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Where do you want the future of gaming to go? - Page 2

Poll Results: What do you want to see in the future?

 
  • 57% (19)
    Technical Innovation in video games(graphics, gameplay, etc)
  • 18% (6)
    Community integration (community run servers, greater modding capability, more Indie development)
  • 24% (8)
    I have a different vision/opinion
33 Total Votes  
post #11 of 34
Quote:
Originally Posted by Artikbot View Post

I really want games to take a step back.


Glorified 16bit days. That is my dream.

A lot of indie games are keeping it 16-bit.
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post #12 of 34
I would have to say a collaboration of ideas from different devs come together to make and awesome engine that is optimized for both console and PC hardware with awesome visuals.
Stuff like this video is amazing to see for a step forward into the future of gaming.
post #13 of 34
Quote:
Originally Posted by boredgunner View Post

A lot of games are going open world now, mostly thanks to Skyrim which made it much more popular. The Witcher 3 and Cyberpunk will be open world, the next Assassin's Creed game, Metal Gear Solid 5, they're really opening up Dragon Age: Inquisition, etc. It is nice that more games are going this route, even though nothing comes close to Bethesda's open world detail (except for FO:NV). It would be great to see a good open world game with a great story.
Thank goodness as well, nice change from all those shooters!
post #14 of 34
Well, I am a huge supporter of the innovation aspect of gaming. Mainly since i think that games already look awesome and the ammount of money that we put in to improve it just a little bit is quite a bit. Not to mention the only people that push that envelope are bigger develpers because of that money. This further slows the process since there are less minds working on that (in the grand scheme of things).

The innovation is where (for me) the greatest fun comes into play. Its great to be able to play a game that we know we love, after all we did it once, and we can sometimes replicate the results. However, its so much harder to find new and fun ways to further the genre. These games though are limited to lesser tech since their budgets are usually lower. But there are things like kickstarter to help with that.

Overall, I think that currently the medium is moving in the right direction. There are setbacks, sure. But ultimately the games that will define the current generation are still on the way. Community driven content is the best way to further this. :3
post #15 of 34
Thread Starter 
Sorry, haven't' check backed to my own thread for a while. Was busy working wink.gif
Quote:
Originally Posted by boredgunner View Post

I want it to not go down the dumbed down casualization road that it's currently going down. Almost every genre suffers from this: it's most obvious in shooters, as seen in Call of Duty and Battlefield. But it's also extremely obvious in RPGs, specifically The Witcher games, but it even shows in Dragon Age 2 (such dumbed down combat/leveling/talents) and Skyrim (removal of a ton of skills and defined classes). The horror genre was also defaced by games such as Dead Space and the newer FEAR games.

I do have to disagree with you here a bit. I believe that no matter how dumbed down a game is, it has it's place and value. What I'm more pissed about these days is the "throw away" attitude publishing studios have with their games nowdays. I'd prefer a game like SC:BW where it has a decade of support from Blizzard AND the community. I mean darn, I remember playing UMS maps like Vietnam Conflict, Diplo:Infinity on BW in 2010! I did not find the graphics off putting at all. Community driven campaigns and stories? Heck yes! Sign me up. It's like crack fanfiction. Free content. Now quality is not consistent, but the rare huge gems you find are well worth the search(imo).
Quote:
I also want to see RPGs make a comeback, since they seem to be on the decline. RPGs are just the biggest and greatest types of single player games with by far the most potential. More games need to adopt the storytelling and character development seen in Dragon Age, Mass Effect, and The Walking Dead, which are still unrivaled to this day. If more games would be targeted toward a more mature audience that wants substance and no mindless rehashes, I'd be a lot happier. The industry needs to make an attempt to draw such people to gaming.

I agree! I though Mass Effect was brilliant. I love that game.
Quote:
Originally Posted by Ehpik View Post

I'd like to see gaming with an open world kind-of aspect. I think games like the Division and the Crew are going in the right direction for this; However, their success is going to be based on how the developers handle and maintain the game itself.

I agree. In my opinion though, a true open-space game will need years of support. None of those rehashes like GTA. Luckily, it seems that this is what's going to happen thumb.gif Hopefully they don't mean endless 60$ DLCs that add little to the main game. I'm fine with expansions, reasonably priced and and reasonably scheduled DLCs that don't scream cut content.
Quote:
Originally Posted by MuzicFreq View Post

I would have to say a collaboration of ideas from different devs come together to make and awesome engine that is optimized for both console and PC hardware with awesome visuals.
Stuff like this video is amazing to see for a step forward into the future of gaming.

That video looks pretty sick. +rep for find thumb.gif

I am a big supporter of your position. Imo, the current level of immersion is excellent. Yes, we do need games like Crysis to push the envelope of "immersion," but that's what games like Crysis are for! In my opinion, everyone else needs to step back like you said, and start focusing on other aspects of gaming. Storytelling, open-world, etc.

To be fair though, I feel like the gaming world has done exactly that. The latest few triple A pc releases seem to prove that. Tomb Raider, Witcher, and Hitman don't really push any technological ground, but they are amazing stories and amazing games. I thoroughly enjoyed Watch Dogs and Tomb Raider. Best 80$ I spent lately.
Quote:
Originally Posted by ijnek View Post

The innovation is where (for me) the greatest fun comes into play. Its great to be able to play a game that we know we love, after all we did it once, and we can sometimes replicate the results. However, its so much harder to find new and fun ways to further the genre. These games though are limited to lesser tech since their budgets are usually lower. But there are things like kickstarter to help with that.

Overall, I think that currently the medium is moving in the right direction. There are setbacks, sure. But ultimately the games that will define the current generation are still on the way. Community driven content is the best way to further this. :3


Aye! I thumb.gif
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post #16 of 34
I would want future gaming to look realistic.
post #17 of 34
more games like metro last light thumb.gif

Also, multi core / multi thread optimization!
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post #18 of 34
Quote:
Originally Posted by HanSomPa View Post

I do have to disagree with you here a bit. I believe that no matter how dumbed down a game is, it has it's place and value.

They do, they belong on the Wii or Wii U or something. My problem is with such games taking over and becoming the dominant force in the industry, which happened already.
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post #19 of 34
I just want to get away from this motion/touch fad as well as carbon copy sequels and paying for basic content every 6 months a la CoD and every EA game ever. I was always a big CoD fan but its gotten absurd. There are so many great old titles that could be rebooted by these companies that we haven't seen in 10+ years that I'd much rather see come back than another sequel. Nintendo especially, there are so many great N64 games that could be redone well that they could have made the Wii worth buying but I can't even give mine away.

Scale back on pushing graphics so much and improve realism. It's been 12 years, a second generation of consoles, and huge leaps in PC gaming technology since Red Faction came out but we haven't seen a game with such a destructive environment as it since outside of the series other than somewhat in Battlefield games. That's the biggest thing I'd like to see, real destructive environments. Not pre planned or staged destruction, but real destruction in multiplayer. That or catering to multiplayer again. I've been gaming since NES and I've never had more fun with it than playing N64 with my friends.
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post #20 of 34
Thread Starter 
Quote:
Originally Posted by uk80glue View Post

I just want to get away from this motion/touch fad as well as carbon copy sequels and paying for basic content every 6 months a la CoD and every EA game ever. I was always a big CoD fan but its gotten absurd. There are so many great old titles that could be rebooted by these companies that we haven't seen in 10+ years that I'd much rather see come back than another sequel. Nintendo especially, there are so many great N64 games that could be redone well that they could have made the Wii worth buying but I can't even give mine away.

I'd have to say that this is the case with a lot of games, not just CoD. I wouldn't say that CoD is the biggest culprit of it. In fact, for all the praise BF3 gets on this Forum, they have done exactly as CoD has in the past.

http://en.wikipedia.org/wiki/Battlefield_(series)

Look at how many iterations there are. Recently EA has switched to a DLC business model, which imo, is even worse. I absolutely hate DLCs because they rarely bring anything new. Content like guns, skins, and vehicles can simply be created by the player base. Moreover, we need to see actual gameplay improvements like we used to in Expansion packs back in 03-07.
Quote:
Scale back on pushing graphics so much and improve realism. It's been 12 years, a second generation of consoles, and huge leaps in PC gaming technology since Red Faction came out but we haven't seen a game with such a destructive environment as it since outside of the series other than somewhat in Battlefield games. That's the biggest thing I'd like to see, real destructive environments. Not pre planned or staged destruction, but real destruction in multiplayer. That or catering to multiplayer again. I've been gaming since NES and I've never had more fun with it than playing N64 with my friends.

I actually agree. Developers seem to think that multiplayer is the only way you can prolong a game's lifespan. Which is simply not true. You have to grow and support the community through modding tools, servers, consistent support, and content. This is how you retain your player base. It's sad to see this kind of focus go frown.gif
Quote:
Originally Posted by boredgunner View Post

They do, they belong on the Wii or Wii U or something. My problem is with such games taking over and becoming the dominant force in the industry, which happened already.

I'm not sure what you mean by dumbing down then. Controls are more simple and the environment is more immersive. It's a good thing. For those that want exploration, puzzles, mazes to find their way through.. well there is a market for that and the industry fills it. Yes, there are very few triple A titles that offer that kind of challenge in a game, but at the same time it's because the demand simply isn't there.
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