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post #3111 of 6349
Quote:
Originally Posted by nX3NTY View Post

I thought so, I have read it before and it's really tempting. But since other parts of the card isn't being cooled like VRM, and RAM I don't want to do it biggrin.gif This Twin Turbo II also I got way below its market price, both the card plus the cooler is way cheaper than the custom cooler cards on the market wink.gif

I have thought about that too. But after I took the HSF off my EVGA ACX GTX 760, I noticed only the tiny black chips on the left side near the video connections were actually being cooled by the HSF. The other 9 or so memory chips, didn't have anything at all touching them, however it had 2 of those tiny ACX fans blowing a bit on them maybe (though possibly warm air from the GPU). I've been running my card with this mod for almost a month now without even aftermarket VRM heatsinks on those memory chips around the GPU, only those really tiny chips. And with my GPU memory overclocked +800 it is stable and has held up for gaming sessions of 2-3 hours. The way I look at it is, if EVGA didn't attach a heatsink to them, then I don't need to either haha
Edited by moccor - 10/29/13 at 3:35am
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post #3112 of 6349
Quote:
Originally Posted by moccor View Post

I have thought about that too. But after I took the HSF off my EVGA ACX GTX 760, I noticed only the tiny black chips on the left side near the video connections were actually being cooled by the HSF. The other 9 or so memory chips, didn't have anything at all touching them, however it had 2 of those tiny ACX fans blowing a bit on them maybe (though possibly warm air from the GPU). I've been running my card with this mod for almost a month now without even aftermarket VRM heatsinks on those memory chips around the GPU, only those really tiny chips. And with my GPU memory overclocked +800 it is stable and has held up for gaming sessions of 2-3 hours. The way I look at it is, if EVGA didn't attach a heatsink to them, then I don't need to either haha
Nice clocks on the memory! I only manage +165MHz on core and +500MHz on memory. Two of the RAM chips are naked since the massive heatsink and the small tiny PCB makes it impossible to place there. Even so there isn't any games I can't play fluently, I recon at my current clocks it at least reaching at least GTX 670 speeds if not more. I could clock higher on benchies but Crysis 3 would crash on anything higher than that tongue.gif
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post #3113 of 6349
Quote:
Originally Posted by Bee Dee 3 Dee View Post

k i only got Metro:LL just yesterday.

i was busy watching football all day, and i only got threw the 1st few minuets of Metro:LL.

but while DLing Metro:LL, i did re-test Metro:2033 . And i noticed that the Settings are different for AA.

Unlike Metro:2033, u can totally disable AA in Metro:LL. So i disabled AA in Metro:LL and used both NVCP's FXAA and NVCP's Adaptive V-sync. Everything seemed aok. Actually Perfect! But, like i said i only played the 1st few minuets.

i'll go fire-up Metro:LL now, and play some more and observe the game. i luv the way Metro:LL is so much like 2033!biggrin.gif

(i can't stand it when games radically change so much from version to version that it is totally different. Like no more Suit Shortcuts in Crysis Series. I was so addicted to enabling them in Crysis and Crysis Warhead and how Suit Shortcuts allowed u to double-tap a specific basic function, and that caused the Suit's Mode switched to a very obvious Mode. Like double Tap Crouch, and u'd instantly be in Stealth mode. That was ingenious. But the stupid consoles they made Crysis 2 for are to blame for the discontinuation of Suit Shortcuts i guess because it isn't the same with a controller.)

OK i'm going back into Metro:LL now and observe with in-game AA disabled and with both the NVCP FXAA and Adaptive V-sync Enabled.

bb soon to add watever i notice.

Edit 1:

I got as far as going outside and fighting in the 1st encounter with a gang of bad things. (I LUV SCARY stuff like in STALKER, FEAR and Metro, etc. it teaches u to play in-general better in addition to being scary. Like not wasting ammo. Reloading all the time. etc.)

The Good news is, that everything runs perfect! (Flat out 60 FPS all the time. w00t!)

The Bad news is, that everything runs perfect! (Flat out 60 FPS all the time. w00t!)

As far as control, i was able to hit a Dragon, at will, with single shots from a machine gun at over 100 yards, repeatedly. All while everything was fluent and smooth as butter. (w00t!) woulda' had the long range weapon out but i'm still too much of an amateur. and i didn't know that another Save Point was coming so quickly. i thought i'd get another try.wink.gif At least i had Shotgun, AK, and Long-Range set in that order to 1,2 and 3. thumb.gif

I did leave out mentioning earlier one setting that may contribute a small amount. It's the NVCP's "Power management mode". Change it from "Adaptive" to "Prefer Maximum Performance". Hopefully that makes a bigger difference than i'm guessing it will for u, Bender24. (Haha i'm a Sci-Fi luver and LUV Futurama, Bender24.thumb.gif) i

But are u changing things in individual Game Profiles in the NVCP?

Or are u changing them Globally?

Leave Global settings alone. Except like in that video Driver Installation Vid, where the guy only changed one thing on the Global Settings Tab. Be sure to use the NVCP's Metro: LL Game Profile, in the Program Settings Tab next to the Global Settings Tab.

So try setting(s): (In the NVCP's Metro: LL Game Profile/ In-Game Settings)

A. In-game AA: "Disabled"
B. NVCP's Power management mode: "Prefer Maximum Performance"
C. NVCP's FXAA: "On"
D. NVCP's Vertical Sync: "Adaptive V-sync"
E. And of course all other In-Game settings set to maximum they can possibly go.

Everything directly around u should be void of Stair-step effects. (I just triple checked on that circular Elevator at the beginning of the game. And outside too.) Only distant things should have any Stair-step effects. But not on a constant scale. If everything withing 30 ft and maybe even 75 feet or even more has no Stair-step effects then fine, that is the goal. Having every last curvature everywhere all the time can be accomplished if u spend such an enormous amount more money that it's funny. Save the money and use it next year on the 800 Series cards.smile.gif

Also note that there's new tech (i have to Google and memorize it, again lol) that "Draws Only Wat Is In Front Of U". So believe it (edit: watever it, is called) or not, turning left and right between 90% and 180% can actually help ur game's performance. in other words i like to stare straight ahead like a movie camera during many parts of a game. And Pan slowly as if a camera man being told by director how to move. But if instead u widely turn back and forth ur video card can actually do a better job of Drawing only wat is in front of u by knowing better wats around u. Crazy, aye? (Edit: if u notice some stutter, turn wide left and right. and not terrible fast, but in a way that allows ur Vid card to focus on wat's in front of u and not everything all the time. it sounds like u would maybe cause even worse performance. but after server turns back and forth just go on moving normal like. and observer performance after that. I tried it just now several times, and it seems to not degrade performance, but rather improve performance.)

i just Googled it and i think it can be found HERE. (http://http.developer.nvidia.com/GPUGems3/gpugems3_ch13.html)

i used "nvidia Process Only Front" to find it. and a key word i missed was "Render". HAHA, like in Bender. HAHAHA

But there's not time to read it now, Bender24. if u find reference let me know. later on i'll Google like, "nvidia Render Vacuum".

A Bender Render Vacuum episode would be awesome! biggrin.gif

But at least i got the gist of watever it is, better. As in, if ur Video card were to be constantly Rendering everything everywhere all the time; especially crazy resource intensive effects, then it would perform only a few percentages as well as its' potential.

update me on wat A thru E and turning result in. based on those results, Bender24, i should be able to describe the problem ur having and list a couple things to further help u.

For now i'm going back to kill some gangs of bad things and get my feet soaked with Armageddon waste-water; while rejoicing, when the only thing to worry about, for brief periods of time, is having to mingle with small colonies of rats. But wait! Don't the rats fleeing (no pun) past u simple mean that they are running away from some thing thing that's really really bad bad!? OMG! biggrin.gif

GL let me know how it go.

Thanks again for the reply! Still having significant issues with Metro LL at times, and frankly with many of my games. With or without changes to individual game profiles, I am still getting stuttering and frame-rate drops that just aren't making any sense to me at this point. This, of course, is quite frustrating, to say the least.

Currently, Battlefield 4 single-player is all but unplayable due to incredibly low and inconsistent frame-rates (with or without Adaptive V-Sync enabled) on ANY setting - with everything set to Low, I still get a barely playable fps that is wildly inconsistent depending on what is occurring on-screen. Movement, alone, disrupts the already rough experience. Multiplayer is a bit more consistent, albeit with significant stuttering on any setting above medium - with or without adaptive v-sync. At this point, I'm almost out of solutions...

EDIT - Turning SSAA off and enabling FXAA seems to correct any/all problems I've been having in Metro: LL. That being said - The most interesting thing observation I've made so far is that with Metro and Arkham Origins, I don't seem to be getting significantly improved performance with SLI enabled than I do with it disabled with the same in-game settings for both scenarios. Arkham Origins runs a bit smoother with SLI enabled, while there is almost no difference in Metro.

On the other hand - Battlefield 4 runs significantly better, and is completely playable, with SLI disabled, playing with High settings. It is also playable, albeit with stuttering and an inconsistent frame-rate, on Ultra with SLI disabled as well. As already mentioned, this is not at all the case when SLI is enabled. This is baffling to me.
Edited by Bender24 - 10/29/13 at 8:59pm
post #3114 of 6349
Hi Everyone,

I just got a new Asus GTX 760 installed in my brand new rig and I love it. Handles everything I throw at it.

So naturally I want to overclock the tits off of it now! I am relatively inexperienced, but it sounds like I need to overvolt a small amount to push my overclocking any further. Thus far I am able to hit about 1,250 Mhz at 68C stable, but if I push it any farther than that I get issues. It seems like a have a bit of head room when it comes to temperature still, so I want to overvolt!

My question is there an updated Vbios yet? I have searched here and google and not found an updated vbios yet. On the front page it says to wait for updates. Is there not a vbios that allows for changing the voltage yet?



Thank you!


Andy
post #3115 of 6349
Quote:
Originally Posted by Icehawk1 View Post

Hi Everyone,

I just got a new Asus GTX 760 installed in my brand new rig and I love it. Handles everything I throw at it.

So naturally I want to overclock the tits off of it now! I am relatively inexperienced, but it sounds like I need to overvolt a small amount to push my overclocking any further. Thus far I am able to hit about 1,250 Mhz at 68C stable, but if I push it any farther than that I get issues. It seems like a have a bit of head room when it comes to temperature still, so I want to overvolt!

My question is there an updated Vbios yet? I have searched here and google and not found an updated vbios yet. On the front page it says to wait for updates. Is there not a vbios that allows for changing the voltage yet?



Thank you!


Andy

Unless your card is a HAWK you're only gonna be able to overvolt to 1.212V
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post #3116 of 6349
That is ok with me, I would get my kicks from just that 12 mv!

Where can I download a vbios that allows that?


Thank you!
post #3117 of 6349
Quote:
Originally Posted by Icehawk1 View Post

That is ok with me, I would get my kicks from just that 12 mv!

Where can I download a vbios that allows that?


Thank you!

A bios flash will not give you xtra vcore . Your card must have the xtra .012v to begin with . Using Afterburner at all ? If so you can enable the xtra .012v in the general settings page . Some cards have power limit , some have the xtra volts and some have 1.2v only . Silicon lottery mate yessir.gif
So be prepared for bitter disappointment tongue.gif

wink.gif
Edited by HOMECINEMA-PC - 10/29/13 at 11:58pm
post #3118 of 6349
Quote:
Originally Posted by Bender24 View Post

Thanks again for the reply! Still having significant issues with Metro LL at times, and frankly with many of my games. With or without changes to individual game profiles, I am still getting stuttering and frame-rate drops that just aren't making any sense to me at this point. This, of course, is quite frustrating, to say the least.
Warning: Spoiler! (Click to show)
Currently, Battlefield 4 single-player is all but unplayable due to incredibly low and inconsistent frame-rates (with or without Adaptive V-Sync enabled) on ANY setting - with everything set to Low, I still get a barely playable fps that is wildly inconsistent depending on what is occurring on-screen. Movement, alone, disrupts the already rough experience. Multiplayer is a bit more consistent, albeit with significant stuttering on any setting above medium - with or without adaptive v-sync. At this point, I'm almost out of solutions...

EDIT - Turning SSAA off and enabling FXAA seems to correct any/all problems I've been having in Metro: LL. That being said - The most interesting thing observation I've made so far is that with Metro and Arkham Origins, I don't seem to be getting significantly improved performance with SLI enabled than I do with it disabled with the same in-game settings for both scenarios. Arkham Origins runs a bit smoother with SLI enabled, while there is almost no difference in Metro.

On the other hand - Battlefield 4 runs significantly better, and is completely playable, with SLI disabled, playing with High settings. It is also playable, albeit with stuttering and an inconsistent frame-rate, on Ultra with SLI disabled as well. As already mentioned, this is not at all the case when SLI is enabled. This is baffling to me.




Bender24,

Not seeing any difference with SLI has only been normal in the past with games that did not support SLI. BF3 fully supported SLI. BF2 did not support SLI. Seeing how BF4 is brand new, then it's highly likely that the game or nVidia drivers are to blame.

Problem:
SLI doesn't result in improved performance in BF4 versus a single card.

Tools and Solutions:
Try maybe to google and see if others have the same problem.
Or use this thread for help like ur doing.
And u could post on BF4 threads, etc.

Read all the following 1st. Don't jump ahead.

But- to everything i've already said above- when analyzing wat u said about Metro and Arkham Origins, the 1st things that come to mind are: First, having re-visit suspicions about poor Video driver installation(s) or lack of proper installation procedures. And second, plus maybe more of a priority, is the running of "Check Disk". The problem with "Check Disk" is the possibilities that could result after running "Check Disk". So not jumping into using "Check Disk" for the 1st time ever is the one single most important thing.

Edit: this paragraph applies to mainly to GUI "Check Disk". But translates to CMD;
And don't attempt the Scan-disk option to, "Scan for and attempt recovery of bad sectors". That option can take too long regardless of whether if errors have not been detected and fixed.

Edit: this paragraph applies to mainly to GUI "Check Disk". But translates to CMD;
De-selecting the 1st option, "Automatically fix the file system errors", can be done for the sake of seeing the number of errors and descriptions 1st.

But the biggest problem of all is the need to always have the OS backed up and all data. Because if u don't u will be gambling. u could end up with a PC that won't Boot or even worse the loss of data.

Before u continue researching Check Disk, describe ur experience with the MOBO's BIOS settings. For example, have u ever gone into them? wat did u do or not do?

And, something else that comes to mind is System drivers that can be assessed by accessing the Win7 Device Manager. But if u have to update ur system device drivers, then that too can be a big gamble. And shouldn't be suggested without a full Image Backup.

so everything points to why having to fully master complete image backups with something like Acronis 2011 or 2014 should be priority 1.

Summery: Check Disk, System Device Drivers and Complete Image (Acronis) Backups.

System Device Drivers and making complete Image Backups will simply have to be put off because without first diagnosing with Check Disk, neither one should be suggested.

So go ahead and run Check Disk from the Command Line (CMD): (Most Vids show it from CMD rather than just GUI.)

The following video will show u how to have Check Disk look for errors and NOT fix. So do it 1st:
Warning: Spoiler! (Click to show)

If errors are found then u can just use the following vid to learn how to add the proper switches. (ignore the BSOD error/ repair section and all after that.)
Warning: Spoiler! (Click to show)

That last video mentions cleaning and defragging.

Did u install MyDefrag and disable Windows Defragging?

Do u have CCleaner installed?

GL let me know how it go. smile.gif

PS
having a great Gaming PC is more of a game than any vid game will ever be.thumb.gif and if ur humble about it and patient enough, just like with Vid games, u can learn all the nuances. Or, simply go back to gaming on consoles.wink.gif It's so time consuming that many choose consoles. Or they don't worry about optimal performance and stick to using a PC that doesn't come close to its' full potential.

PSS
U can do the following after doing wat the Vids show u to do:
Quote:
Before u continue researching Check Disk, describe ur experience with the MOBO's BIOS settings. For example, have u ever gone into them? wat did u do or not do?

PSSS
U can do the following after doing wat the Vids show u to do:
Quote:
Did u install MyDefrag and disable Windows Defragging?
Do u have CCleaner installed?
PSSSS
i like cake (Portals).biggrin.gif
Warning: Spoiler! (Click to show)
FINAL THOUGHT: The Portal- Still Alive HD vid works from the link at the bottom and not from the YouTube button. But the vid won't play within the Spoiler window. At least not for me.

FINAL THOUGHT PS: HAHAHA that Portal vid's ending especially always gets me laughing! biggrin.gif

Edit 1: Anti-Virus, Anti-Malware/ Spyware software can also be very important to consider. The best ones always have a rather simple way of disabling them when u run games. Never run any of them in the background while running games because they have the #1 task of monitoring wat goes in and out of the System Memory on ur PC and that causes inconsistently lagging. One minuet all is fine and the next minuet u might, repeat might, have poor slow performance. All the while thinking that, 'it can't be the AV/AM software causing it...'; because sometimes a game runs normally with the AV/AM running. As a result, there's good odds u'd think, incorrectly, that everything is AOK with AV/AM on in the background.
Edited by Bee Dee 3 Dee - 10/30/13 at 12:04pm
     
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post #3119 of 6349
Quote:
Originally Posted by HOMECINEMA-PC View Post

A bios flash will not give you xtra vcore . Your card must have the xtra .012v to begin with . Using Afterburner at all ? If so you can enable the xtra .012v in the general settings page . Some cards have power limit , some have the xtra volts and some have 1.2v only . Silicon lottery mate yessir.gif
So be prepared for bitter disappointment tongue.gif

wink.gif


Thank you. Honestly I was too silly to have found the unlock voltage button in after burner. I was able to set the Vcore up by 12 mv, but nothing was shown in GPUz. Is that the silicon lottery that you were talking about? It seems odd to me that just nothing would happen?


Thanks!
post #3120 of 6349
Quote:
Originally Posted by Icehawk1 View Post

Thank you. Honestly I was too silly to have found the unlock voltage button in after burner. I was able to set the Vcore up by 12 mv, but nothing was shown in GPUz. Is that the silicon lottery that you were talking about? It seems odd to me that just nothing would happen?


Thanks!

It won't show up in GPU-Z unless your card is being stressed - there's a little "?" button that you can click on the main window of GPU-Z to stress the card....thumb.gif
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