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post #21 of 39
Overall the Blu Ray would allow better quality games since they could make the game longer, so more quantity and eventually since the better looking the games the more textures which is more space.
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post #22 of 39
Quote:
Originally Posted by Big Boss 0707 View Post
Overall the Blu Ray would allow better quality games since they could make the game longer, so more quantity and eventually since the better looking the games the more textures which is more space.
Yeah I suppose if they wanted they could go for a longer game but its not going to look any better and your last comment (BOLD) does not make sense.

More space does not equal better looking games... Refer to my first post.
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post #23 of 39
With all due respect, what about older games such as Mario? Those games aren't 4GB. We upped the graphics and some game play features, which has in turn, added space. Am I correct? If not, please help me explain. I don't think it's just cause they make current games longer because it is definitely not true.
post #24 of 39
Quote:
Originally Posted by f4t4l1ty View Post
With all due respect, what about older games such as Mario? Those games aren't 4GB. We upped the graphics and some game play features, which has in turn, added space. Am I correct? If not, please help me explain. I don't think it's just cause they make current games longer because it is definitely not true.
You're correct. The new games may be longer than older games, but that does not contribute much to their overall size. You'd be amazed at how many times a single texture of lightmap can be used in many different levels. The textures and other graphical components have gotten exponentially more detailed, and that is where the majority of your space usage comes from. Perfect example? Increasing amounts of memory on GPUs (and computers in general) to more efficiently move, store, and process the larger textures.
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post #25 of 39
Well ill just shoot this down here..

As programming becomes better, engine's naturally get better. File compression gets much more efficient and higher quality, unpacking becomes faster... that alone has let the DVD keep up with games, even when they keep getting bigger and bigger (Oblivion, anyone?)
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post #26 of 39
That is true. Good point. This is quite a debate here.
post #27 of 39
its common sence, the more room the more graphical stuff you can fit in. 5 gigabyte oblivion looks 1,000 times better than a 500 megabyte first person shooter, if you want that 500 megabyte shooter to match oblivion the space required will dramatically increase
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post #28 of 39
Quote:
Originally Posted by Big Boss 0707 View Post
its common sence, the more room the more graphical stuff you can fit in. 5 gigabyte oblivion looks 1,000 times better than a 500 megabyte first person shooter, if you want that 500 megabyte shooter to match oblivion the space required will dramatically increase
Actually, no, common sense gets in the way here unless you also have some basic technical knowledge as a foundation. As I have already explained, optical disc I/O is without question the slowest part of any console. The more data you have to read off of that disc, the longer your load times. So compressing that data into smaller files and decompressing it as you load it actually improves performance. And guess what happens when your files are smaller: you need less storage capacity.

And let's not forget the memory limitations of these systems. Even if we wanted massive textures, even in that compressed format, they have to be decompressed into memory to be used by the system. Which means more RAM is required, and the consoles just don't have that kind of RAM.
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post #29 of 39
I think a good example is the Sega CD add on. Did it make better looking games? Nope, all it actually allowed was some horrible looking FMV to be played. Why? Because Sega's hardware was holding it back.

Next gen consoles (expect for nintendo) all had CD and hardware that was able to use it decently. but if you had made a DVD attachment for the ps1, it wouldn't of improved anything, except maybe the quality of the FMV.

I think you find that some games are going to be released on DVD for the PS3, since it's cheaper to press those then blu-rays. I just think at first, sony sort of painted themselves into the corner with the blu-ray. think of the uproar if the first games were released on DVD when sony's been pusing the blu-ray. =)

You know the warez groups are going to be ripping them so they fit on dvd's. =)
    
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post #30 of 39
Quote:
Originally Posted by f4t4l1ty View Post
The 360 has that HD-DVD thing for games coming out/ already out, doesn't it?
It's not for games. Just movies.
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