Originally Posted by cjp4eva
Japan might have a higher gamer per capital than some of the countries they are not launching in, but if you factor in how bad the Xbox 360 did there last gen then Japans market is actually a lot smaller. The way I see it is that Microsoft knows that the Japanese will not put up with all the DRM that's being shoved down everyone who buys an Xbone.
M$ admitted to themselves years ago that Japan is a lost cause, I fully agree there.
Yes because you're a developer.
For the games I develop. For everything else, I'm little more than an informed consumer.
If this is what you actually think, that all of this is "misinformation" then how come Microsoft hasn't come out to deny any of it? I mean they're losing sales by the second, and if they're not doing it its because it has to be true.
They have. They're just doing a bad job of it.
The only reason I see that you've so defensive when it comes to the Xbone when not even Microsoft has tried to appease the masses is because you've got a lot to lose and so does your employer. I'm pretty sure that if you were given the choice to choose from the Xbone model vs the PS4 model you'd choose the Xbone model without even flinching an eye, why? Because the Microsoft model is pro developers and NOT pro consumer.
And you recognize that being pro-developer gives developers a bit more breathing room to take risks, and risks are what result in great games? The current system is very anti-risk. What's better? Paying $5 for a gallon of gas that you can get anywhere and is good for 20 mpg or paying $6 for a gallon of gas from specific stations that can get 30 mpg? Pro-consumer isn't black and white, as M$'s policies should result in better games.
How do you know? Neither Microsoft or the other companies involved in this matter can disclose that information because it would be illegal to do so without the permission of the government. And unless you work for the NSA you really can't comment on this.
I'm not saying that this really is what Microsoft is doing nor will I deny it because we'll pretty much never know how far this program extends unless the NSA is forced to give out all of the information on the PRISM program, and we all know how unlikely that is.
For starters, all the PRISM stuff was using things already in the TOS/EULA of the companies, and over networks already there. To actually spy via connect would require prohibitively insane amounts of bandwidth that M$ can't provide the individuals. It's just not viable.
Microsoft single handedly has made sure that fails early on with all this bs drm etc.
People think the DRM is a lot stricter than it actually is, that's the misinformation part.
PCs are ALWAYS going to be held up by consoles because there are a lot more console players than there will be PC players, and it is just a lot easier to get into the console market than it is to get into the gaming PC market. And the cloud computing diarrhea that is being spewed at the moment, where they say that you can process graphics and lightning and blah blah blah has been proven false already by a bunch of websites, bandwidth and latency will keep this from happening. If you need any of the links were they show that you can't do what Microsoft is claiming with the Cloud computing, I'll be more than happy to provide them.
There is a difference between cloud computing and cloud assisted computing. The latter is what M$ is setting up where latency and bandwidth aren't critical because it's asynchronous with a large buffer. The former is Sony's horse in the race and I've already said how futile it is.
Yes they do, but for developers that is not for consumers.
As I said, they're not mutually exclusive.
No its not impossible to have a great game with low replay value, the problem is that developers and publishers expect to have the same revenue from this type of games as they get from multiplayer centric games and anything not close to millions and millions of dollars in revenue are consider a failure, look at Tomb Raider among others.
Single player games are dying because developers and publishers expect heaven and earth in revenue from any single player game, be it ****ty or not, read above.
Single player games cost MORE to make and sell worse than multiplayer games with used games available. Want to rephrase that answer?
Ok I'll give you that the dlc that comes out later on in a games life might have been developed after the game released, but stuff like dlc that you get for preordering games, or dlc that releases day one has definitely been removed from the game to be added as an incentive to preorder.
It's really not. Honestly. The overwhelming majority of DLC, even day 1 dlc that makes it onto the disc, was always going to be used as DLC or it simply wasn't going to exist.
All in all, Microsoft has taken a dump on consumers and they expect people to play along, and from what you've seen here and 95% of the internet people are not willing to put up with it.
A person is smart. People are dumb. The vast majority of the people ranting are only aware of what they've been told second-hand and are completely oblivious that there is more to the story.