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[Official] Star Citizen Information & Discussion Thread - Page 327

post #3261 of 9955
Quote:
Originally Posted by skupples View Post

A.) We had footage of DFM combat back in December. They have mostly been working on the HUD, net code, & servers.

B.) We haven't seen a whole lot since then, last thing was saw was AI programming in the last TNGS.

C.) We still have ~6 weeks before it likely releases.

D.) Withholding the finished product until April 10th is also par for the course, as they want to generate as much "zomg" as possible.

E.) It is an alpha, i know must people don't really understand what that means... So let me explain it. Some people won't be able to connect to the patcher, some will get into the patcher but can't download, some will be able to download but not launch the game, some will be able to launch the game, then crash once they tell the hangar to initiate DFM holodeck, then you will have the people who crash once actually in DFM. Then you will have the extreme lack of weapon/ship balancing, exploits, & Desync. All of these things are 100% par for the course when it comes to alpha content. Just remember, you backed for early access, early access content is broken content.

A. Wasn't much of any footage, but if you call it that, sure.
B. This is what I'm talking about. They do have the ability to atleast give us a glimpse, but they really have not went over any details. Where is it going to take place at? What ships, anything. This doesn't mean JUST the combat. Save the glory visuals for all I care. But atleast tell us something about the DFM other then it's coming.
C. And the Hangar module was going to be released 2 months later, and we had videos of them testing it out, walking around bla bla.
D. I understand this, and it's fine - but it's still a lack of informaiton
E. I understand completely what it is, and I already stated that I do not mind if it's broken. It's the quietness that is worrysome as I know people have their hopes up, and I'm worried people will have it crushed because the content isn't good yet (that's fine) but then all you're going to get is pissed off backers lol
     
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Gear mentioned in this thread:

post #3262 of 9955
We have a solid 15-20 minutes of them shooting each other in the December stream, and then we have the AI footage, that is about it so far.

They plan to have Hornet, 300i, & aurora ready for DFM, but will not delay if 300i/Aurora are not ready.

The DFM is going to take place in a VR asteroid field. You hook up to the VR via the hangar module. I have not seen any lore on where in the PU the "VR" is replicating, but i'm going to guess that it may be right outside of earth, just based off of what you can dig out of the illum files.

The hangar module is a stagnant pile of code. No AI, no server interaction. Honestly, they probably slapped the hangar together over the period of a month or two, back when they were a company of 10 people in a residential basement.

No matter how good the DFM is @ release people will have their hopes crushed. I would guess a large group of the vocal minority on the forums have no idea what to expect. They are probably expecting a 100% polished & complete product, even though it is obviously alpha stage.

This is part of the reason I avoid the forums. Too much crying, too much hype, and way too many people misinformed on what SC is going to be. I prefer to stay in the official info sections, and chatroll.
Edited by skupples - 3/16/14 at 2:03pm
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post #3263 of 9955
Also, I seem to get the feeling that people forget that the server, not the client, crashed in the demonstration at Christmas. This means the server was not stable with the under 20 people they had connected and for less than an hour. If they released it like that the backlash would be horrendous. Hacks of the hanger module have repeatedly shown the local assets are up to scratch so why don't they release more? It's simple atm it just doesn't work. The netcode/server just isn't ready. If/when they release it it probably still won't be and will be all sorts of broken. But that's why were in the alpha, to help them find the broken stuff they just cannot simulate.

/rant
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post #3264 of 9955
Quote:
Originally Posted by BritishBob View Post

Also, I seem to get the feeling that people forget that the server, not the client, crashed in the demonstration at Christmas. This means the server was not stable with the under 20 people they had connected and for less than an hour. If they released it like that the backlash would be horrendous. Hacks of the hanger module have repeatedly shown the local assets are up to scratch so why don't they release more? It's simple atm it just doesn't work. The netcode/server just isn't ready. If/when they release it it probably still won't be and will be all sorts of broken. But that's why were in the alpha, to help them find the broken stuff they just cannot simulate.

/rant
that was the issue of original cryengine netcode, that if a ship ended up hanging, they had to restart entire server. thats why they postponed it so they can use their own netcode. and that one seems to be working
post #3265 of 9955
I'm under the impression that the netcode has been the #1 one thing they have been working on, and the #1 reason why they ended up canceling the December release.
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post #3266 of 9955
Rant was maybe just a little misguided. I am having to write a networked program atm and I am only using 3 clients with one server. With just that, it's a pain just to get the things talking to each other let alone on a MMO scale.

Anyway, why don't they show us more? Hype? Also we effectively know what we are going to get even if the details are shaky.

Not complaining just venting me thinks.
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post #3267 of 9955
There really isn't much to show us compared to December. 90% of the work has been coding, not graphics & shiny stuff.
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post #3268 of 9955
I'm actually very impressed with what they're showing us lately.
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post #3269 of 9955
I'm really digging the new schedule. Three videos a week, massive monthly reports, daily dev updates on the forums, lore builder is almost daily. The amount of info we get from CIG is leaps and bounds above anything else iv'e ever seen before. In all honesty, it isn't hard to supply more info than an EA W.I.P. but you know what I mean.
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post #3270 of 9955
Thread Starter 
Quote:
Originally Posted by BBEG View Post

There isn't a current one. Not that's been released at any rate.

I was mixing Scythe and Scout doh.gif
Quote:
Originally Posted by skupples View Post

I'm really digging the new schedule. Three videos a week, massive monthly reports, daily dev updates on the forums, lore builder is almost daily. The amount of info we get from CIG is leaps and bounds above anything else iv'e ever seen before. In all honesty, it isn't hard to supply more info than an EA W.I.P. but you know what I mean.

This.
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