Originally Posted by theturbofd
See now you sound like a hypocrite. First of all they are all the same thing i.e Dungeons, save princess, do some extra side quests. Graphics are different either from dark to cartoony which is the same thing they do ALL THE TIME. Nothing is unique about any of the LOZ games except for certain little changes like changing into a wolf in Twilight princess. Get my point? You're saying that it's not like call of duty because it has a different story each game basically. Then again all of the call of duty games have a different story -_- You're only real complaint is using some of the same assets which is the same for many games that have multiple releases such as battlefield.
Oh and just an FYI I've played
Link to the past
I wouldn't touch skyward sword because I don't play bad zelda games
Calling all Zelda games the same because you have to save a princess is like saying every FPS is the same because you have guns and shoot people. Also, Mario is a game of saving the princess, does that make Mario a re-hash of Zelda (or vice versa)?
Originally Posted by akaTRAP
Originally Posted by DrBrogbo
So graphics are all that's required to change for you to think a game is different? Are you kidding!?Mario Kart, New Super Mario Brothers, Mario Party, Super Smash Bros, etc etc are the poster children for "re-hashing" games. While they all might be fun, there is very little reason to buy Mario Party 8 if you already have 7. The gameplay will be maybe 10% different
The Zelda series is probably the Nintendo IP furthest away from "re-hashing," and isn't that just a little sad?
For the record, I think CoD is just as guilty, but that is just one series in the PS3/360 catalog. Most of the Nintendo-published catalog is that way.
And you'll be surprised how many times people will buy those re-hashed games, then slam the mess out of Call of Duty for being "the same thing every year" and pretend that Mario isn't.
Once again, people leaving blurry lines between what is a re-hash. Look at Mario, if you want to call them re-hashes. We went from Mario 64 to Mario Sunshine to Mario Galaxy to Super Mario 3d Land. None of those games are all that similar really, and if the main characters were not Mario you wouldn't be able to tell they were the same series.
You are probably the type of person who would think that Super Mario Bros 2 was a re-hash on NES, when it fact it was Doki Doki Panic with the character sprites changed. The real sequel stayed in Japan because the Japanese thought it was too difficult for Americans.
Your entire argument is basically "CoD is a rehash because it uses the same assets, slightly modified engine, and some small updates (HELLO DOG!)" and that "all Mario games from classic Mario Bros to Super Mario 3d Land is a rehash because it uses the same characters."
You're basically counting different games in the same genre as a rehash. Nintendo has a lot of platformers, of course the games are going to be similar. Mario and Donkey Kong are their flagship platformers, Zelda their flagship exploration type of game, etc.
Also, Nintendo has released new IP, like Wii Fit, Animal Crossing, Pikmin, etc. So your theory of Nintendo only releasing re-hashes doesn't even have ground to stand out, let alone before looking at the fact you can't tell the difference between a genre of games (which may happen to use the same characters) and a game that uses the same assets, same game engine, and only adds a few additional features.