Originally Posted by almighty15
Yes it will... New traces between the RAM and APU would add to the design costs...which at this late in the game I can't see happening... It already has 16 memory IC's on the main board and I can't see them adding another 8, there's no space for another 8 chips.
Unless they use double density IC's which bump the cost up, as well as the price and heat output.
They're going to bump the cost and heat up either way by increasing it. They'd most likely have double density IC's as that's the easiest solution..and remember, with the 360s life they went for whatever was cheapest at the time so while all 360s have space for 8 ICs, a lot only have 4 even if both came from the factory at similar times.
Originally Posted by PhilWrir
This pretty much has to be fake.
The chances that the XBone will have a hardware change a few months from release are close to zero.
Nah, it could be real...The RAM and GPU clock speed are two of the few specs in consoles you can raise as much as you want over the generation without negatively affecting everything done previously.
(See: PSP Homebrewers unlocking its clock speed, going from 222Mhz to 333Mhz and everything working fine, just a little faster)
Originally Posted by thegreatsquare
Would adding 4GB DDR3 really be cheaper than switching to GDDR5?
Also, is a relatively slow CPU component and a 768sp GPU component even going to find much use for another 4GB of memory? I wouldn't expect the GPU to utilize 2GB fully and the 3GB left now for games is quite a lot.
Easily, you can always use more RAM to reduce loading times, etc...It is to a point but that point is so far ahead of where we're at now that it's not really worth considering.
Originally Posted by AndroidVageta
First of all...what would adding more RAM really do? I mean, even if 3GB is used for system that leaves 5GB for the GPU. How would you even use 5GB, like for real. With the 360, even at launch, I thought 512MB was little small. 5GB? I don't see any developer maxing that out not to mention the fact that a 7790 probably couldn't even utilize 5GB of textures and what not to begin with.
Also, overclocking the GPU would help, but to even get close to the PS4 that would require a pretty big overclock would it not? Could the PS4 not over clock as well? Add an extra 100MHz and the Xbone is right back to where it is now.
Oh, not to mention it's probably fake.
It's for the data and the vRAM. That's why the PS4 has an advantage, in future it'll be able to run faster and better due to it.
Originally Posted by lacrossewacker
well, the consoles are built with parts that are JUST BARELY enough to work while minimizing as much costs as they possibly can. So if that APU in the Xbox only had a 65-80 watt TDP (just a place holder) you better believe MS is only going to strap on a cooler that is just good enough to dissipate 65-80 watts TDP. OC'ing any further would push that TDP further up, and consoles aren't built with much, if any, head room. They're built as every cut corner as possible.
So if they were to "OC" anything, they'd probably have to create a new custom cooling solution as well. They'd sacrifice either lower manufacturing cost, or speed up the internal fans, sacrificing its reduction in noise.
I disagree, the HD7850 and Jaguar chips are ridiculously easy to cool and the heatsink looks pretty beefy. I reckon MS is really concentrating on making it run cool as it's always on and needs to be quiet for the HTPC features.
They likely could OC both the CPU and GPU as time goes on with wide-spread testing.