Originally Posted by -Apocalypse-
There are MMOs on both consoles. More on PS4 even. They by their very nature require always online. Cloud computing is the exact same thing.
The check-in isn't much for long-term, eventually the games will require online. The system won't, but the games will. That's why M$ isn't phased by requiring check-ins, they'll be redundant in a few years.
Yes, but you know that most people who buy it know it's always online and will have internet, whereas someone buying (For example) Forza 5 may have their Xbox One on WiFi, or they may only allow it to connect once every day.
Really? Why would, for example, Forza require
online when I'm only going to play the SP mode? Every time a game or console has had always online DRM and doesn't benefit massively from it (ie. MMO) there's been a backlash, Xbox One is the only console to require it and the amount of MP centric games is going to start going down again...Remember how common WW2 shooters were when people thought they were the only market that sold well? Why won't that happen with this shoe-horned in MP stuff?