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[GR] Xbox One/PS4 Tomb Raider Port Revealed - Page 2

post #11 of 17
my 660ftw went on 20fps with tressfx on @1080, 30fps without it

best
revro
    
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post #12 of 17
Quote:
Originally Posted by revro View Post

my 660ftw went on 20fps with tressfx on @1080, 30fps without it

best
revro

not sure how your 660ftw compares to a 7850/7870 in this particular game though (and i really mean this PARTICULAR game because of the TressFX/AMD relationship)

I'd assume that even a slight decrease in the refresh rate for the tressfx (or lowering the precision) would be sufficient enough to maintain their traget FPS without diminishing the quality of the visuals.
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post #13 of 17
If FXAA is all they will be able to use then it will be a jaggy mess.
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post #14 of 17
Quote:
Originally Posted by Slightly skewed View Post

If FXAA is all they will be able to use then it will be a jaggy mess.

not necessarily. There aren't too many stark contrasts in the game and 1080p on a TV 5+ feet away is more than enough to cover up most noticeable jaggies. The fact that FXAA @ 720p has helped, bumping it up to 1080p and even a higher level of precision will be more than just passable.
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post #15 of 17
Quote:
Originally Posted by lacrossewacker View Post

not necessarily. There aren't too many stark contrasts in the game and 1080p on a TV 5+ feet away is more than enough to cover up most noticeable jaggies. The fact that FXAA @ 720p has helped, bumping it up to 1080p and even a higher level of precision will be more than just passable.

I would agree with you but then we'd both be wrong. Even at 1800p with smaa (sweetfx) I'm still seeing aliasing on grass and most noticeably in the shanty town areas.
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post #16 of 17
Quote:
Originally Posted by Slightly skewed View Post

If FXAA is all they will be able to use then it will be a jaggy mess.

More like blurry imo.

I can't stand FXAA at all. Hopefully they don't use it for any xbone games.
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post #17 of 17
Quote:
Originally Posted by icehotshot View Post

More like blurry imo.

I can't stand FXAA at all. Hopefully they don't use it for any xbone games.

I don't like it either and avoid it if I can. Well whatever they manage to use on xbone games it won't be enough or comparable to what we see on the PC so there will always be some compromise.
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