Originally Posted by DzillaXx
You get the option to hook your cable box to your console, you have no option like that for the PS4.
You have the option to use voice and motion controls, PS4 has no option for that ether.
You have the option to stream content onto the console without having to worry about DRM, On the PS4 the DRM known as Cinavia will be right at home making sure your media files are sony approved.
You have the option at access your Xbox Via PC/Tablet/Phone, on the PS4 you have to use that "vita" abomination or a tablet.
I don't have cable, the voice and motion controls have been crap in every iteration I've ever used bar the Wii and I really don't need to access my bloody console from a phone.
I don't even get why people use motion controls as an example of a benefit of it...It only works on the Wii because you have the button right there to quickly go into options, with the Kinect (And Eye Toy) you have to pause for a few seconds while it makes sure you did mean to go to that option which breaks any hope of fluidity or actually being faster than picking up a controller.
Originally Posted by Syan48306
It's people like you who think they don't need the camera who are going to wonder why the PS4 doesn't have good camera/motion integration come 24 months from now when the Xbox comes out with its killer kinect game.
Imagine a silent hill or some horror game on the xbox that can read your emotional level and heart rate. Imagine that game being able to adjust on the fly based on the user's mental and physical state. That's pretty freaking awesome if you ask me. Would you want that "optional" addon then? At that point, it really isn't an option anymore if it's tied into the mechanics of the game. See how quickly a game other than Dance Central would make the kinect an integral part of the user experience. That's why Microsoft was envisioning when the force bundled it into the system. It's for ground breaking next gen games.
That said, I still wont pick up an Xbox until either Halo 5 or some killer game comes out for it.
Give me an example of a hardcore title that would work well on Kinect.
And even with Kinect being on every console, the fact is that a lot of people feel uncomfortable shouting at their TVs or might have it switched off (Via the software "switch") among many other reasons as to why people don't always want motion control, especially in a hardcore title or without any hardware in your hands at all. A lot of companies tried to get the Wii a good hardcore title, and as far as I can tell not one succeeded...Plus, if it's not exclusive you can bet it'll be additional features like those in Skyrim. (ie. Optional fluff)
Silent Hill 2 didn't need to read your emotional level or heart rate to get bloody scary, either...Good game design trumps gimmicks any day.
Originally Posted by Deadboy90
It's more than slightly. While the CPU aspect is comparable the gpu aspect is very different. The xb1 has the equivalent of an AMD 6670 while the ps4 has the equivalent of a 7850. Quite a gap.
CPU: PS4 has 7 cores available for games, Xbox One has 6.
GPU: Xbox One is HD7790 or so speed, PS4 is HD7870 speed...That's only in hardware, the Xbox One has a 10% overhead on GPU speed which as far as I can tell comes from running the Xbox OS in a VM. (Hence the 3 OS, a base one that runs two VMs, one Windows based one for media features and an Xbox OS for games)
RAM: PS4 has more bandwidth than the Xbox One. Period. Even if you're using both the DDR3 and the eSRAM in the Xbox One, the PS4 still
has more bandwidth..and guess what matters for GPU performance?
Originally Posted by PostalTwinkie
This entire debate reminds me of the Nintendo 64 and the RAM issue....
People complained and flipped out when Nintendo cut the amount of RAM on the system, leaving an expansion slot open, in order to keep the industry standard launch price of $199.
People said the same thing that is being said in here; "If it isn't included in launch, then developers aren't going to use it, and we will get the short end of the deal!"
Then it was actually used, and required, by a number of games. Including The Legend of Zelda: Majora's Mask.
It's the same with the Kinect, you don't need to include it...Get some games that actually use it and that are actually appealing and a reason to get one and people will buy it. I severely doubt it's possible to make a Kinect game that will make the Kinect appealing to a lot of the people who won't want one otherwise or what seems to be the Ones main audience.