Originally Posted by dealio
how exactly can you do digital sharing without recurring DRM? you cant, unless you only care to sell a few "master" copies
Simple, have it as an option!
*Mind blown, face desk*
"But...but...but...Postal!!! What do you mean?!"
If two parties want to be able to share titles across their systems, then require them to authenticate it with the servers!XBO:
"Dear Server, today I lent my best game, Super Ninja Astroid Dog Kick, out to my best friend, because we love each other!"Server:
"Check". *Server deactivates title on lenders system, activates it on recipient*
-3 days later-XBO:
"Dear Server, today I broke up with my bestest friend, he kicked my cat, and want my game back."Server:
"Check" *Deactivates title on 'friends console', activates it on original owners*
If at anytime during the lending period the original owner puts in the disk or tires to fire up the game, they are prompted with the reminder it isn't available and is being lent out.
The point I am getting at is that their DRM didn't have to be a REQUIREMENT! It simply could have been optional, but instead they forced it on everyone. Then when more than valid issues on the matter were raised, they gave those people the finger!
Wrong wrong wrong!
The entire system should have been an Opt in system from the start! When you fire up the XBO it asks if you want to participate in these advanced features, that will require a 24 hour check-in and internet connection, or not to participate. That way those of us with really awesome connections can opt in and take advantage of these features. While those without proper connections can pass, and not have their ability to use the system impacted in the slightest bit!
The issue people are having with Microsoft isn't the system and its features, but that Microsoft is forcing it on people who want to use the console, shafting a large player base that can't comply due to their internet limitations.Edited by PostalTwinkie - 6/19/13 at 4:07pm