Originally Posted by opi
I have a question if it can be answered. So I like HL, it's a pretty good game (although I find it a tad bit overrated). The games that it spawned are also great. And it looks like they have a pretty big fan pool. So why exactly haven't they released the next one? Anybody can see that it will make alot of money so risk is not a problem. I'm sure they have the money to do so, so that's not a problem. So what is the problem? Or is this some diabolical plan? Or..., or are they afraid of making the sequel because they are fearful that they will most likely fail and produce an inferior game when compared to the rest of the franchise?
People look at Steam and act as if it's all natural occurring, as if that pioneering endeavour didn't take a lot of work to get to where it is. Valve has not only been enhancing Steam with functionality, working with multiple partners so you can buy a variety of games, but also working on their own titles, and constantly improving the Source engine, the latest example being for Dota 2:
To accommodate Dota 2, Valve worked to upgrade the Source engine to include new features, such as high-end cloth modeling, improved global lighting
Big developers and publishers such as id Software, Eidos Interactive and Capcom start to distribute their games on Steam, marking the true beginning of Steam as a multi developer and publisher platform.
The Orange Box:
Half-Life 2: Episode 2
Team Fortress 2
(plus HL2 and HL2: EP1)
Steam Community is launched
Steamworks is released
Steam cloud feature (and backporting it to games such as HL2)
Steam for the Mac, including porting Source games to the mac (including a rewritten version of HL2 with HDR and other stuff from the Source SDK 2007), which inherently means adding an OpenGL rendering path to the Source engine.
First gaming tournament "The International" with Dota 2
Counter-Strike: Global Offensive enters closed beta stage
Steam client for iOS and Android devices is launched in late January
Steam Workshop revamped to include other games besides TF2
Big Picture Mode
Non gaming applications made available on the store
Counter-Strike: Global Offensive is launched
Steam for Linux enters beta stage
Steam for Linux released and porting of Source games to Linux
Dota 2 is launched
Steam Box hardware development / testing
These are the main features introduced over time, but there are more, such as the Translation Server, the new game content system, etc, that show that they have essentially been preparing for both the present and the future, in a multi-platform world, and being independent of Windows. They have released new franchises (Portal, L4D, Dota 2), and which will enable them to have more choices when releasing new games and not only be known for having made the Half-Life series.
Taking into account everything they have made, I'd hardly say that they have been doing nothing, not to mention that their long development process ensures games are made with quality (and provide an excellent excuse to camouflage the development of a new engine and a new Half-Life game).Edited by tpi2007 - 8/28/13 at 4:05pm