Originally Posted by Raven Dizzle
Sad part is, these days, I can't blame devs/publishers for NOT making PC versions of their games. PC gamers (of which I am one of) are always boycotting something for some stupid reason or another. Whether that be a lack of DX11, a lack of free DLC, or if a game has DRM (then they'll turn around and grasp Valve's hefty steam pipe). These games all get boycotted for some ridiculous reason, and eventually get picked up for pennies on a steam sale. This does NOTHING for the devs/publisher. We’ll sit here and praise PC titles like Witcher and Hard Reset, and then turn around and pirate the crap out of it (say what you want, this is the reality of the situation). It’s NO wonder why we get shoddy ports. They don’t see us as worth the effort half the time, and I can’t sit here and honestly say I blame them.
Xbox One. Look it up. There was a screenshot of a Twitter post by someone asking how would they use their Xbox One while traveling when the console has a tight IP regional block system.
The customer support's response? Play the Xbox One when you get home, or use the 360 for the mobile gaming.
Then there's also the Mass Effect 3, Alien Colonial Marines, and SimCity 2013 failboats. You need a team of really good smooth talkers to properly downplay all of those games' shortcomings.
People don't like it when you include crap with your products.