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[Zacks] Subscription MMO revenue declines, F2P revenue increases - Page 2

post #11 of 13
yet Wildstar, Elder Scrolls Online and FF14 A Realm Reborn will all be sub based...
post #12 of 13
Quote:
Originally Posted by DrBrogbo View Post

I play the occasional free-to-play game, but I've never even considered actually buying something, although I did pay $25 for Path of Exile beta access...
Eh, depends on the thing. I think $20 for a bunch of extra storage in PoE was worth it. And some weapons for Planetside 2.

I don't really buy cosmetic items though.
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post #13 of 13
Quote:
Originally Posted by HanSomPa View Post

These "subscription" based games are, I find much better than F2P games. F2P games are riddled with P2Win content and often force you to spend more money than you would on a subscription based MMO. Imo, Subscription based games are usually a lot better than F2P in almost every category. The developers are dedicated to retaining their user base. I just hate the whole F2P model tbh. Once you're 14 or older, F2P loses a lot of it's appeal. Of course there are exceptions to the rule, but not many.

I prefer f2p over p2p personally, I like to change between games and with p2p I'm restricted by if I quit once I can't play again since I would need a sub and there's no guarantee that I'll want to play again and it's not worth the risk to pay $15.

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