Video Games have changed
Call of Duty is a perfect example of this. The original WW2 based ones were amazing. Great multiplayer, sure, but the single player experiences were nothing short of amazing. Even the first Modern Warfare was impressive in it's story. I know I actually shed a tear or two when my team mates were mindlessly executed at the end.
+1 on that, mate. WW2 COD were some of my favorite game back in the day.Originally Posted by AndroidVageta
Call of Duty is a perfect example of this. The original WW2 based ones were amazing. Great multiplayer, sure, but the single player experiences were nothing short of amazing. Even the first Modern Warfare was impressive in it's story. I know I actually shed a tear or two when my team mates were mindlessly executed at the end.
Then once CoD became THE online multiplayer game the story/single player experience took a MAJOR step backwards. Hell, MW3 had what? A 4-5 hour campaign? Huh???
AI is basically at a standstill, hardly anyone is trying to really improve it and set new standards. The fundamental point and shoot has changed immensely in only a few games, such as the ArmA series.Originally Posted by Wiffinberg
Graphics: Oh so much yes
Story: Hit and miss but overall yes. (for better or for worse)
Mechanics: AI is getting better and better. But the fundamental point and shoot remains the same lol
Multiplayer: More and more people are jumping on the social bandwagons
Control: I control the game fool! I'm not watching a movie.
Strategic multiplayer is a rare sight indeed, although I have been privileged to roll with some very well organised groups in gw2 every now and again. (kind of counts?)Originally Posted by boredgunner
AI is basically at a standstill, hardly anyone is trying to really improve it and set new standards. The fundamental point and shoot has changed immensely in only a few games, such as the ArmA series.
To clarify on multiplayer, it has gotten bigger and much more dumbed down. Competitive multiplayer is endangered. Strategic multiplayer outside of RTS or TBS is just an extremely rare sight.
If only more developers would understand your comment with regards to control. Nowadays more games are trying to emulate movies, such as The Last of Us, Uncharted, and MGS. The thing is, they'll never come close to some movies in terms of quality. If people want a movie, they'll go see a movie.
If more developers would use player-choice to enhance storytelling, we'd be moving in the right direction. Bioware really upped this standard in 2007. As a result, they're in a league of their own, and are the pinnacle of storytellers in the gaming industry. The Walking Dead does a great job at this too.
This. I have a nice big and growing collection of DRM-free mostly indie titles I can play offline without being monitored and such, some of which feature incredible innovation, gameplay, story and other things. It's just AAA titles that want to appeal to everyone to maximize profit that have changed not for the better, many of which can only brag about their eye-candy while being terrible in every other aspect.Originally Posted by Carniflex
Well - not all video games have "changed" in this way - its just mostly the AAA tiles published by major publishers on their closed platforms.
If you are looking for it you can still find the old school stuff done with the tools and full processing power of the modern age. Things, like for example the Dwarf Fortress (rogue clone which will put your rig to its knees in later game even if you push it past 5 GHz) or Samorost, Machinarium, Eufloria, etc. The good old style games just do not have the major publishers behind them and as such lack the hundred million dollar advertising and hype campaigns.
It doesn't even have to be an open world; the games that do it best aren't open world (Dragon Age and Mass Effect). There's a game called Anna that takes place in a house, and the story reacts very well to the player's choices. But this game is very, very different of course. Even Metro: Last Light makes player decision count to some extent.
Yeah, that describes the Battlefield situation perfectly. BF3 appears to market itself as realistic, but never actually says it's a realistic game.Originally Posted by madbrayniak
Ontop of what everyone here has said I have noticed some other things
One example is battlefield,
Battlfield Vietnam, 1942, Battlefield 2 were much more arcade like games built around the military. Now I feel like Battlefield 3 is kinda caught in the middle and cant decide if it is a military sim or more arcade like.
note: by arcade i mean unrealistic, build for only fun.
Most of the mainstream military games, which are still arcade mind you, don't go all out in terms of gore simulation. Even the ArmA series which are simulators, don't simulate gore unfortunately. Red Orchestra 2 certainly does though, lol.Originally Posted by madbrayniak
I also feel like the military games are just too realistic for the majority of kids that play them. I plaid some very violent games when I was growing up but the graphics were so bad that there was no mistaking that it was fake. Today on the other hand things are getting to look so real that many games I think should be kept from kids, especially the ones based in modern military situations that have lots of blood in them. Not that I have a problem with the violence part, but I think kids could still have the same gameplay but in somethign that is clearly unrealistic....like monsters with glowing blue blood for instance.
I agree, but even the character models being as real looking as they are is an area of concern for me...
But said games are all rated M for mature, 17+. I think parents should give that label more consideration. It would make the games better too.Originally Posted by madbrayniak
I agree, but even the character models being as real looking as they are is an area of concern for me...
I am not someone who thinks violence is bad in games I think life like violence can be bad...if that makes any sense...
If I had a kid who wanted a game where they killed monsters and their heads exploded I wouldnt care as much as a game where you blew the head off of another human being...
I doubt people even look at that anymore...
James Holmes ya? He shot up the theatre here last year and I'm pretty sure he played a lot of shooter games.
I feel for everyone in Aurora, I lived in Fort Collins for 4 years as I went to school and have several friends in Aurora. Luckily none of them were at the theater at the time that lunatic decided to go on a rampage.