Originally Posted by Vengeance47
I'm sorry mate, but that is an absolute load of crap. The exhaust notes in GT5 are about as realistic as someone making them with their mouth.
The exhaust notes in GT5 are incredibly static and flat. Most models of car don't have a clear distinction between said exhaust notes even though IRL there is a CLEAR difference (eg. AMG Mercedes vs an RX-8). Most of the exhaust notes in GT5 sound far too similar no matter what audio gear you are using to listen to them.
Forza smacks GT5 down when it comes to sounds. I understand that you are clearly a fan but you have to admit, as another guy said, the cars in GT5 really do sound like someone riding a vaccuum cleaner. They are god awful but I suppose that is what happens when you essentially port over a 5 year old game (GT4) and make minimal changes other than visually (and even then they didn't really put in that much effort).
I loved GT4, was my favourite PS2 game. But GT5 blows harder than a hooker giving out $2 bjs
They really don't. I don't have any recording equipment and it's pretty much impossible to find videos of unmodded cars or videos of cars without people talking in (for GT5 anyway) and from what I can tell from playing it, in the SL55 AMG (premium model, not standard) there is a huge difference between revving at a standstill and accelerating hard and it's a similar story with a lot of cars, especially V8s. When I have no internet, I do "benchmark" tests of cars on Special Route X. So far I have done it on around 550-600 different cars and they all sound different (with the exception of the NASCARs and Super GT cars)
Like I said, the only cars I could find/heard in real life that didn't sound like the real cars is the Bugatti Veyron.
There is also tyre noise, I forgot to mention that. That sounds pretty good when cornering at the right speed, but sounds awful if you spin out or the car has a ton of wheel spin.
I don't want to turn this into a GT vs FM thing, but compared to GT, the sounds through TV speakers are a lot better in FM, but if you use speakers or headphones the sounds (especially exhaust sounds) sound really distorted and modified.
I agree, GT5 feels more like public beta test for GT6, doing license tests are pointless and there is a lack of races (and there are only 6 dirt/snow races, GT4 has 13) compared to GT3 or GT4.
Originally Posted by twitchyzero
some engine sound may be accurate but exhaust sounds are minimal and turbo BOV spooling can barely be heard. Disagree with the last part it still sound as flat as an airport runway on 7.1
If Turn 10 supported Logitech G Wheels they can win over so many more GT fans...too bad.
What audio settings are you using in GT5/PS3?
Originally Posted by di inferi
"News flash"... sign of a defensive fanboy.
I never said you had to purchase it.....
It was a simple statement meant to belittle their meager dlc offerings. While T10 was pushing out the Porsche expansion pack and 10 cars per month on top of developing FM5.... PD was randomizing community events and giving us paint chips.'
And again, I never said you had to purchase it.
Didn't Turn10 release DLC of cars that were already in the game (FM4), but with body kits on that were also available in the game and charge real money for them?
Obviously the DLC from Turn10 is a lot better than the DLC from PD.
Also I'm not really a fanboy, if my friends didn't have PS3s and there were more 360 exclusives that I want then I would have FM and probably have just as many hours put into FM4/Horizon as I have in GT5 and I would have purchased all of the DLC. Currently the only 360 game I want is FM4 and Horizon but I don't want to spend £215 (£160 for a 360 + £55 for both games + what ever it costs for XBL if I wanted to play online) just to play two games.