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Regarding Mouse Accel. - Page 2

post #11 of 32
Quote:
Originally Posted by Axaion View Post

45cm/360 is not high sens, lol
You're right it isn't, that's roughly 2.3 on 400 dpi which is considered medium in competitive cs.
post #12 of 32
nvm
post #13 of 32
Quote:
Originally Posted by superior View Post

You're right it isn't, that's roughly 2.3 on 400 dpi which is considered medium in competitive cs.

45cm/360 is closer to low sens than it is medium, I cant even remember anyone who uses higher than 55cm/360.

So.. who uses more than 55cm/360?
post #14 of 32
I use in CS 400 dpi @ 1.5 sensitivity if I aint mistaking thats 69.2cm for a 360.
post #15 of 32
Quote:
Originally Posted by superior View Post

That is considered "high" in terms of competitive FPS gaming goes, especially with the addition of mouse accel which isn't so commonly used in other competitive first person shooters, name me a single competitive FPS game that players would generally use something higher and I'll retract my comments.
I dunno what your point is, but you can't say the 25 - 45 cm/360 Ino suggested could in your usual FPS game be considered high sensitivities. You can't put those in the same group with those that use under 10 cm/360.
post #16 of 32
Quote:
Originally Posted by CtrlAltel1te View Post

I use in CS 400 dpi @ 1.5 sensitivity if I aint mistaking thats 69.2cm for a 360.
That is just absurdly low, any accel used?, lol - sorry i did mean pro gamers though. since thats what hes referring to i guess
post #17 of 32
Quote:
Originally Posted by Axaion View Post

That is just absurdly low, any accel used?, lol - sorry i did mean pro gamers though. since thats what hes referring to i guess
It has been used by many professionals in games like Counter-Strike, it is enough to do a 180 from one side of your mouse pad to the other (assuming they use an XL mousepad), for some players that is all they need.
Quote:
Originally Posted by Axaion View Post

45cm/360 is closer to low sens than it is medium, I cant even remember anyone who uses higher than 55cm/360.

So.. who uses more than 55cm/360?
ScreaM? He has arguably the best aim in CS GO, do I really need to make you a list? There's plenty.
Quote:
Originally Posted by test user View Post

I dunno what your point is, but you can't say the 25 - 45 cm/360 Ino suggested could in your usual FPS game be considered high sensitivities. You can't put those in the same group with those that use under 10 cm/360.
29 - 41 cm/360 (e.g. 2.5 - 3.5, 400 dpi, 6 window bars equivalent) is considered to be high competitively in Counter-Strike. In general it is recommended to use anywhere between 29 - 69 cm/360 (e.g. 1.5 - 3.5, 400 dpi, 6 window bars equivalent) for this game if you want to have good aim. So to make this easy for you to understand, 10 cm/360 is not a high sensitivity, it is a ridiculously high sensitivity, it is overkill and unnecessary and most commonly used by pub players or players who don't take the game seriously at all whatsoever and more than likely have rubbish aim and use a tiny mousepad from walmart.

So when I say 29 - 69 cm/360, 29 is on the higher end of, 69 is on the lower end, hence being considered high/medium/low by the CS community since those are the recommended settings for competitive play, I did say all of this was subjective.
Edited by superior - 8/27/13 at 5:35am
post #18 of 32
Quote:
Originally Posted by Axaion View Post

That is just absurdly low, any accel used?, lol - sorry i did mean pro gamers though. since thats what hes referring to i guess

No no accel used. Pro gamers???
(its my own dpi/sens)
Edited by CtrlAltel1te - 8/27/13 at 5:35am
post #19 of 32
Yeah, actually make me a list with source included, that would be nice indeed.

ctrl, its what superior was talking about, so yeah tongue.gif

I havent followed the cs:go scene, since the game itself is worse than 1.6 in all ways cept for graphics, and valve havent fixed it yet, maybe i will once they do.
post #20 of 32
Yeah, actually make me a list with source included, that would be nice indeed.

ctrl, its what superior was talking about, so yeah tongue.gif

I havent followed the cs:go scene, since the game itself is worse than 1.6 in all ways cept for graphics, and valve havent fixed it yet, maybe i will once they do.
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