Originally Posted by GrizzleBoy Really though, there is no reason for publishers/devs to want to encourage the current used market
If Gamestop sells 1000 used copies of their game for $10, Gamestop makes 75%+ profit margins on each game from that $10,000 in revenue.
Meaning gamestop are happy to push used games to people who would have paid full price and at least given some
money to the people who actually made the game.
If don't think I can hold it against pubs/devs for not liking that aspect.If a new system is proposed where that game that sells for $10 used in gamestop can be sold for $10 dollars in a different way, even if the devs/pubs only get $1/sale, that's still $1000 they'd never have seen otherwise
Bold #1- Yes, there is a very simple reason: more fans of the series/dev are created. Why? Because someone that wouldn't buy a new game for $60 might be willing to buy it for $10, used. You now have more people with access to your product, and, who knows? Maybe a new fan of your work that is now convinced of the quality of your products and will now see that "hey, maybe their products really are
worth $60" and buy their next release. If your confident in your product, then more people having access to it can only be a good thing. Example- I try to never buy a game at full price, and find the will power to wait until I can get a decent deal on it. But I loved BF3 so much that I can't help not wanting to wait until BF4 goes on sale. I will be getting it on Day 1.
Bold #2- No, publishers should in no way, shape, or form get a "cut" of used sales. That is ludicrous. NO ONE should be able to essentially sell something twice, because the second sale...that property isn't theirs anymore. I know we're talking about code, and it's just duplicated to begin with. But that
copy someone bought is now theirs. No, not to copy and profit off of more copies than they originally paid for. For the one copy they purchased. I don't know if I'm conveying my point clear enough, but think about it: What consumer product out there aren't people allowed to resell without giving the original manufacturer more
money? Cars? Computer hardware? Movies? TVs? Clothes? I don't know what more to say. It's ridiculous to even consider. Half the reason people buy ANYTHING is because in their head, at the time of the original purchase, they're already deducting the amount of money they'll get from reselling it. And it's theirs, they are the ones that took it off the manufacturer's hands and they are the ones that can decide what happens to it from there. They can walk into a store, buy a game, and use it as a Frisbee for their dog if they want. They can use it as a fly-swatter if they want. They can use it as a back-scratcher, paddle, or coaster if they want. And...they can also sell it to a friend if they want. Gamestop gets all the money for used games they sell because they are Gamestop's property, not the manufacturer's.
Digital games?...well, forfeiting the ability to resell it is something you put up with if you so choose, in exchange for the swift and cheap sale.
Sony clearly considers the consumers with moves like these, and I applaud them for it. They keep us in mind and look what happens...every article you see has people saying they're going with PS4 instead of Xbox. Wonder why.