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How come the buttons on a PC controller are not pressure senstive like thay are on consoles ?

post #1 of 5
Thread Starter 
With the ps3 and 360 some buttons are pressure sensitive, why not pc games played with pads still have no pressure buttons at all ? if not so why don't they implement it ? and what about rumble support do games with the GFWL certification do they support the rumble feature ?
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SSF
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post #2 of 5
Im not saying your wrong, but what games would you use a keyboard/gaming pad with pressure sensitive keys? There has to be a need before theres a supply.
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post #3 of 5
Xbox controller used on pc does all of that. Never seen a nintendo based controller so can't say. PS controllers support the analog sticks in some games as well. It's there just not in every single one.
 
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post #4 of 5
Thread Starter 
I don't have a 360 pad to test but I've played the a PS3 console and in racing games the gas button can either give you a little or full throttle depending how hard you press the button.


''Xbox controller used on pc does all of that. Never seen a nintendo based controller so can't say. PS controllers support the analog sticks in some games as well. It's there just not in every single one.''


So using a xbox pad with certain pc games will give you pressure sensitive buttons and vibrations in certain games ? I didn't know that. The games probably have to be Games for Windows Live titles work though ?
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post #5 of 5
I would think its because the Joystick APIs and driver standards don't support it.
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Overclock.net › Forums › Components › Other Peripherals › How come the buttons on a PC controller are not pressure senstive like thay are on consoles ?