Originally Posted by revro
I got a very short answer from Chelsea, its basically what i heard that probably on tuesday a pricing list will be released, tough can be later on, and that november 26th sale ships will with high probability all have LTI. Well she wrote she believes but since this is all in hands of Marketing (therefore Sandi) i think and hope it will be LTI for all on 26th
I would recommend to wait for saitek X55 that was just announced at least for reviews to know if the materials are same as X52Pro, so you dont get buyers remorse later
Thanks mate, didn't know that they had the X55 coming up. Will keep an eye out!
Originally Posted by Chris Ihao
I'm excited to see how Ipad support pans out after release. I just got a Ipad air (which I love btw. take THAT go4life;)), and personally I'd like to have a mobile pda/mfd which I can read mails from, check inventory status from etc. I dont know if dual monitors can quite fill this function though, as that requires you to use the screen from your gaming station. If you think of it, imagine going to your couch or bed during a long haul on autopilot, while checking mails and galactic news. Suddenly you get a bleep alerting you about some unknown presence, and you have to scamble to your commanders chair. THATS the way I imagine being in a space ship is more or less like. This does NOT however replace hotas controls (like nostromo to some extent represents) where you have tactile control of all necessary settings from your basic hand positions. I probably have everything from power distribution to weapon controls one finger movement away with my CH hotas. Just think Oculus Rift, and you see what I mean
I think you're making the right choice mate, based upon what I've read when researching sticks in the past. Seems like good, tested and reliable sticks (which also looks good btw).
I dont necessarily agree with that revro, although I see your point. With new gear, there is bound to be some problems, and its always better to buy second or third revisions, as all kinds of unexpected bs can happen due to insufficient real world testing, and that is difficult to see how things will pan out after 6 months or more usage.
Oh, and a comment to all of you guys. I read some time ago that you discussed giving UEC to each other in-game, but I dont think I agreed that this necessarily will be a good solution (even if its unrealistic NOT to be able to do so). The whole economic system will basically break down due to people hoarding cash through others if this is allowed, and I'm unsure if this is a good thing. Even so we already have people buying $1000 ships, so I guess its already somewhat "pay to win", like I stated in a forum thread earlier today. Not really sure about this one.
Haha, fine you Apple lover! But since CR is so awesome, my guess is that Android will be well supported too. So take that Chris! ^^
Since the X55 seems to be around the corner, I will wait and see how it goes and how it is. I don't got the money for a HOTAS setup just yet anyways, so when it's released I will quickly find out which is the better choice. Although I do agree with you, but we in Norway are blessed with the 5years return in case of failures, so if rev1 happens to fail, I can always just send it in for RMA
So I am not scared of some new rev's. After all I bought 780 reference and 780 Lightning both on release day
You do have a point with the UEC transfering, there are no doubt some issues that might be game breaking or not. But I trust that they will find the right solution for release game!
Originally Posted by MrWhiteRX7
Ohhhhhhhhhhhhhhhhhh it feels so good to be PC Master Race!!!!
And if you have AMD gpu's it could be even nicer with Mantle:Warning: Spoiler! (Click to show)
Some of you may have seen that we announced our intention to support AMD’s Mantle with Star Citizen. We didn't do this because AMD sends us lots of high cards (although that doesn’t hurt). We are doing this because it increases the ability of a PC to get the most out of its incredibly powerful hardware. Going to the hardware without an huge inefficient API like DirectX allows us to radically increase the number of draw calls in a frame – At last week’s AMD developer conference Nitrous, which is a new company working on a next gen PC engine, demoed a scene with over 100,000 drawcalls per frame running at over 60 FPS through Mantle. To put that in context last gen stuff (and a bunch of PC games gated by DirectX) have been stuck around 2,000 - 3,000 drawcalls and next gen consoles (like PS4) can do 10,000 - 15,000 or so. We’re supporting Mantle to push PC graphics performance higher – it’s been gated too long by DirectX’s inefficiency and abstraction, which has only gotten worse as Microsoft becomes less interested in the PC as a gaming platform. I would love NVidia and Intel to have Mantle drivers (as the API is designed to be non GPU architecture specific) but if not we would support NVidia or Intel drivers that would allow us to get to the metal (GPU Hardware) efficiently and take advantage of parallelism in CPU cores (for efficient batching of data between the game and the GPU).
Indeed, I almost shed a tear of joy when I read that post earlier
And hey, you have seen my avatar, so you know where I stand! ALL HAIL!
Originally Posted by Chris Ihao
Hummm. Havent upgraded my mobo/cpu in quite a few years now, so perhaps its AMD next time around. My 770's will need some SLi loving though, so I need to make sure the AMD mobo has that covered.
Intel is still the strongest contender and probably will be so in the years to come (sadly, would like some competition). Remember mantle is for GPU's not CPU's. But no one has any idea on how Mantle will perform or how it will perform in SC. So be patient and see the final results before you decide in the release game.
Originally Posted by caenlen
Any official word if this game will support SLI?
Originally Posted by MrWhiteRX7
Chris' personal rig is an SLI Titan setup and they just put together a complete AMD build to test the game with. 8350 with 4 x 290x
So yes... they are fully in support of up to 4 gpu's together. They want to completely maximize all hardware possible. WOOOOOOOOO!
The game has native SLI support in driver 331.65 and up! According to Nvidia inspector the profile is called: Squadron 42 - Star Citizen.
Have trust in CR that he will make a game that runs good on both sides. And as MrWhiteRX7 says, he has computers from both sides. But I will add to the info you said.
His Intel/Nvidia rig contains a overclock Intel 3930K CPU (think it was at around 4-4.2ghz) with 2x Nvidia Titan's in it. Before the Titan's he had 2x GTX 680's.
The AMD rig will probably use the AMD FX-9590 and not the FX-8350, as it would be stupid not to use the strongest CPU they have (Since the best they got still is behind Intel). This paired with the 4x 290X.
Needless to say, he will have plenty of time to tinker to make the game run great on both sides together with his fantastic crew developing the game with him UPDATE OF THE DAY!
First of all, we have reached 28million! (Already 28,271,136 at moment of writing) Latest letter from the chairman
Updated first post with the above.
And I have gotten a new ship! Just upgraded my 325A to a 350R. Very happy Edited by go4life - 11/19/13 at 4:01pm