Originally Posted by BizzareRide
1. The X1 has split pools of memory that combined to give you an aggregate bandwidth of 170-200GB/s. Also, the PS3 has 50% more compute resources but only 33% more powerful in real world terms.
2. You need a subscription to Gaiki to play streamed games on top of the $50/year for online gaming.
3. Its no different from the X1 as it will be up to the publisher to decide on used games.
4. From what I understand, you can disable Kinect/data mining in the privacy settings so the camera isn't always on.
5. This is a fair point. I wish Microsoft launched at $399. The good news is that the Xbox SoC is more cost reducible than the PS4's is as RAM depends of memory prices and is a lot more volatile
6. Not really a pro/con as most people don't require more than 500GB of storage and the ones that do will drop more money up front on the SKU with more storage.
7. Cool for the countries that won't be getting a PS4.
8. At the end of the day, its all about the games and at E3 the consensus seems to be that Microsoft had a better conference than Sony, especially in terms of exclusive content. This is even more evident by the fact that MGS5 is no longer exclusive and Insomiac is no longer exclusive to Sony. Some of Microsoft's policy's suck, but they brought it in terms of games.
1. Depends on how coders will utilize it. From a PC perspective, it could be more efficient and easier by using a straight pool of RAM than syncing with a lot of different RAMs for the same task.
2. Not true, I think the stream is included with the PS+ subscription.
3. Again not quite true. Yes it is up to the publisher, but the terms and conditions to adhere are different. If developers accept X1's terms, then the games released are on high DRM (which any AAA publisher will opt-in of course cause more DRM = obvious choice). While with Sony's, the extent of restriction is just what we are experiencing now (developer charges you a few for an online pass or something). Sony is keeping the status quo while MS is pushing for more DRM and as a publisher, MS is supporting the hidden agenda of higher DRM. It is in a sense a 'choice' that favors developers to obviously say "Yes." to.
4. However it is always better to not have the thing connected physically though when not needed...
5. Profiteering is simple. They want to cheap out the RAM to maximize profits. GDDR 5 is the better choice over DDR3 (especially when sharing the resources for both CPU and GPU).
6. How do we know the is going to be higher SKU's for X1 capacity? Better yet, how much is MS going to overcharge for it?
7. Still nice to have. Great for buying 2nd hand games on eBay (especially on mediocre titles that you still want to try it out of the blue).
8. I think the exclusives for MS are meh and forgettable for me and that they are relying on that to save sales (minus two, but I ain't buying a restrictive, overpriced console just for two more titles). Most of the titles I want from gaming in the next year can be done on the superior PC and if not, PS4 has them. Also, the MS conference had barely any real-time footage and a lot of boring and annoying people making sales pitches.