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[PA] Bethesda Gives The Final Word On Wii U Support - Page 4

post #31 of 48
Quote:
Originally Posted by Artikbot View Post

You're right. PA is the one who made a big deal emphasizing potentially controversial quotes to create a clickbait article.

PA is definitely not what you would call a solid source.
post #32 of 48
Didn't expect their games on the Wii U anyway, so nothing really changed for me.
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post #33 of 48
Quote:
Originally Posted by Captain318 View Post


Seriously, the last thing this industry needs is Nintendo or any other company trying to be another XBOX or Playstation.

Totally agree on this, Nintendo's appeal is not the same as PlayStation's or Xbox. You could almost argue their only really in competition with themselves in a certain market audience. Whereas PlayStation and Xbox are competing in the exact same space.

Wii U will get more popular when the more games come along. It's not as if Nintendo are desperate just yet, the 3DS is storming and that had a slow start as well. Everybody needs to calm down a bit. Especially the PlayStation and Xbox fanboys.
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post #34 of 48
Multi-plays on wiiu will just hold games back.
post #35 of 48
I have to ask, of those of you who keep complaining that Nintendo isn't getting third party support, how many of you would buy a Wii U and the Wii U version of a multiplatform game over the PS3/360/PS4/Xbone version? Hell, would you pick up a Wii U if a 3rd party released a good exclusive game?
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post #36 of 48
Quote:
Originally Posted by Vowels View Post

I have to ask, of those of you who keep complaining that Nintendo isn't getting third party support, how many of you would buy a Wii U and the Wii U version of a multiplatform game over the PS3/360/PS4/Xbone version?

Not me, that's for sure XD

I want a Wii U to play first party /Japanese titles on it. Couldn't care less about the rest, lol.

But it's always good to have more third parties. Some might actually put out worthwile games, and if anything, they boost system sales, which in turn benefits everyone.
   
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post #37 of 48
Quote:
Originally Posted by moocowman View Post

Because it would cost a lot and wouldn't make a lot of sense.
Sales will more than make up the cost.

And yes, it does make sense.
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post #38 of 48
Quote:
Originally Posted by Captain318 View Post

When have they ever made a game for a Nintendo console? Would they be singing a different tune if the Wii U was selling well? Bet they had plans to develop for XBONE when the preorders were in the toilet before the DRM reversal. Sounds like they just wanted to add their two cents to the whole "Nintendo sucks" trend and nothing more.

Also, this coming from a company that releases busted games rolleyes.gif
Did Skyrim ever get fixed for PS3?

Seriously, the last thing this industry needs is Nintendo or any other company trying to be another XBOX or Playstation.
Indeed, Nintendo does its own thing, always have been and always will.
As a result you sometimes get something insanely popular, so much even that others are straight up copying it over or base their whole new console around it (hai wii) and sometimes it falls flat on its ass.
post #39 of 48
Quote:
Originally Posted by Vowels View Post

I have to ask, of those of you who keep complaining that Nintendo isn't getting third party support, how many of you would buy a Wii U and the Wii U version of a multiplatform game over the PS3/360/PS4/Xbone version?

Here's a better question. Why would I spend another $300 to play a game that I can already play on a console I bought 7+ years ago?
post #40 of 48
Quote:
Originally Posted by Pheonix777z View Post

Totally agree on this, Nintendo's appeal is not the same as PlayStation's or Xbox. You could almost argue their only really in competition with themselves in a certain market audience. Whereas PlayStation and Xbox are competing in the exact same space.

Wii U will get more popular when the more games come along. It's not as if Nintendo are desperate just yet, the 3DS is storming and that had a slow start as well. Everybody needs to calm down a bit. Especially the PlayStation and Xbox fanboys.

3DS had a slow start, but showed growing sales from launch then shot straight up with pricing changes and good games. The Wii U had a decent launch with sales stagnating very-early on and then collapsing throughout the year. The content is not there and some of it's just recycled from current-gen competitors that had it for month(s) or year(s) in advance; name confused consumers and muddled sales; roughly average specs / weak specs at the time of launch; priced higher then competition; and Nintendo still being themselves and not learning from four console generations of not improving third-party relations (nothing new). They worked themselves into a corner and if they don't start taking more drastic measures to get a user-base (aggressive price reductions, many big game releases, marketing campaigns to inform consumers) and regaining third-party involvement they'll find themselves with a very-niche product with low sales.
    
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