Originally Posted by VanillaCena
How is it limited with dedicated equipment?
Mini usb ports for headsets is hardly dedicated equipment. Who makes a headset that can be used on encrypted usb ports? A narrow range of companies licensed out by Sony who overcharge for low quality headsets. On the xbox you need to have a mic attached to a 2.5mm jack on the controller and if you want the headset to actually play any sound you need a Turtle Beach receiver plugged into the xobx via encrypted usb ports. Its all proprietary and its restrictive.
The in-game sound would come through an HDMI cable. HDMI is not proprietary.
You clearly don't get what I'm saying. I'll re-reiterate that what we want is the option for a relatively decent set 3.5mm i/o's. HDMI doesn't cut it. Sony and MS know people want to use headphones for gaming. They just make you jump through hoops to actually get it, or limit you to low quality licensed equipment.
The only thing that is proprietary is the controller jack, and you don't need high quality cans or an amplifier for voice chat.
I shouldn't need a 2.5mm controller jack for voice input what so ever. I need a 3.5mm jack on the back of the system like every other communication device on earth or at the very least a standard usb port for my separate logitech mic.
And if you're expecting to use high-quality headphones for "immersive" in-game sound without dedicated hardware, you're doing it wrong.
This is a giant falsehood and I've already covered this. Sony and MS could perfectly easily solder a $10 audio chip onto their mobos that can easily power a <$100 set of Audio Technica AD700's that provide quality of sound well above and beyond any of the licensed offerings. It would cost the user even less. Regardless of what YOU think, there is high demand for people who want to game with headphones. A $100 set of quality headphones can perform on par with home theater systems costing over 10x as much.