Originally Posted by computerparts
...Multithreading will become quite common and devs are not afraid to use all 8 cores on the PS4 as has been proven in the Killzone Shadowfall demo. If a game is coded to use 8 cores, then your 3570k, or any quad core for that matter, will drop performance regardless of how many gpus you have because it won't be able to handle all the jobs being thrown upon the 4 cores.
You do understand this isn't the actual truth right?
Sure the PS4 and Xbox One have 8-core CPU's but that's ALL they have over current gen quad cores.
Let's see here...8-cores at 1.6GHz using a vastly slower architecture OR 4-cores at ~3GHz+ (not to mention most Intel users here are overclocked to 4GHz+) using a vastly faster architecture.
Hell, even by pure numbers you're looking at 12.8GHz total on the consoles vs. 18GHz total on the PC with something like my 4.5GHz 2500k or even 13.2GHz total on a stock 2500k. Not to mention that single core performance, even with an Intel Sandy/Ivy/Haswell downclocked to 1.6GHz, would completely decimate the Jaguar cores in the new consoles.
So in the end, even if the dev's use 100% of next-gen's CPU power they STILL are slower than a current Intel quad-core's, even with the Intel's running at stock speeds.
For actual benchmarks a AMD A4-5000M (quad-core Jaguar @ 1.5GHz) is roughly 25 to even 50% SLOWER than a Intel Pentium 2020m (dual-core @ 2.4GHz). So a eight-core Jaguar is equal to slightly faster than a DUAL CORE INTEL.
Now take that dual core Intel and clock it to even 3.3GHz (stock 2500k speed) and ADD two more cores...you have something that's equal to like a...I don't even know...20+ Jaguar cores? Probably even more than that considering the desktop Intels have more L2 cache and what not.
TL:DR - Next-gen consoles CPU performance isn't even remotely close to a stock 2500k.