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[WD] Minecraft's Notch releases first-person zombie shooter, Shambles - Page 2

post #11 of 19
Quote:
Originally Posted by <({D34TH})> View Post

Well you can't expect much for a game that was made in only a week..

Quote:
Originally Posted by Setzer View Post

I think people are missing the point behind 7DFPS....
^these
Quote:
Originally Posted by Aaron_Henderson View Post

Honestly, this looks like something I could make in a couple hours messing about...very few would care about this if it wasn't done by the almighty creator of Minecraft.
If this is true, why weren't you participating in the event? This game was not made for profit, nor was it made to be groundbreaking. The entire point of the event is to make a playable FPS within the 7 day limit. I would love to see you do the same.
 
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post #12 of 19
Quote:
Originally Posted by Angrybutcher View Post


^these
If this is true, why weren't you participating in the event? This game was not made for profit, nor was it made to be groundbreaking. The entire point of the event is to make a playable FPS within the 7 day limit. I would love to see you do the same.

Check out the game Receiver by Wolfire...yeah...they did that in 7 day's as well...stomps the "game" into the ground.

http://www.wolfire.com/receiver

Like was said above, if this wasn't Notch no one give a flying hoot and it's still a bad game even for 7 days.
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post #13 of 19
Quote:
Originally Posted by Angrybutcher View Post


^these
If this is true, why weren't you participating in the event? This game was not made for profit, nor was it made to be groundbreaking. The entire point of the event is to make a playable FPS within the 7 day limit. I would love to see you do the same.

If I could find 7 free days and some cash to support me, I probably would, but I probably won't, so I probably won't. I've made several projects such as these in the past, and could care less if some random person I will never meet believes that, I really don't. And I am aware about how the game was created...I am a hobbyist with no formal experience, and I am not even remotely impressed by this game. If it was done in a day or something, I might be...
Edited by Aaron_Henderson - 8/28/13 at 12:59pm
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post #14 of 19
Damn, this reminds me of old school shooters such as Doom, Quake, Duke Nukem, etc. I'll give this a try for sure, looks like some classy old school FPS fun! thumb.gif
post #15 of 19
So much e-peen... I can do this, it's not that difficult to do that... If you look at the project as a whole, aside from the game, then it's actually not bad. The PR for both notch and this area of indie games is good, the games itself runs well, even if it is simple and plain. It also sets a bar for other game devs to beat. Like this thread they have e-peen and will want to beat this.

^ So you can make a game in a week, can you successfully market it and promote it single handedly in a week? There's more to games dev than making a game...

Anyways. Gratz to notch on his one week challenge. You have thrown down the gauntlet in the light of the media, lets see who else can rise to the occasion.
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post #16 of 19
Quote:
Originally Posted by BritishBob View Post

So much e-peen... I can do this, it's not that difficult to do that... If you look at the project as a whole, aside from the game, then it's actually not bad. The PR for both notch and this area of indie games is good, the games itself runs well, even if it is simple and plain. It also sets a bar for other game devs to beat. Like this thread they have e-peen and will want to beat this.

^ So you can make a game in a week, can you successfully market it and promote it single handedly in a week? There's more to games dev than making a game...

Anyways. Gratz to notch on his one week challenge. You have thrown down the gauntlet in the light of the media, lets see who else can rise to the occasion.

Again, I am a hobbyist, and do game development for my own enjoyment...not to impress others, or with the intention to make a career out of it. And no, I am not impressed, and if this does impress you, you will poop your pants when you realize how much crap such as this exists already, and has for years...people play with programming, and come up with all sorts of great things in very short amounts of time...all the time...most just wouldn't share a project such as this, and only did because of the context of its creation. Also, 7 days might sound impressive to the unassuming, but if put into hours worked on it, he probably spent over 100 hours. That's just over 14 hours of work a day...
Edited by Aaron_Henderson - 8/29/13 at 5:07am
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post #17 of 19
Quote:
Originally Posted by Aaron_Henderson View Post

Again, I am a hobbyist, and do game development for my own enjoyment...not to impress others, or with the intention to make a career out of it. And no, I am not impressed, and if this does impress you, you will poop your pants when you realize how much crap such as this exists already, and has for years...people play with programming, and come up with all sorts of great things in very short amounts of time...all the time...most just wouldn't share a project such as this, and only did because of the context of its creation. Also, 7 days might sound impressive to the unassuming, but if put into hours worked on it, he probably spent over 100 hours. That's just over 14 hours of work a day...

AT Uni and spent the last year with 3 Games programs/designers in my flat... The point is exactly that. The game in 7 days probably happens all the time, however because notch has done it it's now in the spotlight of the media and people actually care, for however little time, they care. Something good may come out of this, and it probably won't be from notch.
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post #18 of 19
I find it funny you guys are being so critical about this... The game was not designed for anything but advertising purposes for creativity which is what 7DFPS is all about, will this game go to market? Nope.avi
post #19 of 19
Quote:
Originally Posted by Aaron_Henderson View Post

Again, I am a hobbyist, and do game development for my own enjoyment...not to impress others, or with the intention to make a career out of it. And no, I am not impressed, and if this does impress you, you will poop your pants when you realize how much crap such as this exists already, and has for years...people play with programming, and come up with all sorts of great things in very short amounts of time...all the time...most just wouldn't share a project such as this, and only did because of the context of its creation. Also, 7 days might sound impressive to the unassuming, but if put into hours worked on it, he probably spent over 100 hours. That's just over 14 hours of work a day...

You need to factor in that this encourages Indie development... I don't know about you but quality for indie is generally far higher than anything EA can throw out there... (yeah we all bow to the EA Gods!(not)) But seriously I am with Bob on this one, I am nota game Dev but I write code for databases and such and this to me is a great little project that would actually GET people wanting to develop.
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