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[FF] Half Life 2 Still Looks Spectacular – Cinematic 2013 Announced! (VIDEO)

post #1 of 140
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http://www.dsogaming.com/videotrailer-news/half-life-2-still-looks-spectacular-fakefactory-cinematic-2013-mod-trailer/
Quote:
There is no denying that FakeFactory Cinematic is the best mod for Half Life 2. The aim of this particular mod is to raise the outdated graphical appearance of the Half-Life 2 trilogy to a state-of-the-art level, while giving it a more stressed, darker and minatory look. Cinematic Mod adds an emotional cinematic music soundtrack, optional HD models and unused content from the original games, and the modder behind is currently working on its 2013 version. As you may have guessed, the modder has released a trailer for it that can be viewed below. Enjoy!

Amazing. Simply amazing. eek.gif
There's a reason Valve hasn't abandoned the Source engine. It STILL looks gorgeous, it can run on anything, and it's insanely mod friendly.

The only problem is, they used the crappy stock version of Alyx. puke.gif They need to bring back the remastered one and it'll be perfect.

Kud5SSl.jpg
Edited by frickfrock999 - 8/3/13 at 8:51am
post #2 of 140
source engine never impressed me tbh until they released dota 2 as crazy as it sounds. wow that looks impressive just shows that source engine still has limitless potential!
post #3 of 140
Still looks dated. Seems like they're just adding an insane amount of bloom to make it look "prettier".
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post #4 of 140
The sun glare seems pretty intense.
Edited by AbdullahG - 8/3/13 at 8:44am
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post #5 of 140
To me it really isn't that impressive, sure it has been a great engine, and still is, however the graphics really isn't that impressive anymore IMHO
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post #6 of 140
The lens flare is sickening.
post #7 of 140

meh. just over-the-top post-processing on an otherwise ancient, completely outdated Source engine with low-poly count models running DX9.

games on that engine still don't have Ambient Occlusion or HDR. this mod is simply using heavily exaggerated lighting to simulate HDR, lense flare, bloom and such.

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post #8 of 140
Quote:
Originally Posted by james8 View Post

meh. just over-the-top post-processing on an otherwise ancient, completely outdated Source engine with low-poly count models running DX9.
games on that engine still don't have Ambient Occlusion or HDR. this mod is simply using heavily exaggerated lighting to simulate HDR, lense flare, bloom and such.

Have you played the mod? Low-poly models? DX9? No ambient occlusion or HDR? You're wrong on all those. Go play the mod first then come back and comment.
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post #9 of 140
Thread Starter 
Quote:
Originally Posted by james8 View Post

meh. just over-the-top post-processing on an otherwise ancient, completely outdated Source engine with low-poly count models running DX9.
games on that engine still don't have Ambient Occlusion or HDR. this mod is simply using heavily exaggerated lighting to simulate HDR, lense flare, bloom and such.

What? confused.gif
Every single one of those things are addressed are in the mod. Including high res textures and tons of other graphic options.
Edited by frickfrock999 - 8/3/13 at 9:02am
post #10 of 140
Quote:
Originally Posted by frickfrock999 View Post

What? Every single one of those things are in the mod. Including high end textures and tons of other graphic options. confused.gif

Shhhhhhhhh...ignorance is bliss!
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