Originally Posted by Dimaggio1103
Let me go ahead and stop you right their alatar. I own a great 3770K, I have my current daily driver at 4.7GHz. And even it will drop down to 30FPS and under in major battles. Im actually in a process of putting some SC2 comparisons together. I know the reviews say that Intel is so superior in games like SC2 but that's just a lie.
Anyone who says their Intel CPU does not get murdered in SC2 with heavy battles is flat out not noticing, it or lying. Take a fraps run of HotS when Kerrigen storms the Terran fortress with like hundreds of zerglings and banelings. I guarantee you drop to around 30FPS or below.
Im sure the Intel chips fair a bit better no doubt, but lets not act like if you have a Intel chips your perfectly 100% playable above 60FPS all the time. So IMO that does not justify the extra $100+ premium for a Intel chip vs a AMD one. I cant complain as I got mine for $100 but that's a extreme circumstance.
Huh, in Wargame Airland Battle, I recall one time during a 10v10, there were 150 Danish conscripts vs 80 Spetsnaz in a forest, which then ended when one of my teammates used three rocket artillery to fire a 150 rockets barrage and the other team used napalm bombing. The entire forest was blown to bits or burned down at the end, and scraps of surviving infantry simply ran away for a while before their morale recovered. Then it turned into a tank and anti-armor missile vehicle fight, with shells and missiles flying towards each side.
MEANWHILE, next to the mass infantry fight (and deaths), two people threw 30 transport choppers (300 soldiers in total) and four Cobra gunships at my team's reinforcement points. I had a group of anti-aircraft vehicles ready, and I could see the streams of shells and missiles exchanging side. Then I had to bring out some flamethrower tanks to deal with the surviving 100 soldiers that jumped out of exploding transport helicopters.
There were also five other separate ground battles going on at the same time, on the same map. That's not including the skirmishes in the air with jet planes (helicopters get blown up by a bomber jet, bomber gets chased by a fighter, fighter gets chased by radar missile, radar AA vehicle is locked on by an anti-radar aircraft, anti-radar aircraft gets locked on by non-radar AA, and non-radar AA is destroyed with artillery fire).
I didn't notice any lag on a anemic i7 720qm (1.6 GHz), and that's for a game that takes realism quite seriously. Now if one attempted a 10v10 in SC2...Edited by A Bad Day - 6/28/13 at 10:44am