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Battlefield 4 client side or server side?

post #1 of 3
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Hello everyone!

So my biggest question about BF4 is about the hit detection.
Does anyone know if this will be client or server side? The client side hit detection in BF3 made me rip out my hair more than once.

Watched the live gameplay from E3 where normal people played, and so far it seems like it is still laggin behind at some points, but this was also a pre alpha! (Still not sure how they will manage to go from that to release in just a couple of months).
    
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post #2 of 3
The footage at E3 was consisted from 64 players,all connected via LAN.If there are problems with hit detection while playing LAN,i can't imagine what would it be when you're playing online,in a server.
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post #3 of 3
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Quote:
Originally Posted by hotwheels1997 View Post

The footage at E3 was consisted from 64 players,all connected via LAN.If there are problems with hit detection while playing LAN,i can't imagine what would it be when you're playing online,in a server.

Well lets hope they fix it, might be lag from the stream that fooled me too. But still I would like to hear something official about this.
    
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