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VIDEO: (for 120Hz monitors) -- World's first 120fps Game Play Video

post #1 of 55
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World's First!

With my help, Hypermatrix of 120hz.net has successfully created full screen video game play recordings at 120 frames per second! Via an SSD RAID and Geforce Titan's, the system managed to record 120 frames per second uncompressed, and then converted into an MP4 afterwards. Via this forum thread collaboration between myself and Hypermatrix, we have successfully created the world's first publicly released 120 frame per second game play recording! ... Not 30fps, not 60fps, but a true high frame rate 120fps video in real time.

Battlefield 3 video game recording, 28 seconds, 1920x1080p at 120fps, H.264 video:
-- www.blurbusters.com/hfr-120fps-video-game-recording/
8 Mbps version at 30MB download
25 Mbps version at 100MB download

You must be using a 120hz monitor to play these video files at a full 120 frames per second. Tested Players on Geforce GTX 680 in Windows 8 on a 120Hz monitor:

-- SUCCESS: Media Player Classic Home Cinema; perfect playback
-- SUCCESS: Internet Explorer 10; perfect playback (but let it buffer first)
-- SUCCESS: FireFox 24+ Beta; usually smooth playback
-- SUCCESS: Windows Media Player; usually smooth playback
-- SUCCESS: (partial) Google Chrome; sometimes pauses, sometimes perfect. Wait for buffering.
-- UNTESTED: Safari
-- FAIL: Opera
-- FAIL: VLC Media Player


Quotes from other 120Hz users:
Quote:
Originally Posted by y2kcamaross 
I just watched it, and it was amazing, I've never seen such fluid motion in video form on a browser!
Quote:
Originally Posted by Arc0s 
Looks amazing, excellent fluidity and smoothness; good job md! thumb.gif
Quote:
Originally Posted by alextheawesome 
Sweet Jeebus, this looks incredible.
Quote:
Originally Posted by Vega 
Great work as always Mark. That video looks wonderfully smooth! Death to 60 Hz!
Quote:
Originally Posted by Hefner View Post

AMAZING biggrin.gif

Edited by mdrejhon - 10/17/13 at 1:37pm
post #2 of 55

Ummm sorry, but I fail to see what is so impressive here. I could set afterburner to 120fps recording and do the same...

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post #3 of 55
Quote:
Originally Posted by nvidiaftw12 View Post

Ummm sorry, but I fail to see what is so impressive here. I could set afterburner to 120fps recording and do the same...
Agreed, I've recorded Minecraft at 120FPS before, didnt have that high of hertz monitor but then again my FPS was well over 120 the entire time. It was about a 30 minute long video on my current system "Black Beauty".
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post #4 of 55
Looks like slow motion on my iPhone 4S rolleyes.gif
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post #5 of 55
Thread Starter 
Quote:
Originally Posted by ADHDadditiv View Post

Agreed, I've recorded Minecraft at 120FPS before, didnt have that high of hertz monitor but then again my FPS was well over 120 the entire time. It was about a 30 minute long video on my current system "Black Beauty".
No, you missed the point. What's impressive is that many web browsers are now able to play 120fps while embedded. I do not think this has ever been done publicly before via the HTML5 < VIDEO > element. Embedded 120fps. Imagine YouTube supporting 120fps. True web-embedded 120fps via < EMBED > or < VIDEO > HTML5 tags has never been done before, as far as I know.
Quote:
Originally Posted by ADHDadditiv View Post

Agreed, I've recorded Minecraft at 120FPS before
Did you record with 0 loss of recorded video frames -- so that the video file look exactly as smooth as the real gameplay? Doing so at 1080p at 120fps uncompressed requires about 750Mbytes/second. Unless your graphics card was actually doing real-time H.264 compression easily at 120 frames per second -- real-time compression of 1080p @ 120fps is not routinely being done yet. For high quality recordings recorded uncompressed, then merged into a video file, for ultra-high-quality 1080p@120fps HD that looks exactly like gameplay (i.e. doesn't look like a video recording at all, exactly the same fluidity).
Quote:
Originally Posted by MattGordon View Post

Looks like slow motion on my iPhone 4S rolleyes.gif
iPhone 4S does not have the horsepower to support 120fps, so it will play the video in slo-mo 120fps rather than real-time 120fps.
Edited by mdrejhon - 8/23/13 at 5:14pm
post #6 of 55

Why do we need 120fps videos? We're not playing it, so the extra frames really don't help. 60 would be more than enough.

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post #7 of 55
Thread Starter 
Quote:
Originally Posted by nvidiaftw12 View Post

Why do we need 120fps videos? We're not playing it, so the extra frames really don't help.
Actually, it makes a major difference if you already own a 120Hz computer monitor.
When you play a 30fps or 60fps gameplay video on a 120Hz monitor, it doesn't look like you're "there" (live-playing).
But if you play a 120fps gameplay video on a 120Hz monitor, the video looks exactly as if you're actually playing the game. Even the LightBoost zero motion blur effect is fully preserved. (if playing a 120fps video on a LightBoost monitor).

When you have a video that plays at full framerate=Hz, It doesn't even look like a video anymore; it actually looks like a live game! (Especially if you download the 100MB version). It actually looks like your computer has a Geforce Titan, and the game's actually running (even if the game is not installed). Big difference, if you're an owner of a 120Hz computer monitor.

If you are using a 120Hz monitor, see animation of 30fps versus 60fps versus 120fps comparision.
(If you are only using 60Hz, it becomes a 15fps versus 30fps versus 60fps comparison).
Edited by mdrejhon - 8/23/13 at 5:21pm
post #8 of 55
Thread Starter 
It appears that the repliers of this thread are all primarly 60Hz users so far.

Can any real 120Hz user actually try out the video and comment?
(ASUS/BENQ gaming monitor users, QNIX overclock users, LightBoost users, etc)

100% unamious positive testimonials from real 120Hz users:
Quote:
Originally Posted by y2kcamaross View Post

I just watched it, and it was amazing, I've never seen such fluid motion in video form on a browser!
Quote:
Originally Posted by Arc0s View Post

Looks amazing, excellent fluidity and smoothness; good job md! thumb.gif
Quote:
Originally Posted by alextheawesome View Post

Sweet Jeebus, this looks incredible.
Quote:
Originally Posted by Vega 
Great work as always Mark. That video looks wonderfully smooth! Death to 60 Hz!

Edited by mdrejhon - 8/23/13 at 9:18pm
post #9 of 55
Quote:
Originally Posted by MattGordon View Post

Looks like slow motion on my iPhone 4S rolleyes.gif

not surprising. If the video player wont play the video at 120 fps, but instead at 60 or 30 or something lower, 120 frames = 1 second, so @ 30fps 1 second of game time will be played over 4 seconds
Quote:
Originally Posted by nvidiaftw12 View Post

Why do we need 120fps videos? We're not playing it, so the extra frames really don't help. 60 would be more than enough.
clearly not doing it for practical reasons, but more as a proof of concept / to show the difference for those with 120Hz monitors capable of seeing the difference
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post #10 of 55
Thread Starter 
Quote:
Originally Posted by bojinglebells View Post

clearly not doing it for practical reasons, but more as a proof of concept / to show the difference for those with 120Hz monitors capable of seeing the difference
Ding, dong! You got that right.
The video looks amazing on actual 120Hz monitors.
World's first video I've ever seen that actually preserves the LightBoost effect, too.
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