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[MC] Nvidia 320.18 WHQL Display Driver is Damaging GPUs - Page 46  

post #451 of 1424
Quote:
Originally Posted by ghostrider85 View Post

Remember that doen't just happen when playing a game, lots of users including myself loses signals when just simply browsing the web. My pc can't regain signals even after reboot, i have to wait a couple of hours with the pc off.

Do those users have the global power setting on: prefer maximum performance? This would as I am sure you know peg the clock at its max even when browsing the web and thus boost 2.0 on old card = issues.
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post #452 of 1424
Quote:
Originally Posted by Thoth420 View Post

Do those users have the global power setting on: prefer maximum performance? This would as I am sure you know peg the clock at its max even when browsing the web and thus boost 2.0 on old card = issues.
This might actually be the problem I was experiencing. I have my NVIDIA control panel and Windows both on maximum performance so it's easier for running Folding on the fly (this works fine with the previous driver). I don't really want to retry the new driver to find out though, considering how many other people are having issues and I just finished Grid 2. I think that the card would detect that it should be lowering the clock speed if it's idling. If this isn't the case then I think NVIDIA would be to blame for not properly coding global settings.
post #453 of 1424
Thoth420 is totally correct with the only install the minimum you need from the driver advice.
Unfortunately many people just click next....

When going for a new driver, I also check all other drivers on the system, Chipset/Lan/Audio mainly and sometimes Storage.
This comes from my DOS/3.1/95/98 days when changing one driver could make others unstable, especially graphics and audio.

Nvidia has an audio component in their driver, which has in recent months/years still caused issues with boards that have Realtek Chips on them, its pretty rare, but BSOD's come up, showing NV dll's failing, the fix being a new REALTEK driver.

So just go careful guys, we know for a fact that manufacturers release drivers that have serious issues that have been overlooked in testing, the driver runs on a very broad range of cards, not just SKU's but Factory Overclocked models too, it is very difficult to test everything, so feedback is important.

good luck all of you with issues, rolling back isn't the worst thing in the world, just for a while until whatever this is gets sorted out.
    
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post #454 of 1424
Quote:
Originally Posted by Diablosbud View Post

This might actually be the problem I was experiencing. I have my NVIDIA control panel and Windows both on maximum performance so it's easier for running Folding on the fly (this works fine with the previous driver). I don't really want to retry the new driver to find out though, considering how many other people are having issues and I just finished Grid 2. I think that the card would detect that it should be lowering the clock speed if it's idling. If this isn't the case then I think NVIDIA would be to blame for not properly coding global settings.

Well that is what adaptive(default) does. Does folding work off a program? I know what it is just don't partake. What I do is leave the power to adaptive globally and just set it to max performance in every games profile or 3D application I have. More work but it avoids having your clock pegged 24/7 although if you fold that does make total sense.
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post #455 of 1424
Quote:
Originally Posted by Thoth420 View Post

Well that is what adaptive(default) does. Does folding work off a program? I know what it is just don't partake. What I do is leave the power to adaptive globally and just set it to max performance in every games profile or 3D application I have. More work but it avoids having your clock pegged 24/7 although if you fold that does make total sense.
I wasn't sure where the actual folding executables are located, but I could set the client (the interface to control folding) to enable maximum performance when running. I just don't want to risk trying the driver again just in case there really is something very wrong with it. I'll do that with my driver now to avoid further issues, thanks for the advice smile.gif.
post #456 of 1424
Quote:
Originally Posted by Mas View Post

Been running these on an EVGA 680 Classified since they were released, absolutely no problems, not a single blue screen or artifact


Try Assassin's Creed 3. There's some nice blue faces.
post #457 of 1424
Some of the BF3 users with problems should give this(Maniacvvv post 38) a try. I did it and gamed for a few hours without any crashes. Not sure if its fixed bit will continue working/testing it. It looks like corruption in RTSS happens when you install drivers and forget to turn off Presicion or Afterburner. Hope this helps someone.

http://www.evga.com/forums/tm.aspx?&m=1952813&mpage=2
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post #458 of 1424
Quote:
Originally Posted by Diablosbud View Post

I wasn't sure where the actual folding executables are located, but I could set the client (the interface to control folding) to enable maximum performance when running. I just don't want to risk trying the driver again just in case there really is something very wrong with it. I'll do that with my driver now to avoid further issues, thanks for the advice smile.gif.

Anytime sir.
Quote:
Originally Posted by Desert Rat View Post

Some of the BF3 users with problems should give this(Maniacvvv post 38) a try. I did it and gamed for a few hours without any crashes. Not sure if its fixed bit will continue working/testing it. It looks like corruption in RTSS happens when you install drivers and forget to turn off Presicion or Afterburner. Hope this helps someone.

http://www.evga.com/forums/tm.aspx?&m=1952813&mpage=2

^This and dump your BF3 profile(will have to redo settings)...but I think he said that in there. Posted it in the 770 owners club as we were discussing it there forgot to put it here.
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post #459 of 1424
hmmm ... I reverted back to 314 WHQL by uninstalling 320 WHQL (had only driver + physx and it worked correctly for me) and then clean installed 314 (again only driver + physx). I see same texture lag in Civ5 which brings me to conclusion that it must be related to either Civ5 update or steam update and had nothing to do with driver upgrade in meantime.

have any people having issues with 320 WHQL actually tried uninstalling all components manually, then after restart using Custom Mode, Perform Clean Install and selecting only driver + physx? that's what I do as I do not use 3D, nor HD audio, nor updaters/experience components. seems like the culprit is maybe related to one of those. ....
post #460 of 1424
I haven't had any problem with this driver in any of my games, I guess I'm lucky biggrin.gif
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