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post #11 of 17
He said he wanted to game, too. Macs... are okay at gaming. There just really isn't the support for Mac to game. While they can, games are mostly built for Windows.

Let me just say, I am a huge proponent of Macs for multimedia. I am by no means a Windows fan boy. They both serve their purpose and do things better than another.

I just feel like for the OP to support both of his needs well, a Windows based PC.

I wish the OP would chime in one what he wants more. He just gave very basic requirements. It'd be nice to know a little more.
post #12 of 17
Quote:
Originally Posted by jameyscott View Post

That resolution is waay to high to run on 1-2GB 650. A 670 with 3GB would be the smallest I would recommend at that resolution. Not to mention, I'm getting the vibe that the OP doesn't want to have to switch between resolutions with the software trickery. (Hence me saying that comes software locked stock.) Even at 1920x1200 a GTX650 won't push games very far.
Run games at 1440x900 or 1680x1050 or another 16:10 resolution. It's a 15" screen it will look sharp enough at any of those resolutions and the 650 will play games just fine.
The screen is there mainly for work.
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post #13 of 17
Thread Starter 
Quote:
Originally Posted by jameyscott View Post

He said he wanted to game, too. Macs... are okay at gaming. There just really isn't the support for Mac to game. While they can, games are mostly built for Windows.

Let me just say, I am a huge proponent of Macs for multimedia. I am by no means a Windows fan boy. They both serve their purpose and do things better than another.

I just feel like for the OP to support both of his needs well, a Windows based PC.

I wish the OP would chime in one what he wants more. He just gave very basic requirements. It'd be nice to know a little more.
Sorry I haven't been able to get on till now. Thank you everyone for your input, it's helped a lot. I've been in a lot of back and forth between a mac and a windows, and What I need just isn't in a mac. I own a mac right now, I had to get one for high school, but it's basic, and 4 years old. So I don't think I should judge my art bias's against that because I didn't know what to look for 4 years ago. I just went with what the school told me to buy.
But now, I need something to last me a long time like 4 years of college. Has a high processor, lot's of ram and a good graphics card, that is still afforable. I mean I did some reasearch as well, and a macbook pro without retina display but with the processor I want, is over 2000. I just don't know if it's worth spending that kind of money, for something that might not last, or I will have to spend money on yearly to get the new system requirements. (my laptop is still running. 10.5.8)
post #14 of 17
Thread Starter 
Quote:
Originally Posted by Sethybones View Post

Sorry I haven't been able to get on till now. Thank you everyone for your input, it's helped a lot. I've been in a lot of back and forth between a mac and a windows, and What I need just isn't in a mac. I own a mac right now, I had to get one for high school, but it's basic, and 4 years old. So I don't think I should judge my art bias's against that because I didn't know what to look for 4 years ago. I just went with what the school told me to buy.
But now, I need something to last me a long time like 4 years of college. Has a high processor, lot's of ram and a good graphics card, that is still afforable. I mean I did some reasearch as well, and a macbook pro without retina display but with the processor I want, is over 2000. I just don't know if it's worth spending that kind of money, for something that might not last, or I will have to spend money on yearly to get the new system requirements. (my laptop is still running. 10.5.8)
Also to mention, Gaming isn't a must, but it's preferable. I like to game, so it's something as a hobby, but what I'm really looking for is something for the Graphic design aspect.
post #15 of 17
Macs are multimedia laptops, that might be your best bet. For something to last you four years in a laptop.. You just really aren't going to find that and keep the performance you get initially. I'd look for a GTX770 or a 780 if you can find a great deal on it. For 1080p, anything over 2GB of Vram is currently not utilized. (Unless your playing Crysis 3, and a few other top end games) 16GB of ram might benefit you. I honestly have no clue how much your graphic design programs will utilized. 8GB is fine for gaming though. SSD+HDD combo is an absolute must now-a-days. Even if it just 60GB of SSD. That's enough for your important programs and OS.
post #16 of 17
Forget all the nonsense about macbooks, or low resolution low performance high battery life models.

What you want for graphic design is a good processor, a lot of ram, and a SSD, and non-intel graphics.

As it turns out, all of those things are also good for gaming, with the possible exception of a SSD as it might not have enough space for all your games. That however can be easily solved if you get a laptop with more than one sata connection.

To this end, I would suggest picking up a lenovo with an i5 or i7 and amd.nvidia gpu. The ram and SSD/HDD parts aren't as important as you can upgrade those yourself.


Of course at this point you're probably scratching your head wondering why I didn't mention anything about a nice ips screen. The answer is really simple - you want a small 15 inch or under laptop. Do yourself a big huge favor and just buy a nice ips monitor to use when you are at home / in the dorm (which is going to be where you do the majority of your actual graphics work). When you're actually in class / on the bus / skydiving with your laptop, slightly imperfect colors and picky viewing angles should be the least of your concerns.

Oh, and something to keep in mind about battery life - All a longer lasting battery does is give you more run time. It doesn't make that run time more efficient. Running an incredibly underpowered system with a huge battery might give you several hours of run time, but you're going to be wasting several hours just waiting for photoshop to process the effects of your mixer brush or that filter your just applied. With this in mind, you're much better off with a powerful system that can get things done with minimal waiting, even if it means you have a smaller time window in which to do them.





Now... with that said, are you sure you actually need specifically a laptop? When I was in college I took a couple graphic design classes. All of them had Mac Pros to use. It's a lot easier and cheaper to carry a flash drive with your files on it between your home/dorm desktop and the school computers than lugging a laptop around if that is an option where you are going to college. As an example, 800 bucks can build you an awesome graphics design and gaming desktop, or a laptop that will struggle to just get by.
Edited by Zero4549 - 8/18/13 at 8:35pm
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post #17 of 17
Quote:
Originally Posted by Zero4549 View Post

Now... with that said, are you sure you actually need specifically a laptop? When I was in college I took a couple graphic design classes. All of them had Mac Pros to use. It's a lot easier and cheaper to carry a flash drive with your files on it between your home/dorm desktop and the school computers than lugging a laptop around if that is an option where you are going to college. As an example, 800 bucks can build you an awesome graphics design and gaming desktop, or a laptop that will struggle to just get by.

Not everyone wants to sit in a computer lab to do work.
Laptop gives you freedom to work where-ever/whenever you want. Power (Be it MBPs, Sagers, ASUS Stealthbombers, etc) its having that power where you want.

@OP
Graphic Design and its associated fields with Web Development and UX isn't the most power demanding field and won't get more demanding anytime soon.
A full voltage i5, 8GB of RAM, SSD and a good TN/IPS is all you need really. Dedicated GPU is nice but not overly needed, I have not been using one for a few years on my laptops and I had no issue with my design work which I do full time.
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