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[WSJ]AMD and Mixamo Revolutionize Character Art With World's First Real-Time Facial Capture Technology for the Unity Development Platform

post #1 of 8
Thread Starter 
Quote:
Mixamo, an AMD Ventures portfolio company, provides online 3D animation service for game developers. Mixamo's Face Plus plug-in for Unity is designed to enable developers to capture their facial expressions through standard webcams and transfer them in real time onto a 3D character using technology powered by AMD A-Series APUs and GPUs(1) . This real-time capture and animation capability is made possible by offloading Mixamo's innovative and complex algorithms from the CPU onto AMD's industry-leading GPU technology.

Source

Also, another Source
post #2 of 8
No video? Lame!
post #3 of 8
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Project Carbon
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post #4 of 8
Man, these days even a lot of the art can be outsourced to an automated service.
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post #5 of 8
L.A.Noire still the got the best face capture in video games history
post #6 of 8
It's far from the first time. SoE did it before, and I am sure a bunch of others did that before them.
post #7 of 8
Quote:
Originally Posted by zalbard View Post

It's far from the first time. SoE did it before, and I am sure a bunch of others did that before them.

I think real time is the key.

Facial capture has been done a lot of times, since many many years.
   
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post #8 of 8
that's real neato
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  • [WSJ]AMD and Mixamo Revolutionize Character Art With World's First Real-Time Facial Capture Technology for the Unity Development Platform
Overclock.net › Forums › Industry News › Software News › [WSJ]AMD and Mixamo Revolutionize Character Art With World's First Real-Time Facial Capture Technology for the Unity Development Platform