Originally Posted by Tippy
And that's why consoles exist.
There's a reason devs include "uber" settings that will bring even the latest hardware to a crawl, because they're trying to futureproof their damn game like what Crytek did with Crysis 1 and Crysis 3. With Crysis 2 they were literally THRASHED for releasing a game that ran really well on low-midrange hardware, eventually leading them to release a horribly-done DX11 + texture patch that murdered framerates and consequently made hardware enthusiasts very happy. Holy mother of paradox.
Just lower the damn settings according to your hardware because everything is going to look just as good with a mix of Medium/High as it is on full-Ultra if you're truly immersed in the actual gameplay
High looks better than ultra in the first shot, medium looks better than ultra in the second shot
Its amazing how you can run a game with the right selection of settings and have it look different but not worse
quite a lot of the time the devs idea of what is real actually looks less real with higher settings.