The reason I'm asking this is because , whether you want to admit it or not, a lot of pc games are ports of console games. Console games sell more units per release than PC. It is a sad fact, but way more people have consoles than have ass kicking PCs. I know the reason why but that's not why I'm posing my question.
Since , from what I understand of next gen console architecture is similar to pc architecture, will more games be ported over to pc due to ease of transition ? I know that pc was always the bench mark for creativity , graphics, input devices, etc etc ; however, developers are probably going to develop for the platform that they yield the most gain from.
Now that developers can create more powerful games on consoles than ever before, will their creativity be ported over to pc gamers ?
Right now as it stands , when a console game is ported, it may have one or two small tweaks over its console counterpart , but not enough to warrant another 59$ purchase. Some games are designed with console in mind (call of duty) and some with pc in mind (Battlefield 3, insert your favourite mmorpg).
I suppose what I'm asking is will there be less of a dichotomy among platforms in the eyes of developers. I already know that pc gamers are hard core devotees to their platform of choice. I know that consoles are "for simple minded people who just want to stick a disc in a tray and go". I also know that pc allows creative people to make mods and breathe new life into games that you may have been on hiatus from.
I have console and I'm hoping to see more cross platform games and to see software publishers widen their reach. Now that market share could potentially widen. Let me know what you guys think. And again this isn't a war of which machine is better. I realise that for that question it's all a matter of how much money do you have to spend.
Castlevania lords of shadow ultimate (steam)
The last of us (ps3)
WWE legends of wrestlemania
Bioshock Infinite (steam)