Originally Posted by fragamemnon Warning: Spoiler! (Click to show)
However, you have to admit that the story itself, the quest chains, everything was so interesting. The events were amazing, the outdoor encounters, the grand openings (remember AQ, remember Maws?) - it was a completely unique atmosphere. Then came the raids - we often had our Ventrilo dead silent, everybody completely mesmerized by the dialogues; after which we often gathered in the Lounge room, discussing the lore. I miss those times.
Yes, and the early state of the game is what I really enjoyed the most. Because people who would really dedicate their time and efforts into the game - studying and progressing through it would eventually get rewarded.
Then came the huge QQ tsunami of people who were too busy with their real lives in order to spend all that time in the game, then the people complaining about how they couldn't finish the end-game content pre-expansion because it "was made for hardcore gamers".
Surely I understand them, but WoW was supposed to be hard, you had to dedicate a lot of time into it.
The problem is that with such massive subscription base - well over 10M people, it is only normal that a huge chunk would be casuals. I've sacrificed a lot for WoW as it was (especially pre-WotLK and before the nerfbat of Hyjal/Black Temple and Sunwell; removal of attunements, etc) and I felt it was unfair that so many players, including me, were evened out with casual gamers, just because it was too hard for them and things were eventually dumbed down, completely demolishing the glory of the hardcore gamer - the gear we had, the reputation, even the PvP ranks - it was all but gone.
WotLK was when things became a gear-check and a DPS race; yet there was some skill (read: theorycraft) required. Cataclysm and MoP I do not even wish to discuss.
Weren't ever bothered with the lore, just remember being very amazed by how big the "world" was and how cool it looked the first time I played the game.
Vinilla was mainly hard due too the amount of people in the raids.
The Burning Crusade was mainly hard/hardcore if you were going for high world rankings. Of course there were a few boss encounters which were challenging for different reasons, some was overtuned or even bugged (Hello t5)
But all in all if you had the right people 3 days of "casual" raiding a week would do the job for the most part of that expansion. I can't really tell what you mean by hardcore or casuals, because there's very different opinions about that. Some might find 3 days a week hardcore, others may find 5 days+ hardcore other's seem to think that anyone who raids is a hardcore.
Casuals vise versa.
The only reason I enjoyed Wotlk was due to Ulduar which I find to be the best content ever created by Blizzard. It was challenging for any player. Hardcore or Casual didn't really matter, because it had a challenge for the both of them.
Before most guilds (Even top world ranking guilds) had finished ulduar (YS0) they rushed the worst content patch ever released and even stayed with some of the stuff they'd released in that patch till this day.
The game really ended for me after the first half of Wotlk.. Totgc was bad content and didn't deliver the quality content I had just seen in ulduar.
So I basicly went all out casual and just played for the social aspect of it. A lot of the class changes that was made simplified the different classes too much in my opinion and made them too similar. A lot of abilities were suddenly available on multiple classes.
Then there's the 10/25man raiding giving the same reward in terms of loot and achievements basicly making 25man obsolete.
The whole arguement that Blizzard isn't creating hard enough content isn't true and/or a legitimate excuse in my honest opinion. The content have been getting harder expansion by expansion, There's just different levels of challenges for different levels of players.
I've raided hardcore and honestly I couldn't care less if the casuals got to see the content after I had cleared it.. Didn't bother me still wouldn't do to this day. If you're a hardcore it's the world ranking that counts.. wether it be raiding or arena.As always this is a matter of opinion tho. and Everyone is entitled to their opinion!