Originally Posted by Thingamajig
This is something i've discussed with other fans and i think most agree this would be a good idea - i'd also be comfortable with it.
Thinking along the lines of a Left 4 Dead/Boarderlands style co-op. Where players can join in other players game worlds and accompany them like NPC companions would.
The biggest concern with this is the likely chance this could negatively impact the modding community. Really, i think in order to not have such a negative impact it would require the game checks each players mods (esp's) and ensure they all match, as well as mod version.
With the Steam Workshop, i have no reason to think why this wouldn't be doable.
Either way, my post was more directed at MMO's. I think having a co-op element in a TES game would be great unless it has a bad effect on the mod community - which, lets be honest, make the game such a huge success in the first place (In part due to viral video's of mods and such).
Otherwise, a TES MMO just doesn't suit. It's a saturated genre that stifles innovation, and rarely do we see games in this field that succeed as well as WoW do, and generally, they're all clones of that game anyway, again because it's often a quick cash grab by devs.
Modded multi is certainly doable. Paradox Interactive did a good job with Crusader Kings II. Simply make sure your checksums match, and things are good.
Skyrim would be a bit more complicated and tougher to match, but it's doable. I believe an online mod was messed with for a while even.
To me, a drop-in style (somewhat similar to Diablo II or even LAN-hosted MC) was the only way to go from the start. This is what I've wanted since the Morrowind days (online play just wasn't developed enough when I was playing Daggerfall). I remember seeming Morrowind played at my friends' house on his XBox, and thought, "Why not split-screen, or even system-link?" Even if it was a LAN-only drop-in style, I'd be infanently thankful for it. Just yestarday my son just said "Dad, wouldn't it be cool if we could join each-others' games in Skyrim?" If only we could.
Never have I ever believed a TES MMO would be a good idea. MMOs do away with everything that makes TES exactly what makes it so fun: Mods, player-game inpact, freedom of play, just to name a few.