Originally Posted by Brutuz
You mean like the Xbox 360, where a lot of the games were available on PS2 or PC too?
I'd have to go back and look, but I thought Project Gotham and Perfect Dark Zero were their aces?
No, it doesn't. Look at what happened recently with Simcity, a lot of people got burnt by that and aren't going to risk going for anything that has to phone home now.
With MW3, most of them hadn't actually been burnt badly.
I believe we'll have to agree to disagree here. People bought MW3 after raging that it was the same game as MW2.
I severely doubt that it is that integral to the OS to have one plugged in.
No, probably not. But they're still not in the policy of committing to things that have a chance of not happening.
You appear to have not finished this.
I meant to say that M$ is going for the far more ambitious option, trying to juggle so many markets.
Their Surface ones are crap, they copy the whole Apple style without actually saying virtually anything about the product.
In today's world, commercials don't need to be informative to be effective. Sad but true.
Wouldn't it vary from genre to genre?
Even live action FPS stuff can get away with a 4-5s buffer. You do all the heavy lifting on the cloud, and then all your console does is choose which path is taken. Fighting games are about the only games that couldn't use any buffer, and those aren't usually big enough to push the hardware, especially not the strength that the PS4/One have.