Originally Posted by Vocality
Wildstar's beta was a little bland, I'm not sure if subscription based is worth it. It's going to take a ton of polish to make it shine, and tweaking of some of the broken skill shot hit-boxes.
I'm not sure what's changed since the first six months or so, but botting/gold selling was incredibly out of hand. 6-7 letters in the mail a day, usually from the same site. Maybe they finally quit being lazy and did something about it, but it took them way too long to get around to it. Nothing on the in-game store was "overpowered" because all the gear was pretty much the same and got scaled around in pvp. I wouldn't consider a game with no endgame to be long lasting either, fractals being the only thing at the end is kind of a disappointing. I got to 4 or 5 before I got bored with them. Viva variety.
Those people playing WoW for 5-7 years are paying that monthly fee to get entertainment for that whole month. Two movie tickets here, four whole hours of entertainment, is around $15. You get more classes, dungeons, pvp varieties, pve options for that monthly fee. The way I see it, GW2 is an MMO-Lite. You're getting what you pay for. "A lot more games" doesn't mean much if you can play one game and enjoy it the entire time you play it.
The botting Gold Sellers issues was resolved within the 1st 3 months of the game release, so that I can't remember the last time I got one of those mails, ANET implemented allot of measures against them including limiting the amount of Gold you can send tro mail and limiting the number of mails to 2 per minute, the latter turn out to be quite annoying but well at least it helped fix the problem.
Also heres a problem I'v seen with alot of WoW players that started playing GW2, they were so use too being told what to do to have fun they end up grinding their way to 80 then have no idea what to do, but its not due to lack of content, GW2 Map is huge, not WoW huge but its still pretty dam huge, anyway these players were so use to the way of thinking of WoW that they felt lost, GW2 is not a grind fest its not about gear and not about level, is about having fun, the combat at 1st sight seems simple but its actually pretty deep, the game is not supposed to be grinded you are supposed to have fun along the way to level 80 and you can do it anyway you want it, you can do Dungeons, WvW, Map Exploration, Pvp or just plain Craft your way to level 80, to be honest ANET could have simple do away with the leveling system, GW2 doesn't hold your hand and doesn't tell you what to do, but theres plenty of things to do. To me level in GW2 was the most fun I had in a MMO in along time. Also anet has constantly adding content to GW2 every 2 weeks theres content updates.
Anyway going back to topic, WildStar is going the EvE Route, and yes its not a bad Model, its actually a good one, but I still think GW2 Model to be allot better, mainly because theres allot of people that have a limited time to play games, I do have work and I usually divide my gaming time in one MMO and some other game, for me to accept to go for a subscription model the Subscription should be in Hours Played not Real Time, I maintain I won't touch a P2P game, and thats a shift that is happening to the industry.