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Why console games have to run at either 30 or 60 FPS?

post #1 of 2
Thread Starter 
Hi everyone!

With the recent announcements of next gen consoles, we have some games that are supposed to run at 30 FPS, and some at 60 FPS. I'm curious, why can't there be a game locked at something in between, like 40 FPS, and is there a chance of it ever happening?

I believe it has something to do with the display refresh rate across regions, and I'd like an easy to follow explanation, preferably without too much complicated technical jargon.

Thanks! smile.gif
post #2 of 2
From my understanding, they go with 30 or 60 because the refresh rates on TVs are in multiples of 30 (generally 60Hz). This way you don't get as much screen/frame tearing as you do if you were to use something in between, like 45...so basically, they do it to make it look smoother.
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M1
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Samsung 960 Evo Corsair H75 Corsair H55 W10 
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Overclock.net › Forums › Components › Monitors and Displays › Why console games have to run at either 30 or 60 FPS?