Originally Posted by BritishBob
So much e-peen... I can do this, it's not that difficult to do that... If you look at the project as a whole, aside from the game, then it's actually not bad. The PR for both notch and this area of indie games is good, the games itself runs well, even if it is simple and plain. It also sets a bar for other game devs to beat. Like this thread they have e-peen and will want to beat this.
^ So you can make a game in a week, can you successfully market it and promote it single handedly in a week? There's more to games dev than making a game...
Anyways. Gratz to notch on his one week challenge. You have thrown down the gauntlet in the light of the media, lets see who else can rise to the occasion.
Again, I am a hobbyist, and do game development for my own enjoyment...not to impress others, or with the intention to make a career out of it. And no, I am not impressed, and if this does impress you, you will poop your pants when you realize how much crap such as this exists already, and has for years...people play with programming, and come up with all sorts of great things in very short amounts of time...all the time...most just wouldn't share a project such as this, and only did because of the context of its creation. Also, 7 days might sound impressive to the unassuming, but if put into hours worked on it, he probably spent over 100 hours. That's just over 14 hours of work a day...Edited by Aaron_Henderson - 8/29/13 at 5:07am