% of the entire CPU marketshare. You would have to be a fool to think that Intel would even bat an eye at even consoles running AMD APUs. Consoles are of pretty much no consequence in the grand market. They are nothing, accounting for very little in sales.


2005 PC Sales Data

2012 PC Sales Data

Global Console Hardware Data (As of June 2013)


Edit: Pardon me, got the Intel marketshare numbers wrong. Source as of 2012
Edited by Kinaesthetic - 6/7/13 at 10:49pm
post #149 of 248

The fact that it's a mobile CPU is irrelevant... the only real difference are the clock speeds, compared to the Desktop chips AFAIK. Richland is just a slightly overclocked Trinity (and that came out last year)... It's painfully obvious that the 4950HQ is going to destroy it.
Quote:
Originally Posted by Kinaesthetic View Post

Total Console Sales of Xbox360/PS3 Lifetime (As of June 2013 @ VGChartz): 154,849,264

Total PC Sales in 2005 alone (Launch year of the Xbox 360): 207 Million

Total PC Sales in 2012 (projected as of the article sourced): 352 Million

Total PC sales have gone up over 100 million per year each year since the Xbox360/PS3.


Intel owns around 60-62% of the entire CPU marketshare. You would have to be a fool to think that Intel would even bat an eye at even consoles running AMD APUs. Consoles are of pretty much no consequence in the grand market. They are nothing, accounting for very little in sales.


2005 PC Sales Data

2012 PC Sales Data

Global Console Hardware Data (As of June 2013)


Edit: Pardon me, got the Intel marketshare numbers wrong. Source as of 2012

What about the Wii?
Edited by GameBoy - 6/7/13 at 10:53pm
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post #150 of 248
Quote:
Originally Posted by Kinaesthetic View Post

Total Console Sales of Xbox360/PS3 Lifetime (As of June 2013 @ VGChartz): 154,849,264

Total PC Sales in 2005 alone (Launch year of the Xbox 360): 207 Million

Total PC Sales in 2012 (projected as of the article sourced): 352 Million

Total PC sales have gone up over 100 million per year each year since the Xbox360/PS3.


Intel owns around 60-62% of the entire CPU marketshare. You would have to be a fool to think that Intel would even bat an eye at even consoles running AMD APUs. Consoles are of pretty much no consequence in the grand market. They are nothing, accounting for very little in sales.


2005 PC Sales Data

2012 PC Sales Data

Global Console Hardware Data (As of June 2013)


Edit: Pardon me, got the Intel marketshare numbers wrong. Source as of 2012

And how many of those people game in PC? 5%?
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