Originally Posted by mudman091878
This isn't a change to something that we know nothing about. This is adopting a model similar to what console games have in place and it's terrible.
Gamestops revenue/profits are off the charts and that money does virtuallly nothing for the industry as a whole. If the money went to devs then it could be put back into R&D for new games.
It's not an accident that indie titles from small devs thrive on PC and are virtually non existent on consoles.
But go ahead, be greedy and want your $2 back on a game you paid $5 for.
Like I've previously stated, I do not believe it would work like the gamestop model.
Valve would get a cut because they have costs for their services (Servers, staff, bandwidth to download the game, etc), AND the dev would get a cut of the selling price. That is the only logical thing to do. If they don't get a cut I would think many would pull their games from Steam.
Gamestop is simply a middleman. They don't really offer any services. You don't need them to sell the game for you, but people choose to because then they can sell right now and don't have to wait. When using Steam on the other hand you get a full set of services with your game purchase like the ability to download the game anywhere in the world, community hubs, steam workshop, friends system, steam marketplace, etc.
I believe this is very different than gamestop since steam HAS to be involved. Gamestop does not have to be involved in any selling/trading of a console game. I can just go to my buddys house and sell him the game.Edited by icehotshot - 7/25/13 at 2:15pm