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[XBOX] XBOX One Gets Last Minute Changes - Page 7  

post #61 of 66
Quote:
Originally Posted by Hukkel View Post

Ahh you again in a PS vs Xbox thread.

Do you know you are only talking about past experiences or things you have read?
Have you used the new interfaces of the new consoles?
Have you tried the new PS+ servers and the new Xbox live servers?

Or are you just dragging along info that is...well....irrelevant to the new consoles and the discussions?

Xbox One Exlusive Games or Xbox One and Playstation 4 Exclusive Games

Most of the PS4's list exist currently/will exist by launch on other platforms -- Particularly Planetside 2 (already out) // DCUO (already out) // Daylight // FFIV (Launches very soon)...So on and so forth...

Take note that most of PS4's launch titles were/are actual Sony products that were/have been developed in house...For example, PS2 / DCUO and about 1/4 of that list...

Microsoft has 2/3...If Halo 5 actually debuts at launch which, is doubtful...However, Minecraft has also made some serious leaps + bounds on the XBO.

At launch, the Xbox One just has the better offerings in terms of games...

Also, M$ as you all coin it, has significantly deeper pockets in regards to their console departments...Consumers were already "told" that there would be more exclusives this round.

I have not seen the interfaces...Have them both on order for day 1 deliveries, regardless.

I have not tried the new servers but, I am aware of a new order Microsoft just put in for enterprise racks...

I'm simply stating my opinion based on my experiences/facts/google...thumb.gif
Edited by Masked - 6/20/13 at 8:26am
post #62 of 66
They can always reinstate DRM and online 1 every 24hrs with a patch you know...


Just saying
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post #63 of 66
Quote:
Originally Posted by narta View Post

They can always reinstate DRM and online 1 every 24hrs with a patch you know...


Just saying

I know, right. And Sony could add DRM and online restriction. It's a mad world.
    
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post #64 of 66
These changes are not what everyone have them cut out to be. Even though the system only needs to connect once, it seems like this change was deliberate while "sneaking" in the "need" for the cloud system for your games. This cloud system is just the same as the one implemented in SimCity, which was basically utilized as an always online DRM. Depending on how much this cloud system will affect our games, we may be still in roughly in the same situation where many of our games may need to "phone-home" or have a constant online connection.

Yes, a lot of the changes were good. But some of the changes are leaving us without some actual positive features of the system, while masking the many concerns we have about the implementation of the cloud. We still have the mandatory kinect and Microsoft's disregard for indie developers. With that said, we should not pretend that these decisions were made within the last few days, because they were clearly in the process of doing it. Although Microsoft has showed us that they are willing to make some changes, although not everything we wanted (or how we wanted it), so many possibilities are still up in the air for both Sony and Microsoft to implement anti-consumer policies.
post #65 of 66
Quote:
Originally Posted by Masked View Post

Also, M$ as you all coin it:

I thought people pretty much stopped with the whole "M$" thing years ago once they noticed MS wasn't even in the top ten most profitable companies, and far from the greediest.
    
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post #66 of 66
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