Originally Posted by HYPERDRIVE
And your irrelevant rant accomplishes what? Do you have some scientific proof of some kind , some data recorded somewhere that I don't know of, stating the predictability of me failing in CS games is HIGH, because "if" I play COD or BF games, it automatically will make me worse in that particular game? You sir make no sense, same as stating the people you "know" like it automatically makes it true.
typical childish response, " herp derp, if you play this you will get OWNED BRO!!"
And I'm amazed how you think a game like css takes more skill then B3, bravo..bravo Here is something you wont be able to counter me with:
Functions performed before you shoot at someone:
AIM - TRIGGER ( not counting in sniper rifles)
Ironsight- AIM - prediction calculations(where the player will be and where you should shoot, where bullet makes contact with victim AKA bullet drop)-TRIGER
Technically making B3 a way more complex shooter where is requires more Input from the player to be performed.
Same goes for ARMA, RO games and so on. All these games take more skill to perform the task thats very " simplified" in CS games.
There is Skill in everything and in all games, but technically speaking CSS is a "simple" shooter compared to other games in amount of mechanics performed.
As of this point I'm done with this topic, carry on
Aiming is actually the smaller part of CS, it's the one most players tend to least rely on to win a game.
Most top level players have aim down, so the deciding factors in many matches come down to teamwork, strategy, movement and communication. Along with well balanced map design.
CS is much deeper then just move, aim and shoot. (And even learning to move properly is going to take you months of training)
Also BF3 might have "calculations" but CS has a much steeper level of recoil then BF3 ever comes close to getting. Aiming in both games requires different skills but they are both very skillful and hard to master. To say CS is not is telling me you've never attempted to play it at any sort of high level, it takes people years to master aim and recoil for a reason.
When it comes to maps, CS wins hands down. Besides quake I can't really think of a FPS that has more balanced/well-made maps. This isn't even up for discussion.
When it comes to movement.... CS is much more complex with how movement affects your aim, your character model positioning, your recoil, boost spots with teamwork or bunny hopping and much more that BF doesn't even have. Again not up for discussion, BF3's movement does not give you as much to work with, is very restrictive, nor does it punish you very much if you make a wrong mistake as much as CS does.
When it comes to strategy, I will give BF this one. Mostly because the fact the maps are so huge and it has different "classes" that give much more strategic options. The downside to the way its done in BF is it's quite hard to balance especially considering the HUGE maps they have, there is no way you'll manage to make well balanced maps in that size. It's hard enough getting the balance of CS maps down and those are tiny compared to BF.
When it comes to simplicity, CS wins by a longshot. This is the main reason why it is so successful. There is nothing unnecessary in CS, everything (Money, Movement, Recoil, Positioning, Maps, Guns, Communication, Settings) is based around pure skill and has absolutely no random factors. Every one of those elements are also required and there isn'ta single thing you can say like "This could be removed and the game would still be fine".
CS has the formula down. It's simple yet extremely delicate in terms of player skill determining the outcomes.
Your only saying CS is easier because of what you THINK the game is like. Anyone can clearly see you have never looked into what makes the game so competitive and all the TINY little details that make is so hard to master. CS will continue to be a better balanced competitive game then BF because of it's simplicity. it's simplicity isn't a negative compared to BF, its a big positive.
Look at basketball. You put a ball into a circle.
Look at soccer(Futball). You kick a ball into a net.
Get my point? Simplicity isn't a bad thing, in fact the most COMPETITIVE sports in the world are one of the most simple as well. CS is more of a "Sport" then BF ever was and it will continue to be this way.
Simplicity doesn't mean something takes less skill than something more complex. Simplicity just means there's no dead weight in the formula.